Magic 2014: Difference between revisions
Jump to navigation
Jump to search
>@legacy41915546 mNo edit summary |
>@legacy41915546 mNo edit summary |
||
Line 6: | Line 6: | ||
|symbol = M14 symbol.jpg | |symbol = M14 symbol.jpg | ||
|symbol description = The letter "M" and the number "14" | |symbol description = The letter "M" and the number "14" | ||
|design team = [[Mark Globus]] (lead),<BR>[[Tom LaPille]],<BR>[[Adam Lee]],<BR>[[Shawn Main]],<BR>[[Ken Troop]]<ref name="Announcing">{{DailyRef|mtg/daily/arcana/1141|Announcing the ''Magic 2014 Core Set''|[[Monty Ashley]]|January 7, 2013}}</ref> | |design team = [[Mark Globus]] (lead),<BR>[[Tom LaPille]],<BR>[[Adam Lee]],<BR>[[Shawn Main]],<BR>[[Ken Troop]]<ref name="Announcing">{{DailyRef|mtg/daily/arcana/1141|Announcing the ''Magic 2014 Core Set''|[[Monty Ashley]]|January 7, 2013}} Officially, design and development teams are officially referred to as "Initial Concept and Game Design" and "Final Game Design and Development" teams, respectively. Although these names had previously been in use at Wizards of the Coast, this announcement was the first to use them.The Mark Rosewater. "[http://markrosewater.tumblr.com/post/39938164882/what-prompted-the-change-in-departmental-titles-for What prompted the change in departmental titles for announcement articles, as seen in today’s ''M14'' article?]", ''Blogatog'', Tumblr. (January 7, 2013.)</ref> | ||
|development team = [[Dave Guskin]] (lead)<BR>[[Kelly Digges]]<BR>[[Aaron Forsythe]]<BR>[[James Hata]]<BR>[[Zac Hill]]<BR>[[Max McCall]]<ref name="Announcing"/><ref group="note">With contributions from [[Matt Tabak]].</ref> | |development team = [[Dave Guskin]] (lead)<BR>[[Kelly Digges]]<BR>[[Aaron Forsythe]]<BR>[[James Hata]]<BR>[[Zac Hill]]<BR>[[Max McCall]]<ref name="Announcing"/><ref group="note">With contributions from [[Matt Tabak]].</ref> | ||
|date_release = July 19, 2013<ref name="Announcing"/> | |date_release = July 19, 2013<ref name="Announcing"/> |