Play Design: Difference between revisions
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'''Play Design''' is a ''[[Magic]]'' [[R&D]] team solely dedicated to the health of [[tournament]] environments, to make sure that playing ''Magic'' in structured settings is as enjoyable as possible.<ref>{{EzTumblr| | '''Play Design''' is a ''[[Magic]]'' [[R&D]] team solely dedicated to the health of [[tournament]] environments, to make sure that playing ''Magic'' in structured settings is as enjoyable as possible.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/160771962008/play-design|title=Play Design|May 17, 2017}}</ref><ref>{{NewRef|play-design/shoulders-giants-2017-06-16|On the Shoulders of Giants|[[Dan Burdick]]|June 16, 2017}}</ref><ref name="Vision, Set and Play">{{NewRef|making-magic/vision-design-set-design-and-play-design-2017-10-23|Vision Design, Set Design, and Play Design|author(s)|[[Mark Rosewater]]}}</ref> | ||
==Task== | ==Task== | ||
The team was introduced in [[2017]], after R&D had missed the [[copy cat]] [[combo]]. Play Design is primarily focused on [[Standard]], [[Booster Draft]] and [[Sealed]].<ref>{{EzTumblr| | The team was introduced in [[2017]], after R&D had missed the [[copy cat]] [[combo]]. Play Design is primarily focused on [[Standard]], [[Booster Draft]] and [[Sealed]].<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/160879338488/are-there-plans-for-the-play-design-team-to-work|title=Are there plans for the Play Design team to work on Legacy and Vintage as well as standard? |May 20, 2017}}</ref><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/160885477293/what-exactly-is-the-difference-between-what-play|title=What exactly is the difference between Play Design and what the Future Future League does?|May 20, 2017}}</ref><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/161901704393/can-you-help-me-understand-the-difference-between|title=The difference between Development and Play Design?|June 16, 2017}}</ref><ref>{{EzTumblr|http://markrosewater.tumblr.com/post/161930634793/ellerycrane-blog-asked-can-you-help-me|title=Play Design?|June 1 | ||
7, 2017}}</ref> | 7, 2017}}</ref> | ||
Revision as of 23:43, 31 March 2019
Play Design is a Magic R&D team solely dedicated to the health of tournament environments, to make sure that playing Magic in structured settings is as enjoyable as possible.[1][2][3]
Task
The team was introduced in 2017, after R&D had missed the copy cat combo. Play Design is primarily focused on Standard, Booster Draft and Sealed.[4][5][6][7]
Play Design has four three-month segments in the Design process, one for each play environment (with four Standard-legal sets released each year there are four distinct play environments). Each one lines up with Set Design such that the first two months are the last two months of Set Design and the last month is the set after Set Design hands off (but when there's still time to tweak numbers if necessary).[3]
Play design interacts with digital Magic — including MTG Arena and Magic Online — and how it affects the design and development of cards.[8]
Current members
- Dan Burdick (founding member; lead)
- Ian Duke (founding member)
- Adam Prosak (founding member)
- Bryan Hawley (founding member)
- Melissa DeTora (founding member)
- Andrew Brown (founding member)
- Andrew Veen (founding member)
- Paul Cheon (founding member)
- Michael Majors
- Jadine Klomparens [9]
- Michael Hinderaker [10]
- Donald Smith [10]
Former members
Column
In June 2017, the column named Play Design replaced Latest Developments on Magicthegathering.com. It was started by Melissa DeTora,[13] but other members also contribute.
References
- ↑ Mark Rosewater (May 17, 2017). "Play Design". Blogatog. Tumblr.
- ↑ Template:NewRef
- ↑ a b Template:NewRef
- ↑ Mark Rosewater (May 20, 2017). "Are there plans for the Play Design team to work on Legacy and Vintage as well as standard?". Blogatog. Tumblr.
- ↑ Mark Rosewater (May 20, 2017). "What exactly is the difference between Play Design and what the Future Future League does?". Blogatog. Tumblr.
- ↑ Mark Rosewater (June 16, 2017). "The difference between Development and Play Design?". Blogatog. Tumblr.
- ↑ Mark Rosewater (June 1 7, 2017). "Play Design?". Blogatog. Tumblr.
- ↑ Template:NewRef
- ↑ Jadine Klomparens (December 31, 2018), "How I Wrote Magic Strategy". Starcitygames.com
- ↑ a b Melissa DeTora on Twitter
- ↑ Template:NewRef
- ↑ Tom Ross. (November 9, 2018). ""I'll be playing in #SCGVEGAS next weekend."". Twitter.
- ↑ Template:NewRef