Shard

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For the concept from the Weatherlight Saga, see Shard of the Twelve Worlds.

Shards are sets of three colors (a color and its two allies) that form an arc, or an obtuse triangle. The Shards, and the term Shards, were established in the 2008 block Shards of Alara.[1] Within the Shards, the color that is allied to both of the other colors is considered the "primary" color of the shard by the design team; with Bant, for example, White is the primary color.

Bant

Bant ({G}/{W}/{U}) colors feature the Exalted keyword.

Esper

Esper ({W}/{U}/{B}) colors has the theme: colored artifacts.

Grixis

Grixis ({U}/{B}/{R}) colors feature the Unearth keyword.

Jund

Jund ({B}/{R}/{G}) colors feature the Devour keyword.

Naya

Naya ({R}/{G}/{W}) colors has the theme: 5-power matters.

References

  1. Mark Rosewater (September 08, 2008). "Between a Rock and a Shard Place". magicthegathering.com. Wizards of the Coast.