Utility tapland: Difference between revisions
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==Hideaway lands== | ==Hideaway lands== | ||
This rare | This rare cycle of utility taplands from ''[[Lorwyn]]'' features the only cards using the [[Hideaway]] mechanic. | ||
*<c>Windbrisk Heights</c> ({{W}}) | *<c>Windbrisk Heights</c> ({{W}}) | ||
*<c>Shelldock Isle</c> ({{U}}) | *<c>Shelldock Isle</c> ({{U}}) |
Revision as of 05:20, 29 June 2016
Utility taplands are taplands that provide a utility effect instead of the producing multiple colors.
Cycling lands
Taplands that have the Cycling mechanic, thus they are utility lands.
Future Sight
This uncommon cycle of utility taplands from Future Sight features different keywords or ability words:
- New Benalia ()
- Tolaria West ()
- Dakmor Salvage ()
- Keldon Megaliths ()
- Llanowar Reborn ()
Hideaway lands
This rare cycle of utility taplands from Lorwyn features the only cards using the Hideaway mechanic.
Shadowmoor Cycle
Shadowmoor introduced an uncommon cycle of utility taplands with basic land types. Each land has an activated ability with an activation cost of M, where M is the associated color.
Zendikar Cycles
Zendikar added two cycles of utility taplands, named after locations on Zendikar.
Rare Cycle
- Emeria, the Sky Ruin ()
- Magosi, the Waterveil ()
- Crypt of Agadeem ()
- Valakut, the Molten Pinnacle ()
- Oran-Rief, the Vastwood ()
Common Cycle
Worldwake Cycles
Shortly after, Worldwake added another common cycle of utility taplands, which continues the theme that Zendikar possess a unique brand of mana.
- Sejiri Steppe ()
- Halimar Depths ()
- Bojuka Bog ()
- Smoldering Spires ()
- Khalni Garden ()
Battle for Zendikar Cycle
Later, Battle for Zendikar added another common cycle of utility taplands.
- Sandstone Bridge ()
- Skyline Cascade ()
- Mortuary Mire ()
- Looming Spires ()
- Fertile Thicket ()