Trap: Difference between revisions

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==Description==
==Description==
Traps may be cast as for their regular [[mana cost]], but also have an [[alternative cost]] should specific events occur. Usually traps have abilities that undo whatever has made their alternative cost possible, e.g. a Trap that was enabled by two lands entering the Battlefield under an opponents control destroys two lands.
Traps may be cast as for their regular [[mana cost]], but also have an [[alternative cost]] should specific events occur. Usually, traps have abilities that undo whatever has made their alternative cost possible; for instance, a Trap that was enabled by two lands entering the battlefield under an opponent's control would destroy two lands.


==Examples==
==Examples==
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==Trivia==
==Trivia==
The card <c>Pitfall Trap</c> was based on the [[artifact]] <c>Pit Trap</c><ref>{{NewRef|arcana/traps-inspiration-2009-11-09|A Trap's Inspiration|[[Magic Arcana]]|November 9, 2009}}</ref>
The card <c>Pitfall Trap</c> was based on the [[artifact]] <c>Pit Trap</c>.<ref>{{NewRef|arcana/traps-inspiration-2009-11-09|A Trap's Inspiration|[[Magic Arcana]]|November 9, 2009}}</ref>


==References==
==References==

Revision as of 21:18, 10 August 2016

Trap is a subtype for Instants introduced in Zendikar, and also featured in Worldwake.[1][2]

Description

Traps may be cast as for their regular mana cost, but also have an alternative cost should specific events occur. Usually, traps have abilities that undo whatever has made their alternative cost possible; for instance, a Trap that was enabled by two lands entering the battlefield under an opponent's control would destroy two lands.

Examples

Trivia

The card Pitfall Trap was based on the artifact Pit Trap.[3]

References

External links