Talk:Creature class
No-header talk
This is not an affiliation. If it were a specific group of wizards, that'd be different. I'd suggest a 'character class' page but that sounds too much like D&D. Either way, I don't think this belongs in affiliations. Randel 23:43, 25 May 2006 (CDT)
- I agree. "Characters," maybe? It isn't about a specific character, but it is about a class of characters. VestDan 23:48, 25 May 2006 (CDT)
- What about "profession"? Oracle of Truth 08:52, 26 May 2006 (CDT)
- I've altered the page to make it more inclusive because I thought that if we have a page on wizards, we'd have to have one for every other type of spellcaster too and individual pages seemed weird. Randel 06:48, 27 May 2006 (CDT)
- Shouldn't be here also planeswalkers now? MORT 11:26, 27 May 2006 (CDT)
- Added Planeswalker and defined Task mage, but remove definition from Spellshaper, as the spellshaper mechanic and the rhystic mechanic were never in any way affiliated. VestDan 11:59, 27 May 2006 (CDT)
I suggest putting Lawmages and Chronarchs as subsections of Wizards, since they're realy just wizards focussing on a specific kind of spells. The Squirle master 12:05, 27 May 2006 (CDT)
- Task Mage is NOT the same as Spellshaper! Jaya Ballard happens to have both types on her card, but Coiling Oracle is an Elf Snake Mutant, and nobody thinks THOSE are the same. A Spellshaper is someone who masters one spell, possibly more, but very narrow in focus; a Task Mage is a pyromancer for hire.VestDan 01:33, 9 September 2006 (CDT)
viromancers?
Are viromancers wizards? Notable ones: Zlovol, Nebun. MORT 17:07, 15 February 2007 (CST)
Class Article
I've put together a tentative article on "class" types in general in Word Pad that talks about classes from both a flavor/in-game perspective, similar to my Beasts article; I think it's appropriate post-8th Edition, and especially post-Morningtide. Anyway, since I don't want to just plunge blindly forward, I was wondering how any of y'all would feel about me folding the spellcasting classes from this page into that one. I'd leave things like task mages and necromancers that have flavor significance but not in-game meaning on this page.--Filby 23:40, 3 April 2008 (BST)
- Well, I've gone and done it. I've saved a copy of the previous "spellcasters" page in case any one has any objections.--Filby 02:40, 21 April 2008 (BST)
- Looks really good - great job :) --GeoMike 02:54, 21 April 2008 (BST)
- Huh. I was just like, WTF has happened... but maybe it's better that way... I have mixed feelings about it. It was mostly a storyline article about types of wizards. Now it's more like classes in general. --MORT (T) 21:14, 22 April 2008 (BST)
- Me too, but it seems to be well organized. I'd suggest that we maintain this site as it is, but let classes have their own page if there is much to talk about them. Basically the same as with the Draconic races. Oracle of Truth 22:13, 22 April 2008 (BST)
- Everyone had opportunity to comment on Filby's entry here on 4/3/08 - but noone did. I really like what Filby did. --GeoMike 00:34, 23 April 2008 (BST)
- Me too, but it seems to be well organized. I'd suggest that we maintain this site as it is, but let classes have their own page if there is much to talk about them. Basically the same as with the Draconic races. Oracle of Truth 22:13, 22 April 2008 (BST)
- Huh. I was just like, WTF has happened... but maybe it's better that way... I have mixed feelings about it. It was mostly a storyline article about types of wizards. Now it's more like classes in general. --MORT (T) 21:14, 22 April 2008 (BST)
- Looks really good - great job :) --GeoMike 02:54, 21 April 2008 (BST)
Like if we had limited time to discuss it here... Anyway, I missed it before somehow. I'm still a bit shocked by the change. Maybe both articles would be good separately (we could put here a link like "see also spellcasters") --MORT (T) 18:39, 23 April 2008 (BST)
- Well, you can do as you choose, though I will say I incorporated pretty much everything that had been in the spellcasters page into the new classes page. I don't see why we would need separate pages for storyline and game-rule information on wizards, et al.--Filby 20:45, 23 April 2008 (BST)
- There are 25 classes listed on this page, only 2 of them have their on page; berserkers and spellshapers. Filby put information about 23 classes that we had no information about, all in one place. --GeoMike 23:06, 23 April 2008 (BST)
We should probably refer to -mancers and mages as being general terms for spell-casters and not really wizard "sub-classes". —The preceding unsigned comment was added by Sawbladex (talk • contribs).
Link corrections
We need to check the tags and see if all classes direct here. As I'm posting this, the following don't work:
- Knight - Fixed 6/20/10
- Mercenary
- Minion
- Mystic
- Ninja
- Pirate
- Rebel
- Scout - Fixed 6/20/10
- Townsfolk - Fixed 6/20/10
I don't know how to correct it. --Japoniano 20:09, 17 November 2008 (UTC)
General (L2) headers
Warrior/Fighter, Priest, Rogue, Wizard/Spellcaster, and Other Classes subdivided into L3 (subclasses) headers? --Magic Mage (talk!) 17:17, 3 May 2013 (UTC)
- Currently the page and associated pages are a bit arse mess. --Magic Mage (talk!) 17:19, 3 May 2013 (UTC)
Proposal to break up page
Into several pages.
Why? Because this way you can actually give proper coverage to those that can get it and deserve it and you also don't have 158026480 pages linking here, all relying on redirects. --Magic Mage (talk!) 18:04, 3 May 2013 (UTC)
Proposal to move page to Class
--Magic Mage (talk!) 19:16, 3 May 2013 (UTC)
To clean up
This article or section may require cleanup to meet quality standards. |
Alchemists
Alchemists are people who practice alchemy, a form of chemistry and speculative philosophy which is concerned with discovering methods for transmuting base metals into gold and with finding a universal solvent and an Elixir of Immortality. The only card with the subtype Alchemist was Samite Alchemist. This was changed to Cleric in the Grand Creature Type Update. Battletide Alchemist was also printed as a Cleric, Aphetto Alchemist and Sedraxis Alchemist were printed as Wizards and Cho-Arrim Alchemist as Spellshaper. None of these cards had topdown design reflecting transmuting skills.
Bodyguards
A Bodyguard is a person or group of persons employed to guard an individual, often a high official or VIP, from bodily harm. Cards printed with the class Bodyguard were Veteran Bodyguard from Alpha, Martyrs of Korlis from Antiquities and Anaba Bodyguard from Homelands. In the Grand Creature Type Update the class was obsoleted and they were changed to Human and Minotaur respectively. Later cards like Rhox Bodyguard from Conflux were always Soldiers or Clerics.
Burke was a bodyguard for Ambassador Laquatus, and Chainer was asked to be a bodyguard for the Cabal Patriarch right before killing him.
Cowards
A coward is a person who lacks courage in facing danger, difficulty, opposition, pain, etc.; a timid or easily intimidated person. The Boldwyr Intimidator is a Giant Warrior who can change target creatures into cowards. This is the only card that actually mentions the subtype coward.
Norin the Wary is a notable coward.
Flagbearers
A flagbearer is a person (soldier or civilian) who bears a standard or oriflamme, i.e. either a type of flag or an inflexible but mobile image, which is used as a formal, visual symbol of a military unit on the battlefield.
In Apocalypse there were two White Flagbearer creatures (Standard Bearer and Coalition Honor Guard) and an aura (Coalition Flag) that granted a creature the Flagbearer subtype as well as the inherent ability. As long as you have one in play, any spell or ability your opponent plays that can target a Flagbearer must target a Flagbearer. If a spell has multiple targets, only one of the targets needs to be a Flagbearer.
Guardians
A Guardian is a creature which guards, protects, or preserves. The first creature to bear the type was Guardian Beast from Antiquities. Other examples include Harbor Guardian and Fountain Watch. The subtype was obsoleted in the Grand Creature Type Update. Ivory Guardians used to give a bonus to all Guardians. It now gives the bonus to just "creatures named Ivory Guardians".
Heroes
Heroes are characters who, in the face of danger and adversity or from a position of weakness, display courage and the will for self sacrifice (heroism) for some greater good. The first creature to bear the type was Benalish Hero in Alpha, and later came Kjeldoran Warrior and Beast Walkers. When Aysen Crusader was printed it powered up these three heroes. However, the Hero-class was obsoleted in the Grand Creature Type Update, and rather than Heroes, it gained a bonus from Soldiers and Warriors instead. Now, the only card remaining with the class Hero is Fraction Jackson from Unhinged.
Notable heroes include:
- Gerrard Capashen
- Benalish Hero
- Tahngarth, Talruum Hero
- Lin Sivvi, Defiant Hero
- Stonebrow, Krosan Hero
- Zhang Liao, Hero of Hefei
- Brigid, Hero of Kinsbaile
Riggers
A rigger is creature that specializes in the lifting and moving of extremely large or heavy objects. Steamflogger Boss from Future Sight stated Rigger as a creature type lord, but at that time the only creature with the subtype was Steamflogger Boss itself. In the Grand Creature Type Update he was joined by Moriok Rigger.
Townsfolk
Townsfolk is a defunct creature type for humans with no specific occupation. Most townsfolk have since had their class changed to something more appropriate (for instance, Anarchist was once a townsfolk but is now a wizard), or are now simply humans without a class (such as Treasure Hunter). Two still-extant creature types that appear solely on tokens, Citizen and Serf, are similar in theme to Townsfolk.