Extort

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Revision as of 00:10, 30 March 2019 by >Yandere-sliver (→‎Example)
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Extort
Keyword Ability
Type Triggered
Introduced Gatecrash
Last used Dragon's Maze
Reminder Text Extort (Whenever you cast a spell, you may pay {W/B} If you do, each opponent loses 1 life and you gain that much life.)
Storm Scale 6[1]
Statistics 13 cards
{B}38% {W}31% {W/B}31%
Scryfall Search
keyword:"Extort"

Extort is a keyword introduced in Gatecrash, wherein it is the Orzhov Syndicate guild mechanic.[2]

Description

Extort allows players to pay additional {W} or {B} for spells they cast and create a small life-draining effect. The mechanic was designed by Shawn Main who wasn’t actually on the design team for Gatecrash. The cost being hybrid mana happened late in the process.[3]

Rules

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Rulings

  • You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • The amount of life you gain is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • The extort ability doesn't target any player.
  • The hybrid white-black mana symbol does not change the card's colour identity.

Examples

Example

Treasury Thrull {4}{W}{B}
Creature — Thrull
4/4
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

References

  1. Template:NewRef
  2. Template:NewRef
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