Apocalypse: Difference between revisions

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*Enemy color [[painlands]]
*Enemy color [[painlands]]
*Enemy color [[split cards]]
*Enemy color [[split cards]]
*Cards with enemy color kicker costs (i.e. <c>Orim's Thunder</c>)
*Cards with enemy color kicker costs (e.g. <c>Orim's Thunder</c>)
**Cards with two enemy color kicker costs {{-}} the Volver cycle (see cycles below)
**Cards with two enemy color kicker costs {{-}} the Volver cycle (see cycles below)
*Cards with abilities requiring an enemy color (i.e. <c>Angelfire Crusader</c>)
*Cards with abilities requiring an enemy color (e.g. <c>Angelfire Crusader</c>)
*Enchantments which gave bonuses if you controled cards of an enemy color {{-}} the Sanctuary cycle (see cycles below)
*Enchantments which gave bonuses if you controlled permanents of an enemy color {{-}} the Sanctuary cycle (see cycles below)
*[[Multicolored]] cards with enemy color casting costs
*[[Multicolored]] cards with enemy color casting costs


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===Vertical cycles===
===Vertical cycles===
[[Image:Bloodfirecycle.jpg|thumb|right|400px|Bloodfire Cycle]]
[[Image:Bloodfirecycle.jpg|thumb|right|400px|Bloodfire Cycle]]
*'''Bloodfire''': Each of these [[red]] creatures, one for each level of rarity, has an [[activated ability]] that allows it to deal a certain amount of damage to each creature at the cost of {{R}} and [[sacrifice|sacrificing]] the creature {{-}} <c>Bloodfire Dwarf</c>, <c>Bloodfire Kavu</c>, and <c>Bloodfire Colossus</c>.  Bloodfire Dwarf limits the damage to non-flying creatures while Bloodfire Colossus also deals damage to the creature's controller when the Colussus is sacrificed.  In addition, the [[aura]] <c>Bloodfire Infusion</c> allows the enchanted creature to be sacrificed to deal damage equal to its power to each creature and player.
*'''Bloodfire''': Each of these [[red]] creatures, one for each level of rarity, has an [[activated ability]] that allows it to deal a certain amount of damage to each creature at the cost of {{R}} and [[sacrifice|sacrificing]] the creature {{-}} <c>Bloodfire Dwarf</c>, <c>Bloodfire Kavu</c>, and <c>Bloodfire Colossus</c>.  Bloodfire Dwarf limits the damage to non-flying creatures while Bloodfire Colossus also deals damage to the creature's controller when the Colossus is sacrificed.  In addition, the [[aura]] <c>Bloodfire Infusion</c> allows the enchanted creature to be sacrificed to deal damage equal to its power to each creature and player.
*'''Penumbra''': Each of these [[green]] creatures, one for each level of rarity, creates a [[black]] creature [[token]] of its power and toughness whenever it is put into a graveyard from play {{-}} <c>Penumbra Bobcat</c>, <c>Penumbra Kavu</c>, and <c>Penumbra Wurm</c>. This cycle is featured in the [[Pandemonium]] theme deck. The [[white]] card <c>Haunted Angel</c> is similar to this cycle.
*'''Penumbra''': Each of these [[green]] creatures, one for each level of rarity, creates a [[black]] creature [[token]] of its power and toughness whenever it is put into a graveyard from play {{-}} <c>Penumbra Bobcat</c>, <c>Penumbra Kavu</c>, and <c>Penumbra Wurm</c>. This cycle is featured in the [[Pandemonium]] theme deck. The [[white]] card <c>Haunted Angel</c> is similar to this cycle.
*'''Syphon''': Each of these [[black]] spells, one for each level of rarity, has an effect that lets you draw cards at the cost of life {{-}} <c>Phyrexian Rager</c>, <c>Phyrexian Gargantua</c>, and <c>Phyrexian Arena</c>.
*'''Syphon''': Each of these [[black]] spells, one for each level of rarity, has an effect that lets you draw cards at the cost of life {{-}} <c>Phyrexian Rager</c>, <c>Phyrexian Gargantua</c>, and <c>Phyrexian Arena</c>.

Revision as of 20:42, 22 November 2013

For other uses, see Apocalypse (disambiguation).

Template:Infobox expansion Apocalypse is the twenty-third Magic: The Gathering expansion and was released in 2001 as the third set and second small expansion in the Invasion block.

Set details

The set's theme included enemy color pairs, and expanded on the kicker block mechanic.

Examples of the enemy color theme include:

  • Enemy color painlands
  • Enemy color split cards
  • Cards with enemy color kicker costs (e.g. Orim's Thunder)
    • Cards with two enemy color kicker costs — the Volver cycle (see cycles below)
  • Cards with abilities requiring an enemy color (e.g. Angelfire Crusader)
  • Enchantments which gave bonuses if you controlled permanents of an enemy color — the Sanctuary cycle (see cycles below)
  • Multicolored cards with enemy color casting costs

Mechanics

Each color contains a few creatures that have a new kind of ability, sometimes forming a vertical cycle. For example, blue gets Whirlpool creatures, red gets Bloodfire creatures, etc.

  • Bloodfire — The ability to pay {R}, sacrifice the card then deal damage to creatures and players. A vertical cycle of creatures were printed with the ability plus an aura that granted a creature the ability. (see cycles)
  • Flagbearer — As long as you have one in play, any spell or ability your opponent plays that can target a Flagbearer must target a Flagbearer. If a spell has multiple targets, only one of the targets needs to be a Flagbearer. There were 2 White Flagbearer creatures (Standard Bearer and Coalition Honor Guard) and an aura (Coalition Flag) that granted a creature the Flagbearer subtype as well as the inherent ability.
  • Penumbra — Which brings a black token creature of the same power/toughness into play whenever the original green creature is put into a graveyard. (see cycles)
  • Syphon — Phyrexian abominations that take some life from their controller in exchange for an equal number of cards (e.g. When Phyrexian Rager comes into play you drew a card and lose 1 life). Phyrexian Gargantua and the enchantment Phyrexian Arena are also considered part of the "syphon" mechanic.
  • Whirlpool — Drake and Merfolk that allow the owner to shuffle cards in their hand into their library, and then draw that many cards. (see cycles)

Creature types

The following creature types are introduced in this expansion: Flagbearer, Volver.

The following creature types are used in this expansion but also appear in previous sets: Angel, Ape, Beast, Cat, Drake, Dwarf, Elf, Giant, Goblin, Golem, Horror, Kavu, Merfolk, Minotaur, Ship (later changed to Metathran), Snake, Soldier, Treefolk, Wall, Wizard, Zombie.

Cycles

Apocalypse has ten cycles and 4 vertical cycles.

Vertical cycles

Bloodfire Cycle

Pairs

Apocalypse has one parallel pair:

Notable cards

Preconstructed decks

Template:INV theme decks

Theme decks

Apocalypse has four theme decks. Template:Theme decks

External links