Deckmasters 2001
Deckmasters 2001 | |||||
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[[File:{{#setmainimage:DKM logo.jpg}}|250px]] | |||||
Set Information | |||||
Set symbol | |||||
Design | Richard Garfield and Jon Finkel | ||||
Release date | December, 2001 | ||||
Set size | 122 | ||||
Expansion code | DKM[2] | ||||
Early Box sets | |||||
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Magic: The Gathering Chronology | |||||
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Deckmasters 2001 is a box set that was released in December 2001. Richard Garfield and Jon Finkel were tasked with designing decks to pit against each other.
Description
The card pool was Ice Age and Alliances, and the reprint policy had to be taken in account. Each could only use four rare cards in the deck, and no more than two copies of any one card. Color hosers were not permitted. The resulting decks are showcased in this set.
Obviously meant to be a series, reffering to the Deckmaster brand, a follow up set has never been published.
In the actual match Finkel beat Garfield 2-0.[3][4][5] The first game was fairly even and was lost due to Garfield making a number of mistakes based on rules that had changed since he invented the game; game 2 wasn’t even close.
Contents
The contents of the box set are:
- The two 62-card prebuilt decks, each featuring 60 white bordered Ice Age and Alliances cards and two exclusive black bordered premium cards
- Two 20-sided Spindown life counters
- A 10-by-14 inch poster of Lhurgoyf fighting Goblin Mutant
- A full-color booklet containing decklists, expert analysis, biographies, behind-the-scenes stories
- Embossed metal Deckmasters case which can hold over 700 cards in standard sized sleeves or eleven 60 card decks.
The four premium cards in the box set are:
Decklists
Garfield
Garfield is a red / green deck. Drop creatures as fast as you can, and use the red spells to clear the way for them to attack. Most of the creatures in the deck have such a high toughness that red burn spells won't kill them.
Creatures (17)
1 Lhurgoyf
The rares in this deck are Elkin Bottle, Jokulhaups, Karplusan Forest and Lhurgoyf.
Finkel
Finkel is a black / red deck. The deck starts by summoning efficient, versatile and hard-to-neutralize creatures. Clear a path with spot removal, and finish by hurling great balls of fire at the opponent. Use the Necropotence whenever you can.
Creatures (15)
Enchantment (1)
The rares in this deck are Balduvian Horde, Necropotence, Sulfurous Springs and Underground River.