Unknown Event/Barcelona event cards: Difference between revisions

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>RivalRowan
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|Land<br/>
|Land<br/>
When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at leas one vote. ''(Basic land types are Plains, Island, Swamp, Mountain, and Forest.)''
When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at leas one vote. ''(Basic land types are Plains, Island, Swamp, Mountain, and Forest.)''
|References <c>Mana Confluence</c>.
|References <c>Mana Confluence</c>.
|-
|<c>Gen, Confider of Ages</c>
|MZ03
|{{W}}{{U}}{{B}}{{R}}{{G}}<br/>
Legendary Creature {{-}} Human Wizard<br/>
Gen gets +1/+1 for each different year of release among other nontoken permanents you control. ''(For example, if a card was released in 1993, that's one year of release. Specific editions matter.)''<br/>
Whenever Gen attacks, if its power is 30 or greater, you win the game.<br/>
''Prize Card for the Unknown event at Gen Con, August 3rd, 2023.''<br/>
0/0
|[[Gen Con]] prize card.
|}
|}



Revision as of 23:41, 24 September 2023

Description

The event cards feature playtest stickers, looking and functioning like the test cards of the Mystery Booster set. Being playtest stickers, the cards have no art, artist credits, or Collector number, and are marked with internal card codes.[1] A total of 62 new cards were designed for this event with a focus on Commander gameplay elements.[2] The cards, with the exception of the two prize cards, were also used for the Unknown Event at Gen Con Indiana.

Card list

Card name Code Card text Notes
Command From the Shadows RC01 Conspiracy

(Start the game with this conspiracy face up in the command zone.)
Players play with each of their commanders face down and secret until they cast them for the first time. (Be sure to tell your opponent you're using this right at the beginning of the game, so they don't reveal their commanders to you yet!).

Enolc, Perfect Clone RC01 Legendary Creature — Shapeshifter

If Enolc is one of two partner commanders, it's a copy of your other commander except it retains its name. (Including mana cost.)
If Enolc isn't a commander, you may cast it as though it was a copy of any of your commanders.
Partner (You can have two commanders if both have partner.)

"Enolc" is "clone" backwards.
Mysterious Confluence RC05 {5}

Instant
Choose a card at random from among Righteous Confluence, Mystic Confluence, Wretched Confluence, Fiery Confluence, Verdant Confluence, Brokers Confluence, Cabaretti Confluence, Maestros Confluence, Obscura Confluence, and Riveteers Confluence. Create a copy of that card. You may cast the copy without paying its mana cost. (Roll a D10 to determine the random card.).

Your Favorite Character RC05 {5}

Legendary Creature — Shapeshifter
As the game begins, if Your Favorite Character is your commander, or as Your Favorite Character enters the battlefield if it's not your commander, name a character from the Magic storyline. Choose up to three colors, two creature types and then two keywords from among vigilance, flying, haste, trample, and menace. Your Favorite Character has the chosen name types, colors, and keywords.
4/4

Designed to allow players the option of their favorite characters as a commander.
Fioran Reformist RW03 {2}{W}

Creature — Human Advisor
When ~ enters the battlefield, if a player is the monarch, get rid of the monarchy.
Democracy is in effect until ~ leaves the battlefield. (At the beginning of each player's end step, if they control more creatures than each other player, they draw a card. Player's can't become the monarch.)
3/3

Designed to counter the advantage caused by being the Monarch in a 1v1 game.
Form of the Stax Player RW05 {5}{W}

Enchantment
At the beginning of your upkeep, create a token that's a copy of one of the following:
Aven Mindcensor, Drannith Magistrate, Ghostly Prison, Hushbringer, Smokestack, or Thalia, Guardian of Thraben. (There are six of them, so one easy way to select is to roll a D6.)
When ~ leaves the battlefield, sacrifice each token created with it.

A play on Form of the Dragon using the Prison deck archetype. Named for the Vintage Stax deck.

The card was intended to create a token at random, hence the reminder text, but was not printed with that exact wording.

Gather, the Townsfolk UW02 {1}{W}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create fice of those tokens instead.

Part of the "spell commander" cycle. References Gather the Townsfolk.
Taught by Serra CW12 {2}{W}

Enchantment — Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Serra, draw a card.
Enchanted creature has flying and vigilance.

Part of the "Commander enchantment" cycle. References Serra.
Tax Hounds UW03 {2}{W}

Sorcery
Create X 1/1 white Dog creature tokens, where X is your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, create four tokens.)

Part of the commander tax cycle.
Theopholos, Order Acolyte RW04 {3}{W}

Creature — Human Advisor
Mono eminence — As the game begins, if Theopholos is your commander and your deck's color identity is mono-white, your starting life total is increased by 10.
Whenever Theopholos attacks, if your life total is greater than your starting life total, creatures you control get +1/+1 until end of turn.
Partner (You can have two commanders if both have partner.)
3/3

Part of the Mono eminence cycle. References Teyo's former cellmate Theopholos.
Try-My-Deck Elemental RW04 {3}{W}

Creature — Elemental
Flying
Commander spells you cast have demonstrate. (When you cast a commander spell, you may copy it. If you do, choose an opponent to also copy it. The copies become tokens.)
The "legend rule" doesn't apply to commanders you control.
4/3

White Rhystic Study RW03 {2}{W}

Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

A colorshifted Rhystic Study.
Barce, Friend Finder MU03 {2}{U}

Legendary Creature — Human Wizard
You may play Barce and any other legend with one color identity or less as you commanders as though they each had partner.
Whenever another legendary creature you control dies, you may put it into your command zone. It replaces one of your commanders.
Prize Card for the Unknown event at MagicCon Barcelona, July 29th, 2023.
2/3

Prize card for the Saturday event.
Clear, the Mind UU11 {2}{U}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Target player shuffles their graveyard into their library.
Draw a card.

Part of the "spell commander" cycle. References Clear the Mind, a glacially slow win condition in the Ravnica Allegiance draft format.
Dockbreacher RU03 {2}{U}

Creature — Merfolk Pirate
Flash
If an opponent would create a treasure token beyond the first one they create each turn, instead you draw a card.
2/3

A combination of Dockside Extortionist and Hullbreacher.
Ensoul Ring UU02 {1}{U}

Enchantment — Aura
Enchant nonland permanent.
Enchanted permanent is a Sol Ring. (It's no longer anything else.)

Combines Ensoul Artifact with Sol Ring.
Lorthos, Tentacled Terror RU08 {6}{U}{U}

Legendary Creature — Octopus
Mono Eminence — At the game begnning, if Lorthos is your commander and your deck's color identity is mono-blue, your starting hand size becomes 8. (You draw 8 cards and your maximum hand size is 8.)
Whenever Lorthos attacks, tap all permanents your opponent controls.
Partner (You can have two commanders if both have partner.)
8/8

Part of the Mono eminence cycle. References Lorthos.
One Does Not CU12 {1}{U}

Enchantment — Aura
Enchant creature
Enchanted creature does not simply untap during its controller's untap step.
Enchanted creature has nonbasic landwalk. (It can't simply be blocked as long as defending player controls a nonbasic land.)

References the meme of the same name. Ironically, the card allows the enchanted creature to simply walk into Mordor.
Ring Out UU02 {1}{U}

Instant
Counter target noncreature spell.
Whenever an opponent casts a spell named Sol Ring, if Ring Out is in your library, you may search you library for Ring Out, and cast it without paying its mana cost targeting that Sol Ring, then shuffle.

Designed as a hate piece against turn one Sol Rings, one of the most powerful spells in Magic, which is still legal in Commander.
Taught by Narset CU12 {1}{U}

Enchantment — Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Narset, draw a card.
Enchanted creature has prowess and ward {2}.

Part of the "Commander enchantment" cycle. References Narset.
Tax Draw UU14 {3}{U}

Instant
Draw cards equal to your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, draw four cards.)

Part of the commander tax cycle.
Auntie Flint RB03 {2}{B}

Legendary Creature — Goblin
Mono Eminence — If Auntie Flint is on the battlefield or in the command zone and your deck's color identity is mono-black, creatures you control get +1/+0.
Whenever Auntie Flint attacks, another target creature gains fear until end of turn.
Partner (You can have two commanders if both have partner.)
2/2

Auntie Flint is a flavor text reference in Boggart Loggers and Spiderwig Boggart.
Delve too Deep UB11 {X}{B}

Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Target creatures gets -X/-X until end of turn. If X was 7 or greater, create a 7/7 black and red Demon creature token.

References the Delve mechanic and the Fellowship's journey through the Mines of Moria.
Ransack, the Lab UB16 {1}{B}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Part of the "spell commander" cycle. References Ransack the Lab.
Shedding Snake CB05 {4}{B}

Creature — Snake
Menace
When Shedding Snake enters the battlefield, you may pay 2 life. If you do, the commander tax on each of your commanders is reduced back to zero.
6/5

First card to alter the commander tax of a commander.
Soul Drainer UB06 {5}{B}

Creature — Giant Wizard
Deathtouch
When Soul Drainer enters the battlefield, destroy target commander an opponent controls. Remove all commander damage that commander dealt to you. (You don't gain life, just treat it as though your commander damage from that commander is zero.)
4/5

First card to refer to commander damage.
Taught by Vito CB13 {2}{B}

Enchantment — Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Vito, draw a card.
Enchanted creature gets +1/+1 and has lifelink.

Part of the "Commander enchantment" cycle. References Vito.
Tax Sweeper UU14 {2}{B}

Sorcery
Creatures get -X/-X until end of turn, where X is your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, creatures get -4/-4 until end of turn.)

Part of the commander tax cycle.
Lava, Axe UR15 {4}{R}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Lava, Axe deals 5 damage to target player or planeswalker.

Part of the "spell commander" cycle. References Lava Axe.
Math is for Blockers RR16 {4}{R}{R}

Sorcery
Damage can't be prevented this turn.
Creatures you control have double strike, trample, and must attack if able until end of turn.

Popular saying amongst Magic content creators, especially those that favor draft, when deciding to attack with all their creatures.
My Deck is About a Seven CR14 {3}{R}

Instant
Choose a number between 6 and 8. My Deck is About a Seven deals that much damage to target creature.

A play on the fact that Commander players are poor at evaluating deck power level and would just choose 7.
Mzed, Mercenary Leader RR04 {3}{R}

Legendary Creature — Human Mercenary
Mono Eminence — If Mzed is on the battlefield or in your command zone and your deck's color identity is mono-red, Creatures you control have haste.
At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block."
Partner (You can have two commanders if both have partner.)
4/2

Part of the Mono eminence cycle. References the Ikorian hunter Mzed.
Taught by Bruce Tarl CR14 {3}{R}

Enchantment — Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Bruse Tarl, draw a card.
Enchanted creature has double strike and protection from Oxen.

Part of the "Commander enchantment" cycle. References Bruse Tarl, though his name is misspelled.
Tax Bolt UR11 {R}

Instant
Tax Bolt deals damage to any target equal to your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, it deals 4 damage.)

Part of the commander tax cycle.
Triple Threat RR13 {2}{R}

Enchantment
If an opponent would be dealt commander damage, they receive triple that amount of commander damage instead. (They don't actually take more damage, it just counts as triple the amount of commander damage.)

The Colossal Dreadmaw RG06 {4}{G}{G}

Legendary Creature — Dinosaur
Trample
You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)
6/6

References the Colossal Dreadmaw meme.
The Dilu Horse RG03 {2}{G}

Legendary Creature — Horse
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Commanders you control have horsemanship.
Partner (You can have two commanders if both have partner.)
2/2

A callback to Riding the Dilu Horse (Portal Three Kingdoms).
Lona, Tracker of the Known RG02 {1}{G}

Legendary Creature — Elf Ranger
Spells you cast that have been printed in at least five different English language Magic releases cost {W}, {U}, {B}, {R}, or {G} less to cast.
Lona gets +1/+1 for each nonland permanent you control that has been printed in at least five different English language Magic releases.
Prize Card for the Unknown event at MagicCon Barcelona, July 30th, 2023.
1/1

Prize card for the Sunday event.
Maître Tree RG03 {2}{G}

Creature — Tree
Tempting offer—When Maître Tree enters the battlefield, create a token from the menu. Each opponent may also create a token from the menu. For each opponent who does, you create a token of the same type.

0/2

The card is a play on maître d'. The creature tokens are intended to be green but this is not written on the card itself.
Mr. Wiggles, Helpful Butterfly RG03 {2}{G}

Legendary Creature — Insect
Mono Eminence — As the game begins, if Mr. Wiggles is your commander and your deck's color identity is monogreen, at the beginning of your first upkeep, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Flying
Partner (You can have two commanders if both have partner.)
1/1

Part of the Mono eminence cycle. References one of the mechanical butterflies used by Vatti.
Rampant, Growth UG12 {1}{G}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Part of the "spell commander" cycle. References Rampant Growth.
Taught by Surrak CG14 {4}{G}

Enchantment — Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Surrak, draw a card.
Enchanted creature gets +2/+2 and gains haste.

Part of the "Commander enchantment" cycle. References Surrak.
Tax Keeper UG02 {1}{G}

Creature — Elf Advisor
Tax Keeper gets +x/+X, where X is your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, it gets +4/+4.)
1/1

Part of the commander tax cycle.
Ano'thr, Equipment Commander RZ10 {R}{W}

Legendary Creature — Kor Warrior
As Ano'thr, Equipment Commander enters the battlefield, choose two abilities for it to gain—

  • Equipment spells you cast cost {1} less to cast.
  • Equip costs you pay cost {1} less.
  • Equipped creatures you control get +1/+1.
  • Equipped creatures you control have haste.

2/2

References the common player complaint that {R}{W} tends to get too many Legendary Creature designs that care about equipment.
Arvad of the Weatherlight RZ06 {2}{W}{B}

Legendary Creature — Human Knight
Rulebreaker — If Arvad of the Weatherlight is your Commander, you may include legendary permanents of any color in your deck regardless of color identity.
Whenever Arvad deals combat damage to an opponent, you may put a legendary permanent card from your hand onto the battlefield.
3/4

Awoken Nephilim RZ11 Legendary Creature — Nephilim

During deck construction, name a Nephilim card originally printed in Guildpact. Awoken Nephilim has that card's color identity and is a copy of that card in all zones except it's also Legendary.

References the common player complaint that the Nephilim creatures aren't Legendary and thus can't be used as commanders.
Daxiver, Izzet Electromancer RZ09 {1}{U}{R}

Legendary Creature — Goblin Wizard
Rulebreaker — If Daxiver, Izzet Electromancer is your Commander, you may include instant and sorcery cards of any color in your deck regardless of color identity.
{T}: Add one mana of any color. Spend this mana only to cast instant and sorcery spells.
2/4

Eldest Dragon Highlander RZ12 {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}

Legendary Creature — Elder Dragon
Flying, trample, rampage 2
{W}{U}{B}{R}{G}: Elder Dragons you control get +7/+7 until end of turn.
At the beginning of your upkeep , sacrifice Eldest Dragon Highlander unless you pay {W}{U}{B}{R}{G}.
7/7

References the original name and original inspiration for the Commander format.
Groaaaaag, Hungry Monster RZ07 {4}{B}{G}

Legendary Creature — Ooze
Commander Suspend 4 — {B}{G} (You can suspend this from your hand or the command zone. If it's your commander, command tax applies to the suspend. The rest all works like suspend.)
Whenever Groaaaaag, Hungry Monster attacks, you may sacrifice any number of other creatures. Draw that many cards, gain that much life, and put that many +1/+1 counters on Groaaaaag.
4/4

Hadran, Naya Sunseeder RZ04 {1}{R}{G}

Legendary Creature — Cat Warrior
Rulebreaker — If Hadran, Naya Sunseeder is your Commander, you may include creature cards of power 4 or greater of any color in your deck regardless of color identity.
{T}: Add one mana of any color.
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
2/2

Kallist Rhoka RZ02 {3}{U}{B}

Legendary Creature — Human Wizard
Prowess, deathtouch
When you cast Kallist Rhoka, you may choose a creature or planeswalker on the battlefield. Kallist Rhoka becomes a copy of that creature or planeswaler, and that creature or planeswalker becomes a copy of Kallist Rhoka.
2/2

Margle, Cousin of Yargle RZ05 {3}{G}{W}

Legendary Creature — Frog Noble
Other creatures you control lose all abilities, can't gain abilities, and get +2/+2.
5/2

Simic, Value Engine RZ08 {1}{U}{G}

Legendary Creature — Vedalken Octopus Racoon
At the beginning of your end step, if more lands entered the battlefield under your control this turn than an opponent had enter during their last turn, draw a card. Then, not counting that draw, if you drew more cards this turn than an opponent drew on their last turn, you may put a land card from your hand onto the battlefield.
3/2

References the combination of Growth Spiral and Uro, Titan of Nature's Wrath which made up a large portion of the metagame in Standard 2020-2021.
Slobad, Actually Just Fine RZ03 {1}{B}{R}

Legendary Creature — Goblin Artificer
You can sacrifice creatures and artifacts interchangeably. (If an effect asks you to sacrifice one of them, you can sacrifice either.)
{1}, {T}, Sacrifice another artifact or creature: Put a rebuilding counter on Slobad.
{T}, Remove 3 Rebuilding Counters from Slobad: Create a token that's a copy of Bosh, Iron Golem.
3/3

Valko Indorian, Researcher RZ01 {W}{U}

Legendary Creature — Human Wizard
Rulebreaker — If ~ is your Commander, you may include all artifacts and enchantments in your deck regardless of color identity.
Artifacts and enchantments you own everywhere become both types. (This applies to your library, hand, battlefield, and so on.)
Whenever you cast an artifact or enchantment spell, put a +1/+1 counter on Valko Indorian.
2/2

Potatoes CA {0}

Artifact — Food
{2}, {T}, Sacrifice Potatoes. Choose one —
Boil—Potatoes deals 1 damage to any target.
Mash—Create two Food tokens.
Stew—Gain 3 life. Draw a card.

References the Potatoes scene from The Lord of the Rings: The Two Towers film.
Power Level Analyzer UA05 {3}

Artifact Creature — Construct
As Power Level Analyzer enters the battlefield, you and target opponent each secretly choose a number between 1 and 10, then reveal. Power Level Analyzer enters with a number of +1/+1 counters equal to the distance between the two numbers. If both players chose the same number, put seven +1/+1 counters on ~ instead.
0/0

Another reference to "power level 7".
Sagrada Familiar UA03 {3}

Artifact Creature — Wall
Reach, defender
Commander spells you cast cost {1} less to cast.
Whenever you cast a commander spell, create X 1/1 Stained Glass artifact creature tokens that are all colors, where X is the number of colors of that commander.
0/5

Inspired by the Sagrada Família basilica in Barcelona, and the Familiar cycle in Planeshift.
Spice Rack RA02 {2}

Artifact
As Spice Rack enters the battlefield, choose an opponent.
The chosen player's maximum Commander size is one. (They can only have one commander in their command zone. If they ever have more than one, they must put any excess commanders into their graveyard.)
Cycling {2}

Designed in honor of Magic content creator Spice8Rack, who attended the event.
Toe-Breaking Helmet CA11 {1}

Artifact — Equipment
Equipped creature gets +1/+1.
{2}, {T}, Sacrifice Toe-Breaking Helmet: Put two -1/-1 counters on target creature. Activate only as a sorcery.
Equip {1}

References the scene and helmet in The Lord of the Rings: The Two Towers film during which Viggo Mortensen broke two toes.
Your Mana Rock CA02 {2}

Artifact
Your Mana Rock enters the battlefield tapped.
During deckbuilding, write two different colors on Your Mana Rock.
{T}: Add one mana of a color written on Your Mana Rock.

Resembles Cryptic Spires on an artifact.
Mana Conference UL01 Land

When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at leas one vote. (Basic land types are Plains, Island, Swamp, Mountain, and Forest.)

References Mana Confluence.

References

  1. Mark Rosewater (January 12, 2012). "Nuts & Bolts: Card Codes". magicthegathering.com. Wizards of the Coast.
  2. Gavin Verhey (August 10, 2023). "A Sorcery As Your Commander?! And More Wild Designs in Gavin's Playtest Cards (Video)". Good Morning Magic. YouTube.