Eventide: Difference between revisions

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* '''Enemy-color demigods''': Each of these Spirit Avatar creatures has a converted mana cost of {{5}}, made up entirely of [[hybrid mana]] symbols {{-}} <c>Divinity of Pride</c>, <c>Nobilis of War</c>, <c>Dominus of Fealty</c>, <c>Overbeing of Myth</c>, <c>Deity of Scars</c>.
* '''Enemy-color demigods''': Each of these Spirit Avatar creatures has a converted mana cost of {{5}}, made up entirely of [[hybrid mana]] symbols {{-}} <c>Divinity of Pride</c>, <c>Nobilis of War</c>, <c>Dominus of Fealty</c>, <c>Overbeing of Myth</c>, <c>Deity of Scars</c>.
* '''Enemy-color demigod auras''': Each of these [[aura]]s grants +1/+1 and one of two bonuses to a creature if it matches one of its colors, or +2/+2 and both bonuses if it matches both {{-}} <c>Edge of the Divinity</c>, <c>Scourge of the Nobilis</c>, <c>Clout of the Dominus</c>, <c>Favor of the Overbeing</c>, <c>Gift of the Deity</c>.
* '''Enemy-color demigod auras''': Each of these [[aura]]s grants +1/+1 and one of two bonuses to a creature if it matches one of its colors, or +2/+2 and both bonuses if it matches both {{-}} <c>Edge of the Divinity</c>, <c>Scourge of the Nobilis</c>, <c>Clout of the Dominus</c>, <c>Favor of the Overbeing</c>, <c>Gift of the Deity</c>.
* '''Enemy-color hybrid lands''' Each of these rare lands can be tapped for {{1}} mana. They also have the ability "C/D, {{T}}: Add CC, CD, or DD to your mana pool." where C and D are enemy colors {{-}} <c>Fetid Heath</c>, <c>Scorched Prairie</c>, <c>Cascade Bluffs</c>, <c>Flooded Grove</c>, <c>Twilight Mire</c>.
* '''Enemy-color hybrid lands''': Each of these rare lands can be tapped for {{1}} mana. They also have the ability "C/D, {{T}}: Add CC, CD, or DD to your mana pool." where C and D are enemy colors {{-}} <c>Fetid Heath</c>, <c>Scorched Prairie</c>, <c>Cascade Bluffs</c>, <c>Flooded Grove</c>, <c>Twilight Mire</c>.
* '''Enemy-color hybrid-ability creatures''': Each of these monocolored creatures has an activated ability with a hybrid mana cost {{-}} <c>Suture Spirit</c>, <c>Talonrend</c>, <c>Creakwood Ghoul</c>, <c>Duergar Cave-Guard</c>, <c>Swirling Spriggan</c>.
* '''Enemy-color hybrid-ability creatures''': Each of these monocolored creatures has an activated ability with a hybrid mana cost {{-}} <c>Suture Spirit</c>, <c>Talonrend</c>, <c>Creakwood Ghoul</c>, <c>Duergar Cave-Guard</c>, <c>Swirling Spriggan</c>.
* '''Enemy-color hybrid modal spells''': Each of these uncommon hybrid spells has different effects depending on which of two colors were used to play it {{-}} <c>Batwing Brume</c>, <c>Moonhold</c>, <c>Unnerving Assault</c>, <c>Invert the Skies</c>, <c>Cankerous Thirst</c>.
* '''Enemy-color hybrid modal spells''': Each of these uncommon hybrid spells has different effects depending on which of two colors were used to play it {{-}} <c>Batwing Brume</c>, <c>Moonhold</c>, <c>Unnerving Assault</c>, <c>Invert the Skies</c>, <c>Cankerous Thirst</c>.

Revision as of 16:42, 19 July 2008

For other uses, see Eventide (disambiguation).

Template:Expansion

Eventide, codenamed "Doughnut", is the forty-sixth Magic expansion and will be released July 25, 2008, as the second set, of two, in the Shadowmoor block. Prerelease Events will be held July 12-13, 2008.

Set details

Eventide's hybrid spells are enemy-colored as opposed to Shadowmoor's hybrid spells being ally-colored.

Promotion cards

The promotional pre-release card for Eventide is Overbeing of Myth[1] with alternate art, a card that emphasizes hybrid mana. Overbeing is a */* Spirit avatar which continues the cycle started in Shadowmoor. It allows you to draw an extra card in your draw step and its power/toughness is equal to the amount of cards in your hand, abilities associated with both blue cards (such as Aeon Chronicler) and green ones (such as Maro).

Marketing cards

Like Shadowmoor boosters before them, boosters of Eventide come with a bonus sixteenth card that is either a "rules card" or a creature token from Eventide. One face of the Eventide bonus card has one of eight different rules tips or is one of ??? different creature tokens. The other face has one of ??? advertisements for organized play programs.

Rules cards

The rules cards are "Retrace", "Hybrid Mana Symbols", "Chroma", "{Q} is the Untap Symbol", "Persist", "Wither", "+1/+1 and -1/-1 counters" and "Fun Format: Two-Headed Giant".

Mechanics

  • Chroma - an ability word associated with abilities that count mana symbols of a certain color.
  • Retrace - a keyword meaning "You may play this card from your graveyard by discarding a land card in addition to paying its other costs."
“  Different colors would count mana symbols in different areas of the game; in play, in hand, and in the graveyard. The zones were divvied up between the five colors. Green was given the hand because of Phosphorescent Feast and because it has had a few high-profile cards that count things in the hand (mainly cards in hand—cough, Maro, cough). The second color chosen for the hand was blue because it felt the most natural to be hand focused. Black was assigned the graveyard as no other color made sense. This left white and red to care about mana symbols in play.  ”

[2]

Cycles

Theme decks

Eventide is the first expansion set with 5 enemy-colored theme decks. The preconstructed theme decks are: Template:Theme decks

Reprinted cards

The following cards have been reprinted from previous sets and included in Eventide:

External links

Eventide videos

References

Template:Set-stub