Transformation

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Revision as of 02:17, 20 May 2022 by 220.238.10.151 (talk) (Split table; removed cards that don't affect others)
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For the official double-faced card mechanic, see Transform.

Transformation is a slang term used by Magic R&D to describe the following effect: "~ is a (color) (card type) with base power and toughness P/T."[1] This mechanic is primary in blue.

Description

Transformation can be temporary, through a one-shot spell or ability that lasts for the turn, or more permanent, usually through an Aura. It overwrites the base power and toughness of the creature. This ability used to be in both blue and white, but R&D decided to focus it in blue.[1] Sometimes blue can overwrite what the creature is currently doing and just make it the "transformed" creature. The one thing that R&D has taken from blue is destroying or exiling a creature and then giving the controller of that creature a creature token as a means of flavoring transformation. That is now a white ability flavored as giving compensation for destroying/exiling the creature. This means all of blue's transformation abilities are auras or limited effects on spells or activations.[2]

Green has started to gain some use, but the general difference is that blue usually uses it as a shrinking effect like removal, whereas green uses it to pump creatures in a way that's hard to compound.

Examples

The list below has the affected creature losing all abilities. Those listed as non-enchantments are assumed to be either triggered abilities or spell abilities that last until end of turn.

Color Name Type P/T Color Creature Type Notes
{W} Darksteel Mutation Aura 0/1 Insect Becomes an artifact creature and has no other types
with Indestructible
{W} Humble Instant 0/1
{W} Humility Enchantment 1/1
{W} Minimus Containment Aura Treasure Becomes an artifact
{W} Overwhelming Splendor Player Aura 1/1 All creatures controlled by enchanted player
{W} Reprobation Enchantment 0/1 Coward
{W} Swift Reconfiguration Aura Vehicle Loses all other types
Gains Crew 5
{U} Dance of the Skywise Instant 4/4 {U} Dragon Illusion with Flying
{U} Deep Freeze Aura 0/4 {U}+ Wall+ with Defender
{U} Eccentric Apprentice Creature 1/1 {U} Bird with Flying
{U} Frogify Aura 1/1 {U} Frog
{U} Gift of Tusks Instant 3/3 {G} Elephant
{U} Ichthyomorphosis Aura 0/1 {U} Fish
{U} In Too Deep Aura {C} Clue Gains Clue text
{U} Kasmina's Transmutation Aura 1/1
{U} Mercurial Transformation Sorcery - Lesson 1/1 or 4/4 {U} Frog or Octopus
{U} Ovinize Instant 0/1
{U} Polymorphist's Jest Instant 1/1 {U} Frog
{U} Poppet Factory Artifact 3/3 Affects tokens while controlled
{U} Sludge Monster Creature 2/2 Creatures with slime counters
While controlled
{U} Turn Instant 0/1 {R} Weird
{U} Turn to Frog Instant 1/1 {U} Frog
{U} Vedalken Humiliator Creature 1/1 All opponent's creatures
{U} Warkite Marauder Creature 0/1
{U} Will Kenrith Planeswalker 0/3
{U} Witness Protection Aura 1/1 {G/W} Citizen Loses abilities
Name becomes Legitimate Businessperson
{B} Sudden Spoiling Instant 0/2 Creatures target player control
{G} Kenrith's Transformation Aura 3/3 {G} Elk
{G} Lignify Tribal Aura 0/4 Treefolk
{U}{R} Dragonshift Instant 4/4 {U}{R} Dragon with Flying
{G}{U} Oko, Thief of Crowns Planeswalker 3/3 {G} Elk Also can target artifacts
Permanent effect with no reminding marker
{G}{U} Snakeform Instant 1/1 {G} Snake

The following list will not have the target lose abilities i.e. the transformation is only a power and toughness change. Same assumption regarding non-enchantments.

Color Name Type P/T Color Creature Type Notes
{W} Curse of Conformity Aura Curse 3/3 Loses creature types All non-legendary creatures of enchanted player
{W} Graven Dominator Creature 1/1 Each other creature
{W} Harmonious Archon Creature 3/3 All Non-Archon creatures
While controlled
{W} Mirror Entity Creature X/X All types All creatures controlled
{W} Taranika, Akroan Veteran Creature 4/4 Gains indestructible
{U} Awakened Awareness Aura 1/1
{U} Better Offer Sorcery X/X Gains Ward {1}
{U} Brine Hag Creature 0/2 All creatures that damaged the dead Brine Hag
Permanent effect without a marker
{U} Diminish Instant 1/1
{U} Illusory Wrappings Aura 0/2
{U} Majestic Metamorphosis Instant 4/4 Angel artifact Gains flying
Can target artifacts
{U} Mass Diminish Sorcery 1/1
{U} Mordenkainen's Polymorph Instant 4/4 {U} Dragon Gains Flying
{U} Octavia, Living Thesis Creature 8/8
{U} Octopus Umbra Aura 8/8 Gains a tapping ability
{U} Phantasmal Form Instant 3/3 {U}+ Illusion+ with Flying
{U} Reduce in Stature Aura 0/2
{U} Serendib Sorcerer Creature 0/2
{U} Serpentine Ambush Instant 5/5 {U} Serpent
{U} Startling Development Instant 4/4 {U} Serpent
{U} Suit Up Instant 4/5 Artifact creature Can target Vehicles
{U} Symmetry Mage Creature 2/X X is target's toughness
{U} A-Symmetry Mage Creature 3/X X is target's toughness
{U} Will, Scholar of Frost Planeswalker 0/2
{U} Wings of Velis Vel Instant 4/4 All types Gains flying
{B} Blade of the Oni Equipment - Demon 5/5 {B} Demon Gains Menace
While equipped
{B} Sorceress Queen Creature 0/2 Keeps abilities
{B} Withercrown Aura 0/X X is target's toughness
{R} Creepy Puppeteer Creature 4/3
{G} Allosaurus Shepherd Creature 5/5 Dinosaur+ Affects all Elves controlled
{G} Belt of Giant Strength Equipment 10/10 While equipped
{G} Creeperhulk Creature 5/5 Gains trample
{G} Cycle of Life Enchantment 0/1 Only on your creature that entered that turn
{G} Exuberant Wolfbear Creature X/Y X/Y is Wolfbear's stats
Target Human controlled
{G} Gigantiform Aura 8/8 Gains trample
{G} Gigantomancer Creature 7/7
{G} Halsin, Emerald Archdruid Creature 4/4 {G}+ Bear+ Target token controlled
{G} Jolrael, Mwonvuli Recluse Creature X/X X is cards in hand
All creatures controlled
{G} Scale Up Sorcery 6/4 {G} Wurm
{G} Singing Tree Creature 0/X Attacking creature's toughness unchanged
{G} Voice of the Vermin Creature 4/4
{G} Wild Shape Instant 1/3 or 1/5 or 3/3 Turtle or Spider or Elephant Hexproof or Reach or Trample, respectively to types
{W}{U} Aven Mimeomancer Creature 3/1 Gains flying
Uses feather counters
{W}{U} Godhead of Awe Creature 1/1 All other creatures
While controlled
{U}{B} Inkfathom Witch Creature 4/1 Keeps abilities
Unblocked creatures
{B}{G} Vhati il-Dal Creature X/1 or 1/X X is the original creature's stat
{G}{U} Biomass Mutation Instant X/X All creatures controlled
{G}{U} Oko, the Trickster Planeswalker 10/10 All creatures controlled
Gains trample
{G}{U} Oko's Hospitality Sorcery 3/3 All creatures controlled
{G}{U} Omnibian Creature 3/3 Frog
{G}{U} The Bears of Littjara Enchantment 4/4 Any number of Shapeshifters
{G}{U} Square Up Instant 4/4
{G}{U} Tanazir Quandrix Creature X/Y X/Y is Tanazir's stats
{R}{G}{W} Minsc, Beloved Ranger Creature X/X Giant+
{G}{W}{U} Storvald, Frost Giant Jarl Creature 7/7 or 1/1
{U}{B}{R} Hostile Takeover Sorcery One becomes 1/1; another becomes 4/4
{W}{U}{B} Obscura Confluence Aura 1/1
{C} Island of Wak-Wak Land 0/X Only flying creatures
X is target's toughness

References

  1. a b Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021 Changes". magicthegathering.com. Wizards of the Coast.