Urza's Destiny: Difference between revisions

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*<c>Phyrexian Negator</c> {{-}} An essential part to many black suicide-decks.
*<c>Phyrexian Negator</c> {{-}} An essential part to many black suicide-decks.
*<c>Plow Under</c> {{-}} Used in green control decks.
*<c>Plow Under</c> {{-}} Used in green control decks.
*<c>Powder Keg</c> {{-}} With <c>Nevinyrral's Disk</c> leaving standard after 5th edition, this became the board-sweeper of choice.
*<c>Powder Keg</c> {{-}} With <c>Nevinyrral's Disk</c> leaving standard after ''[[5th Edition]]'', this became the board-sweeper of choice.
*<c>Replenish</c> {{-}} Is an integral part to a combodeck with the same name.
*<c>Replenish</c> {{-}} Is an integral part to a combodeck with the same name.
*<c>Treachery</c> {{-}} Was used in many blue control decks like Draw-Go.
*<c>Treachery</c> {{-}} Was used in many blue control decks like Draw-Go.

Revision as of 18:06, 17 July 2009

Template:Expansion

Urza's Destiny is the eighteenth Magic expansion and was released in 1999 as the last set in the Urza block.

Set details

Urza's Destiny was the first tournament legal set to use the word "Creature" on the type line as opposed to "Summon", following the footsteps of Portal Second Age.

Themes

The "reveal" cards come in two types: creatures (Seers) and spells (Scents). When you use a Seer ability or a Scent spell, you show your opponents any number of cards of the specified color that are currently in your hand. The number of cards revealed determines the power of the effect.

Urza's Destiny also has a strong theme of graveyard effects. Many creatures and a few enchantments have special abilities that trigger when the permanent is put into a graveyard (e.g. When Aura Thief goes to the graveyard, you gain control of all enchantments).

The set also further develops the cycling theme introduced in the previous two sets with "cycling from play" creatures. These creatures, such as Brass Secretary and Yavimaya Elder, do not have cycling as a keyword, but instead have the activated ability "{2}, sacrifice this creature: Draw a card." This ability is similar to cycling, but is used while the creature is in play rather than in your hand.

Cycles

Urza's Destiny has five cycles:

Famous cards

Reprinted cards

The following cards have been reprinted from previous sets and included in Urza's Destiny.

Functional reprints

Urza's Destiny has one functional reprint:

Theme decks

The pre-constructed theme decks are: Template:Theme decks

References

External links

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