Magic Duels: Origins campaign decks (Chandra)

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Magic Duels: Origins campaign decks (Chandra)
Magic Duels
Event Details
Event date July 29, 2015
Number of decks 10 decks
Deck size 40 to 60 cards
Magic Duels campaign decks
Magic Duels: Origins campaign decks (Liliana) Magic Duels: Origins campaign decks (Chandra) Magic Duels: Origins campaign decks (Nissa)
Digital preconstructed decks
Previous event:
Magic Duels: Origins campaign decks (Liliana)
Next event:
Magic Duels: Origins campaign decks (Nissa)

The fourth campaign for Magic Duels: Origins follows pre-spark Chandra Nalaar on the plane of Kaladesh[1][2][3][4].

“  You are Chandra Nalaar, an eleven-year-old living on Kaladesh. You chafe at the prospect of spending your life as an inventor, building things for proper society. You prefer taking things apart - often with your fists. You know that tinkering is not for you, and you just want to find a way to be yourself.  ”

There are five matches in which the player represents Chandra against a series of computer-controlled opponents. Decks start at 40 cards, with 5 added each match for a total of 60 for the final match.

Chandra's first mission

In the first match, Chandra (monored) faces the Blue manaRed mana Kaladesh Artificers.

“  You find yourself in yet another in a long series of scrapes with the authorities of Kaladesh, who don't understand you. This time, however, something unexpected happens--when they corner you, fire spontaneously erupts from your hands.[5]  ”

Chandra

Chandra's Deck (Match 1)

Kaladesh Artificers

Kaladesh Artificers' deck
Victory message
“  Thanks to your newfound fire magic, you manage to escape from the authorities, but your fiery gift does not go unnoticed. Kaladesh soldiers, led by the formidable Captain Baral, pursue you through the city.[5]  ”

Chandra's second mission

In the second match, Chandra faces Foundry Security. They are represented by an artifact-focused monored deck.

“  With Captain Baral's soldiers hot on your heels, you duck into an artifact foundry to hide. But as soon as you enter, a host of automated artifacts detect your presence and come to life. They don't look very friendly.[5]  ”

Chandra

Chandra's Deck (Match 2)

Foundry Security

Foundry Security's deck
Victory message
“  The good news is that you're getting the hang of your gift of pyromancy. The bad news? You've scorched dozens of highly valuable artifacts and burned down the foundry. You can bet Captain Baral's forces will redouble their efforts to find you now.[5]  ”

Chandra's third mission

In the third match, Chandra practices her fire magic against Kaladesh wildlife, which are represented by a monogreen deck.

“  After the destruction of the foundry--completely accidental, but admittedly due to your fire magic--you and your family flee to the countryside to hide from Baral. The wild creatures out here scare you at first, but you soon realize that a beast attack is just another chance to practice your pyromancy.[5]  ”

Chandra

Chandra's Deck (Match 3)

Kaladesh Wildlife

Kaladesh Wildlife's deck

Instants (2)

2 Spidery Grasp

Sorceries (2)

2 Hunt the Weak

Enchantment (1)

1 Lost in the Woods

Lands (23)

23 Forest

Victory message
“  Maybe it's not so bad being on the lam. You've been tangling with beasts and honing your pyromancy, and your family has found a comfortable village to stay in. As long as Baral's forces don't catch your trail, maybe even a wanted pyromancer can enjoy a bit of freedom.[5]  ”

Chandra's fourth mission

In the fourth match, Chandra faces Baral's Lieutenant, represented by a white weenie deck.

“  How quickly everything can fall apart. Without warning, Kaladesh authorities storm the village. Before you know it, your father lies dead, the village burns, and Baral has framed you for the destruction. His lieutenant advances to take you prisoner.[5]  ”

Chandra

Chandra's Deck (Match 4)

Baral's Lieutenant

Baral's Lieutenant's deck
Victory message
“  You fight bravely to avenge your father, but the soldiers overwhelm you. During the battle, it appears your mother is also slain. Baral intends to make an example out of you. The authorities lead you back to the city to await execution.[5]  ”

Chandra's fifth mission

In the final match of the campaign, Chandra faces the monoblue Captain Baral.

“  Even as your executioner looms over you, the grief over losing your parents--and Baral's stifling countermagic--prevents you from fighting back. But one last spark of defiance still burns inside you, and it's begging to be freed.[5]  ”

Chandra

Chandra's Deck (Match 5)

Captain Baral

Captain Baral's deck
Victory message
“  The threat of death at the hands of Captain Baral causes your Planeswalker spark to ignite. In a burst of flame, you leave Kaladesh behind. Your blazing arrival on the plane of Regatha attracts the attention of fire monks from the Keral Keep monastery. They take you in, and it is there that your pyromantic training begins.[5]  ”

References

  1. Drew Nolosco (July 8, 2015). "Magic Duels: Origins Dev Diaries". magicthegathering.com. Wizards of the Coast. Archived from the original on 2020-08-05.
  2. Magic Origins Planeswalkers young and old
  3. Blake Rasmussen (June 16, 2015). "Magic Duels: Origins Gameplay Trailer". magicthegathering.com. Wizards of the Coast. Archived from the original on 2021-02-07.
  4. Shotgunnova (July 07, 2017). "Magic Duels: Origins – Guide and Walkthrough (Website)". Game FAQs. Retrieved on May 29, 2025.
  5. a b c d e f g h i j MTG Lore (2025). "[https://mtglore.com/videogames/magic-duels/origins-chandra-campaign/ Magic Duels: Origins – Chandra Campaign] (website)". MTG Lore. Retrieved on May 29, 2025.