Urza's Destiny: Difference between revisions

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*Scents cycle: A common cycle of spells whose effects are proportional to the number of cards of their color you reveal from your hand : <c>Scent of Jasmine</c>, <c>Scent of Brine</c>, <c>Scent of Nightshade</c>, <c>Scent of Cinder</c>, <c>Scent of Ivy</c>.
*Scents cycle: A common cycle of spells whose effects are proportional to the number of cards of their color you reveal from your hand : <c>Scent of Jasmine</c>, <c>Scent of Brine</c>, <c>Scent of Nightshade</c>, <c>Scent of Cinder</c>, <c>Scent of Ivy</c>.
*Seer cycle: An uncommon cycle of 1/1 Wizards that have an activated ability which costs {{2}}C, {{T}} that mimics the Scent cycle. The Wizards are: <c>Brine Seer</c>, <c>Cinder Seer</c>, <c>Ivy Seer</c>, <c>Jasmine Seer</c>, and <c>Nightshade Seer</c>.
*Seer cycle: An uncommon cycle of 1/1 Wizards that have an activated ability which costs {{2}}C, {{T}} that mimics the Scent cycle. The Wizards are: <c>Brine Seer</c>, <c>Cinder Seer</c>, <c>Ivy Seer</c>, <c>Jasmine Seer</c>, and <c>Nightshade Seer</c>.
==Theme decks==
The pre-constructed [[Theme deck (preconstructed)|theme decks]] are:
The [[Urza's Destiny]] theme decks are:
{|border="3" cellpadding="3" cellspacing="1" style="background-color:#C1F0F6;"
|rowspan="2" style="width:150px" |'''Theme Deck Name
|colspan="5" |<center>'''Colors included </center>
|-
|style="width:40px" align=center|'''Red
|style="width:40px" align=center|'''Green
|style="width:40px" align=center|'''White
|style="width:40px" align=center|'''Blue
|style="width:40px" align=center|'''Black
|-
|'''[[Assassin (deck)|Assassin]]
|&nbsp;
|&nbsp;
|&nbsp;
|&nbsp;
|bgcolor=black|&nbsp;
|-
|'''[[Battle Surge (deck)|Battle Surge]]
|bgcolor=red|&nbsp;
|&nbsp;
|&nbsp;
|bgcolor=blue|&nbsp;
|&nbsp;
|-
|'''[[Enchanter (deck)|Enchanter]]
|&nbsp;
|&nbsp;
|bgcolor=white|&nbsp;
|bgcolor=blue|&nbsp;
|&nbsp;
|-
|'''[[Fiendish Nature (deck)|Fiendish Nature]]
|&nbsp;
|bgcolor=green|&nbsp;
|&nbsp;
|&nbsp;
|bgcolor=black|&nbsp;
|}


==External links==
==External links==

Revision as of 01:37, 11 February 2008

Template:Expansion

Urza's Destiny is the eighteenth Magic expansion and was released in 1999 as the last set in the Urza's block.

Urza's Destiny was the first set to use the word "Creature" on the type line as opposed to "Summon".

Famous cards

  • Donate — Donate with Illusions of Grandeur were integral pieces of the Trix decks.
  • Masticore — A 4/4 artifact creature for {4} with a drawback of discarding a card each upkeep is a very strong creature especially with the "{2}: Masticore deals 1 damage to target creature" ability.
  • Opalescence
  • Plow Under — Used in green control decks.

Themes

New themes in Urza's Destiny included the "reveal" and "lobotomy" cycles. The "reveal" cards come in two types: creatures (Seers) and spells (Scents). When you use a Seer ability or a Scent spell, you show your opponents any number of cards ot the specified color that are currently in your hand. The number of cards revealed determines the power of the effect.

The "lobotomy" cards gain their nickname from the Tempest spell Lobotomy, which allowed you to look at a player's hand, choose a card, and remove all copies of that card from his or her hand, graveyard, and library. The Urza's Destiny set gives each color a specialized version of this effect.

Urza's Destiny also has a strong theme of graveyard effects. Many creatures and a few enchantments have special abilities that trigger when the permanent is put into a graveyard (e.g. When Aura Thief goes to the graveyard, you gain control of all enchantments).

Cycles

Theme decks

The pre-constructed theme decks are: The Urza's Destiny theme decks are:

Theme Deck Name
Colors included
Red Green White Blue Black
Assassin          
Battle Surge          
Enchanter          
Fiendish Nature          

External links

Template:Set-stub