Mana fixing: Difference between revisions

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* <c>Orb of Dragonkind</c> (only to cast Dragons and activate abilities of Dragons)
* <c>Orb of Dragonkind</c> (only to cast Dragons and activate abilities of Dragons)
* <c>Paradise Mantle</c>
* <c>Paradise Mantle</c>
* <c>Patriar's Seal</c>
* <c>Pentad Prism</c>
* <c>Pentad Prism</c>
* <c>Phyrexian Altar</c>
* <c>Phyrexian Altar</c>

Revision as of 15:28, 26 May 2022

Mana fixing refers to the process of ensuring that the correct lands or sources of mana are played in order to be used for the cards in one's hand. For instance, a Birds of Paradise can be used to ensure that a player has access to a color other than green (which was used to play the birds).[1][2][3][4]

This list was last updated as of Modern Horizons 3.

Cards that can produce any color mana

Lands

Creatures

Artifacts

Enchantments

Instants

Sorceries

Conspiracies

(Not tournament legal)

Cards which remove the need for mana fixing

See also

References

  1. Mark Rosewater (March 23, 2009). "Mana with All the Fixin's". magicthegathering.com. Wizards of the Coast.
  2. Devin Low (May 25, 2007). "The Dark Side of Mana Fixers". magicthegathering.com. Wizards of the Coast.
  3. Tom LaPille (March 27, 2009). "Fixing the Environment". magicthegathering.com. Wizards of the Coast.
  4. Sam Stoddard (July 5, 2013). "Standard Mana Fixing". magicthegathering.com. Wizards of the Coast.