Batching: Difference between revisions

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* '''[[Historic]]''' was the first example of batching.<ref name="Mechanics">{{DailyRef|feature/dominaria-mechanics-2018-03-21|''Dominaria'' mechanics|[[Matt Tabak]]|March 21, 2018}}</ref> It collectively refers to [[artifact]]s, anything with the [[legendary]] [[supertype]], and [[Saga]]s. The keyword refers to historic largely in the context of cast spells or cards off the battlefield, though three refer to historic permanents.
* '''[[Historic]]''' was the first example of batching.<ref name="Mechanics">{{DailyRef|feature/dominaria-mechanics-2018-03-21|''Dominaria'' mechanics|[[Matt Tabak]]|March 21, 2018}}</ref> It collectively refers to [[artifact]]s, anything with the [[legendary]] [[supertype]], and [[Saga]]s. The keyword refers to historic largely in the context of cast spells or cards off the battlefield, though three refer to historic permanents.
* '''[[Party]]''' is a mechanic that batches [[Cleric]], [[Rogue]], [[Warrior]], and [[Wizard]].<ref>{{DailyRef|feature/zendikar-rising-mechanics-2020-09-01|Zendikar Rising Mechanics|[[Matt Tabak]]|September 1, 2020}}</ref> The keyword refers to creatures controlled, and all paper designs use it to return a numerical value - one digital design refers to it like a type.
* '''[[Party]]''' is a mechanic that batches [[Cleric]], [[Rogue]], [[Warrior]], and [[Wizard]].<ref>{{DailyRef|feature/zendikar-rising-mechanics-2020-09-01|Zendikar Rising Mechanics|[[Matt Tabak]]|September 1, 2020}}</ref> The keyword refers to creatures controlled, and the designs in its debut set ''[[Zendikar Rising]]'' used it to return a numerical value - one digital design refers to it like a type, and uses expanded in later sets.
*'''[[Modified]]''' is a batching term formally introduced in ''[[Kamigawa: Neon Dynasty]]''. It refers to creatures that are [[equipped]], [[enchanted]], or have [[counter (marker)|counters]] on them. By definition, Modified creatures can only exist on the battlefield, and are treated like a normal subset.
*'''[[Modified]]''' is a batching term formally introduced in ''[[Kamigawa: Neon Dynasty]]''. It refers to creatures that are [[equipped]], [[enchanted]], or have [[counter (marker)|counters]] on them. By definition, Modified creatures can only exist on the battlefield, and are treated like a normal subset.



Revision as of 07:54, 29 May 2022

Not to be confused with Batch.

Batching is a R&D slang term used for the action of taking various (preexisting) game components and then connecting them into a larger group with a new word.[1] Mark Rosewater sees batching as a design tool with interesting design space.[2]

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  • Historic was the first example of batching.[3] It collectively refers to artifacts, anything with the legendary supertype, and Sagas. The keyword refers to historic largely in the context of cast spells or cards off the battlefield, though three refer to historic permanents.
  • Party is a mechanic that batches Cleric, Rogue, Warrior, and Wizard.[4] The keyword refers to creatures controlled, and the designs in its debut set Zendikar Rising used it to return a numerical value - one digital design refers to it like a type, and uses expanded in later sets.
  • Modified is a batching term formally introduced in Kamigawa: Neon Dynasty. It refers to creatures that are equipped, enchanted, or have counters on them. By definition, Modified creatures can only exist on the battlefield, and are treated like a normal subset.

Acorn

Unreleased

See also

References

  1. Mark Rosewater (April 9, 2018). "A Historic Story". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (December 2, 2019). "More Maro on Maro". magicthegathering.com. Wizards of the Coast.
  3. Matt Tabak (March 21, 2018). "Dominaria mechanics". magicthegathering.com. Wizards of the Coast.
  4. Matt Tabak (September 1, 2020). "Zendikar Rising Mechanics". magicthegathering.com. Wizards of the Coast.
  5. Magic: The Gathering (November 10, 2020). "In the spirit of giving, here's a look at Topdeck the Halls!". Twitter.
  6. Mark Rosewater (November 18, 2019). "Throne of Eldraine Vision Design Handoff, Part 2". magicthegathering.com. Wizards of the Coast.
  7. Mark Rosewater (May 23, 2022). "Going Baldur's Gate, Part 1". magicthegathering.com. Wizards of the Coast.
  8. Mark Rosewater (May 23, 2022). "In todays article you mention the team looked at...". Blogatog. Tumblr.