Polymorph: Difference between revisions

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===Creatures===
===Creatures===
* <c>Afterlife</c> (1/1 white Spirit with Flying)
* <c>Amphin Mutineer</c> (non-Salamanders, 4/3 blue Salamander Warrior)
* <c>Basalt Golem</c> (0/2 artifact Walls with Defender)
* <c>Basalt Golem</c> (0/2 artifact Walls with Defender)
* <c>Baffling End</c> (3/3 Dinosaur with Trample)
* <c>Crib Swap</c> (1/1 colorless Shapeshifter with Changeling)
* <c>Curse of the Swine</c> (2/2 green Boar)
* <c>Descent of the Dragons</c> (4/4 red Dragon with Flying)
* <c>Field of Souls</c> (1/1 white Spirit with Flying)
* <c>Field of Souls</c> (1/1 white Spirit with Flying)
* <c>Ovinomancer</c> (0/1 green Sheep)
* <c>Mercy Killing</c> (X 1/1 green and white Elf Warriors, X is target's power)
* <c>Sarkhan the Mad</c> (5/5 red Dragon with Flying)
* <c>Gallows at Willow Hill</c> (1/1 white Spirit with Flying)
* <c>Gallows at Willow Hill</c> (1/1 white Spirit with Flying)
* <c>Afterlife</c> (1/1 white Spirit with Flying)
* <c>Descent of the Dragons</c> (4/4 red Dragon with Flying)
* <c>Transmogrifying Wand</c> (2/4 white Ox)
* <c>Hour of Need</c> (4/4 blue Sphinx with Flying)
* <c>Hour of Need</c> (4/4 blue Sphinx with Flying)
* <c>Crib Swap</c> (1/1 colorless Shapeshifter with Changeling)
* <c>Amphin Mutineer</c> (non-Salamanders, 4/3 blue Salamander Warrior)
* <c>Pongify</c> (3/3 green Ape)
* <c>Curse of the Swine</c> (2/2 green Boar)
* <c>Rapid Hybridization</c> (3/3 green Frog Lizard)
* <c>Incongruity</c> (3/3 green Frog Lizard)
* <c>Incongruity</c> (3/3 green Frog Lizard)
* <c>Mercy Killing</c> (X 1/1 green and white Elf Warriors, X is target's power)
* <c>Mogg Infestation</c> (two 1/1 red Goblins)
* <c>Mogg Infestation</c> (two 1/1 red Goblins)
* <c>Oversimplfy</c> (0/0 blue and green Fractal with X +1/+1 counters, where X is the total power)
* <c>Oversimplfy</c> (0/0 blue and green Fractal with X +1/+1 counters, where X is the total power)
* <c>Ovinomancer</c> (0/1 green Sheep)
* <c>Pongify</c> (3/3 green Ape)
* <c>Rapid Hybridization</c> (3/3 green Frog Lizard)
* <c>Reality Shift</c> ([[Manifest]])
* <c>Reality Shift</c> ([[Manifest]])
* <c>Sarkhan the Mad</c> (5/5 red Dragon with Flying)
* <c>Transmogrifying Wand</c> (2/4 white Ox)


===Creature or artifact===
===Creature or artifact===
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===Nonland permanent===
===Nonland permanent===
* <c>Cavalier of Dawn</c> (3/3 artifact colorless Golem)
* <c>Cavalier of Dawn</c> (3/3 artifact colorless Golem)
* <c>Secure the Scene</c> (1/1 white Soldier)
* <c>Excavation Technique</c> (two Treasures)
* <c>Excavation Technique</c> (two Treasures)
* <c>Reduce to Memory</c> (3/2 red and white Spirit)
* <c>Reduce to Memory</c> (3/2 red and white Spirit)
* <c>Secure the Scene</c> (1/1 white Soldier)
* <c>Skyclave Apparition</c> (X/X blue Illusion where X is the mana value of the exiled card)


===Noncreature permanent===
===Noncreature permanent===

Revision as of 10:59, 11 June 2021

Polymorph is a slang term used by Magic R&D to describe the following effect: "{Remove} target creature. Its controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield."[1] This effect is named after the card Polymorph from Mirage.

Description

The effect is currently primary in red and secondary in blue.[2] For a long time, this ability was a blue thing. When R&D was looking for more places to expand red, they decided to slice up the polymorph pie. Blue gets transformations where the outcome is known and red gets them where it is not. The idea being that blue only wants to transform something when they know what they're going to get, whereas red is willing to take a risk. Red will also do large chaotic effects where many things change all at once.

Another related effect that is in between this and Transformation is when the target is replaced with a token. This effect is primary in blue, secondary in white, twice in red, and has appeared four times in green, even though the original card (Beast Within) has been a oft-cited break[3]}. Another effect that is one step removed from this, blending it with imprisoning, is when a permanent exiles a target and the token is created for the target's owner when the imprisoning permanent is removed. This has appeared on two cards (Baffling End, Skyclave Apparition).

List of polymorph effects

Creatures

Artifacts

Permanents

Countering on the stack

List of token-iser effects

Creatures

Creature or artifact

Creature or planeswalker

Artifacts or enchantments

Nonland permanent

Noncreature permanent

Permanent

References