Judge Tower

From Magic: The Gathering Wiki
Jump to navigation Jump to search
Judge Tower
Where to Play
Paper
Yes
MTGO
No
Arena
No
Constructed
Players 2+
Life 20 points
Decks Typically 250 cards (no sideboard, shared deck)
Rules See below

Judge Tower, or Judge's Tower, is a casual, constructed Magic: The Gathering format that was created as a training technique for Judges who need to keep track of lots of things at once.[1][2]

Rules

There is no centralized authority for the Judge Tower format, so specific rules may vary between players. The rules listed here are the most common versions.

  • All players share a single library and graveyard. The deck usually consists of 250 cards, but lists containing even more cards or as few as 175 cards are common.
    • The player who last played a card in a shared zone is considered the card's owner for effects such as Homeward Path.
  • All players have access to unlimited mana of each type at all times.
  • Each player's life total is reset to their starting life total of 20 at the end of each turn.
    • In most variants of the format, a player does not lose the game for having 0 or less life.
  • If a cost includes X, the value of X must be 5.
  • Players must cast all spells, activate all abilities, and take all special actions as soon as they are legally able to do so.
    • If a spell or ability has any optional or alternate modes, they must be used if able.
    • Each activated ability may only be activated once each turn.
    • If an object has multiple activated abilities, they must be activated according to the order they are printed, starting with the bottom-most ability and going up.
  • All creatures must attack or block each combat if able.
  • If a player is caught breaking the rules of the format or not strictly following the Comprehensive Rules, they lose the game.
  • Each player has a starting hand size of 0.
    • Players may be given higher starting hand sizes as a handicap, such as a starting hand size equal to their judge level.
  • Because games tend to end quickly, matches are typically played as a series of several games, with a player earning a point for each game they win. The match can end after a set number of games, after a player earns a specified number of points, or by removing cards that were played from the deck after each game and continuing until the deck is empty.

References