Utility tapland: Difference between revisions

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==Future Sight==
==Future Sight==
This uncommon [[cycle]] of utility taplands  from ''[[Future Sight]]'' features different [[keyword]]s or [[ability word]]s:
This uncommon [[cycle]] of utility taplands  from ''[[Future Sight]]'' features different [[keyword]]s or [[ability word]]s. Thematically all are located in [[Dominaria (plane)|Dominaria]]:
*<c>New Benalia</c> ({{W}})
*<c>New Benalia</c> ({{W}})
*<c>Tolaria West</c> ({{U}})
*<c>Tolaria West</c> ({{U}})

Revision as of 04:47, 23 January 2018

Utility taplands are taplands that provide a utility effect instead of the producing multiple colors.

Cycling lands

Main article: Cycling lands

Taplands that have the Cycling mechanic, thus they are utility lands.

Future Sight

This uncommon cycle of utility taplands from Future Sight features different keywords or ability words. Thematically all are located in Dominaria:

Hideaway lands

This rare cycle of utility taplands from Lorwyn features the only cards using the Hideaway mechanic.

Shadowmoor Cycle

Shadowmoor introduced an uncommon cycle of utility taplands with basic land types. Each land has an activated ability with an activation cost of M, where M is the associated color.

Zendikar Cycles

Zendikar added two cycles of utility taplands, named after locations on Zendikar.

Rare Cycle

Common Cycle

Worldwake Cycles

Shortly after, Worldwake added another common cycle of utility taplands, which continues the theme that Zendikar possess a unique brand of mana.

Battle for Zendikar Cycle

Later, Battle for Zendikar added another common cycle of utility taplands.