Utility tapland: Difference between revisions

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'''Utility taplands''' are [[taplands]] that provide a [[Utility lands|utility]] effect instead of the producing multiple colors.
'''Utility taplands''' are [[taplands]] that provide a [[utility lands|utility]] effect instead of the producing multiple colors.


==Cycling lands==
==Cycling lands==
{{main|Cycling lands}}
{{main|Cycling lands}}
Taplands that have the [[Cycling]] mechanic, thus they are utility lands.
Taplands that have the [[cycling]] mechanic, thus they are utility lands.


==Future Sight==
==''Future Sight''==
This uncommon [[cycle]] of utility taplands from ''[[Future Sight]]'' features different [[keyword]]s or [[ability word]]s. Thematically all are located in [[Dominaria (plane)|Dominaria]]:
This uncommon [[cycle]] of utility taplands from ''[[Future Sight]]'' features different [[keyword]]s or [[ability word]]s. Thematically, all are located in [[Dominaria (plane)|Dominaria]]:
*<c>New Benalia</c> ({{W}})
*<c>New Benalia</c> ({{W}})
*<c>Tolaria West</c> ({{U}})
*<c>Tolaria West</c> ({{U}})
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==Hideaway lands==
==Hideaway lands==
This rare cycle of utility taplands  from ''[[Lorwyn]]'' features the only cards using the [[Hideaway]] mechanic.  
This rare cycle of utility taplands  from ''[[Lorwyn]]'' features the only cards using the [[hideaway]] mechanic.  
*<c>Windbrisk Heights</c> ({{W}})
*<c>Windbrisk Heights</c> ({{W}})
*<c>Shelldock Isle</c> ({{U}})
*<c>Shelldock Isle</c> ({{U}})
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*<c>Mosswort Bridge</c> ({{G}})
*<c>Mosswort Bridge</c> ({{G}})


==Shadowmoor Cycle==
==''Shadowmoor'' cycle==
''[[Shadowmoor]]'' introduced an uncommon cycle of utility taplands with [[basic land type]]s. Each land has an activated ability with an activation cost of M, where M is the associated color.
''[[Shadowmoor]]'' introduced an uncommon cycle of utility taplands with [[basic land type]]s. Each land has an activated ability with an activation cost of M, where M is the associated color.
* <c>Mistveil Plains</c> ({{W}})
*<c>Mistveil Plains</c> ({{W}})
* <c>Moonring Island</c> ({{U}})
*<c>Moonring Island</c> ({{U}})
* <c>Leechridden Swamp</c> ({{B}})
*<c>Leechridden Swamp</c> ({{B}})
* <c>Madblind Mountain</c> ({{R}})
*<c>Madblind Mountain</c> ({{R}})
* <c>Sapseep Forest</c> ({{G}})
*<c>Sapseep Forest</c> ({{G}})


==Zendikar Cycles==
==''Zendikar'' cycles==
''[[Zendikar]]'' added two [[cycle]]s of utility taplands, named after locations on [[Zendikar (plane)|Zendikar]].
''[[Zendikar]]'' added two [[cycle]]s of utility taplands, named after locations on [[Zendikar (plane)|Zendikar]].


=== Rare Cycle ===
===Common cycle===
* <c>Emeria, the Sky Ruin</c> ({{W}})
* <c>Magosi, the Waterveil</c> ({{U}})
* <c>Crypt of Agadeem</c> ({{B}})
* <c>Valakut, the Molten Pinnacle</c> ({{R}})
* <c>Oran-Rief, the Vastwood</c> ({{G}})
 
=== Common Cycle ===
*<c>Kabira Crossroads</c> ({{W}})
*<c>Kabira Crossroads</c> ({{W}})
*<c>Soaring Seacliff</c> ({{U}})  
*<c>Soaring Seacliff</c> ({{U}})  
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*<c>Turntimber Grove</c> ({{G}})
*<c>Turntimber Grove</c> ({{G}})


==Worldwake Cycle==
===Rare cycle===
Shortly after, ''[[Worldwake]]'' added another common cycle of utility taplands, which continues the theme that [[Zendikar (plane)|Zendikar]] possess a unique brand of mana.
*<c>Emeria, the Sky Ruin</c> ({{W}})
*<c>Magosi, the Waterveil</c> ({{U}})
*<c>Crypt of Agadeem</c> ({{B}})
*<c>Valakut, the Molten Pinnacle</c> ({{R}})
*<c>Oran-Rief, the Vastwood</c> ({{G}})
 
==''Worldwake'' cycle==
Shortly after, ''[[Worldwake]]'' added another common cycle of utility taplands, which continues the theme of [[Zendikar (plane)|Zendikar]] possessing a unique brand of mana.
*<c>Sejiri Steppe</c> ({{W}})
*<c>Sejiri Steppe</c> ({{W}})
*<c>Halimar Depths</c> ({{U}})
*<c>Halimar Depths</c> ({{U}})
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*<c>Khalni Garden</c> ({{G}})
*<c>Khalni Garden</c> ({{G}})


==Battle for Zendikar Cycle==
==''Battle for Zendikar'' cycle==
Later, ''[[Battle for Zendikar]]'' added another common cycle of utility taplands.
Later, ''[[Battle for Zendikar]]'' added another common cycle of utility taplands.
*<c>Sandstone Bridge</c> ({{W}})
*<c>Sandstone Bridge</c> ({{W}})
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==Memorials==
==Memorials==
In ''[[Dominaria]]'' a cycle with a common naming pattern was added each depicting characters from [[Dominaria (plane)|Dominaria's]] past.<ref>{{NewRef|card-preview/memorializing-dominaria-2018-04-04|Memorializing Dominaria|[[Chas Andres]]|April 4, 2018}}</ref>  
In ''[[Dominaria]]'' a cycle with a common naming pattern was added each depicting characters from [[Dominaria (plane)|Dominaria]]'s past.<ref>{{NewRef|card-preview/memorializing-dominaria-2018-04-04|Memorializing Dominaria|[[Chas Andres]]|April 4, 2018}}</ref>  
*<c>Memorial to Glory</c> ({{W}}, [[Gerrard]])
*<c>Memorial to Glory</c> ({{W}}, [[Gerrard]])
*<c>Memorial to Genius</c> ({{U}}, [[Urza]])
*<c>Memorial to Genius</c> ({{U}}, [[Urza]])

Revision as of 04:38, 29 November 2018

Utility taplands are taplands that provide a utility effect instead of the producing multiple colors.

Cycling lands

Main article: Cycling lands

Taplands that have the cycling mechanic, thus they are utility lands.

Future Sight

This uncommon cycle of utility taplands from Future Sight features different keywords or ability words. Thematically, all are located in Dominaria:

Hideaway lands

This rare cycle of utility taplands from Lorwyn features the only cards using the hideaway mechanic.

Shadowmoor cycle

Shadowmoor introduced an uncommon cycle of utility taplands with basic land types. Each land has an activated ability with an activation cost of M, where M is the associated color.

Zendikar cycles

Zendikar added two cycles of utility taplands, named after locations on Zendikar.

Common cycle

Rare cycle

Worldwake cycle

Shortly after, Worldwake added another common cycle of utility taplands, which continues the theme of Zendikar possessing a unique brand of mana.

Battle for Zendikar cycle

Later, Battle for Zendikar added another common cycle of utility taplands.

Memorials

In Dominaria a cycle with a common naming pattern was added each depicting characters from Dominaria's past.[1]

References