Template:Warrior tokens

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Revision as of 23:24, 7 April 2023 by >RivalRowan (Added MOC set symbol to {W} 1/1 token)
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Token Name Color Type Line P/T Text Box Source Printings
Warrior White Creature — Warrior 1/1
White Creature — Warrior 1/1 Vigilance
Black Creature — Warrior 2/1
Red Creature — Warrior 1/1
Red/​White Creature — Warrior 3/2 Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature.
Angel Warrior White Creature — Angel Warrior 4/4 Flying
White Creature — Angel Warrior 4/4 Flying, vigilance
Cat Warrior White Creature — Cat Warrior 2/1
Green Creature — Cat Warrior 2/2 Forestwalk
Elf Warrior Green Creature — Elf Warrior 1/1
Green/​White Creature — Elf Warrior 1/1
Giant Warrior White Creature — Giant Warrior 5/5
Red/​Green Creature — Giant Warrior 4/4 Haste
Goblin Warrior Red/​Green Creature — Goblin Warrior 1/1
Human Warrior White Creature — Human Warrior 1/1
Red/​White Creature — Human Warrior 3/1 Trample, haste
Stangg Twin Red/​Green Legendary Creature — Human Warrior 3/4
Kor Warrior White Creature — Kor Warrior 1/1
Ogre Warrior Black Creature — Ogre Warrior 4/3
Rhino Warrior Green Creature — Rhino Warrior 4/4
Sand Warrior Red/​Green/​White Creature — Sand Warrior 1/1
Salamander Warrior Blue Creature — Salamander Warrior 4/3
Spirit Warrior Black/​Green Creature — Spirit Warrior X/X
Treefolk Warrior Green Creature — Treefolk Warrior */* This creature's power and toughness are each equal to the number of Forests you control.
Troll Warrior Green Creature — Troll Warrior 4/4 Trample
Zombie Warrior Black Creature — Zombie Warrior 4/4
Necron Warrior Black Artifact Creature — Necron Warrior 2/2
Tyranid Warrior Green Creature — Tyranid Warrior 3/3 Trample
Aven Initiate White Creature — Zombie Bird Warrior 3/2 Flying
Aven Wind Guide White Creature — Zombie Bird Warrior 2/3 Flying, vigilance
Creature tokens you control have flying and vigilance.
Labyrinth Guardian White Creature — Zombie Illusion Warrior 2/3 Whenever Labyrinth Guardian becomes the target of a spell, sacrifice it.
Tah-Crop Skirmisher White Creature — Zombie Snake Warrior 2/1
Trueheart Duelist White Creature — Zombie Human Warrior 2/2 Trueheart Duelist can block an additional creature each combat.
Unwavering Initiate White Creature — Zombie Human Warrior 3/2 Vigilance
Earthshaker Khenra Black Creature — Zombie Jackal Warrior 4/4 Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
Proven Combatant Black Creature — Zombie Human Warrior 4/4
Sinuous Striker Black Creature — Zombie Snake Warrior 4/4 {U}: Sinuous Striker gets +1/-1 until end of turn.
Tiamat's Fanatics Red Creature — Dragon Warrior 4/3
Warchief Giant Red Creature — Giant Warrior 5/3
Gruff Triplets Green Creature — Satyr Warrior 3/3 Trample
When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
Nacatl War-Pride Green Creature — Cat Warrior 3/3 Nacatl War-Pride must be blocked by exactly one creature if able.
Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
Ultramarines Honour Guard White Creature — Astartes Warrior 2/2 Other creatures you control get +1/+1.
Space Marine Devastator White Creature — Astartes Warrior 3/3 When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment
Zephyrim White Creature — Human Warrior 3/3 Flying, vigilance
Vanguard Suppressor Blue Creature — Astartes Warrior 3/2 Flying
Whenever Vanguard Suppresor deals combat damage to a player, draw a card.

References

  1. Magic Arcana (March 15, 2007). "Planar Chaos Token Art 1". magicthegathering.com. Wizards of the Coast. Archived from the original on January 23, 2022.