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'''Nemesis''' is the nineteenth [[Magic]] expansion and was released in 2000 as the second set and first [[small expansion]] in the [[Masques block]]. It continued [[Mercadian Masques]]'s themes of [[Spellcasters|spellshapers]], [[Classes#Rebels|rebels]] and [[Classes#Mercenaries|mercenaries]], and cards with alternative casting costs. Nemesis is generally considered to be the most powerful set of the Masques block.
'''Nemesis''' is the nineteenth [[Magic]] expansion and was released in 2000 as the second set and first [[small expansion]] in the [[Masques block]]. It continued [[Mercadian Masques]]'s themes of [[Spellcasters|spellshapers]], [[Classes#Rebels|rebels]] and [[Classes#Mercenaries|mercenaries]], and cards with alternative casting costs. Nemesis is generally considered to be the most powerful set of the Masques block.


==Keywords and mechanics==
==Set details==
A card of note is <c>Ascendant Evincar</c>. It was the first card to represent the same legendary permanent as a previous card following a major change in the character's storyline. The card was not named "Crovax, Ascendant Evincar", in order to avoid confusion over whether the [["Legend rule"|"legend rule"]] came into effect when the Evincar and <c>Crovax The Cursed</c> were both in play. This policy was later dropped with the printing of <c>Ertai, the Corrupted</c> in ''[[Planeshift]]''.
 
===Flavor and storyline===
 
===Critical reception and tournament impact===
Several cards from the set have made marks on the tournament scene, including <c>Blastoderm</c>, <c>Lin Sivvi, Defiant Hero</c>, <c>Parallax Wave</c>, <c>Accumulated Knowledge</c>, <c>Daze</c>, <c>Submerge</c>, <c>Tangle Wire</c> and the five seals (for example, <c>Seal of Fire</c>).
 
==Themes and mechanics==
''Nemesis'' introduced the only keyword mechanic of the Masques block, [[Fading]]. The only cards in the block with Fading appear in the ''Nemesis'' expansion. The keyword meant that cards with the ability only remained in play for a few turns, but were typically heavily discounted as a result. Many cards with fading also had [[activated ability|activated abilities]] that traded the card's fade counters for various effects.
''Nemesis'' introduced the only keyword mechanic of the Masques block, [[Fading]]. The only cards in the block with Fading appear in the ''Nemesis'' expansion. The keyword meant that cards with the ability only remained in play for a few turns, but were typically heavily discounted as a result. Many cards with fading also had [[activated ability|activated abilities]] that traded the card's fade counters for various effects.


==Creature types==
===Creature types===
No new [[Creature type|creature types]] were introduced in this expansion.
No new [[Creature type|creature types]] were introduced in this expansion.


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*'''Tribal-Rebels''': Augmenting the Rebel and Mercenary mechanics in white and black, the other colors are given cards which are either Mercenaries or Rebels and have the ability "{{3}}, {{t}}: Search your library for a [Creature type] card and put that card into play. Shuffle your library". The blue <c>Seahunter</c> searching for [[Merfolk]], the red <c>Moggcatcher</c> searching for [[Goblins]] and the green <c>Skyshroud Poacher</c> searching for [[Elves]].
*'''Tribal-Rebels''': Augmenting the Rebel and Mercenary mechanics in white and black, the other colors are given cards which are either Mercenaries or Rebels and have the ability "{{3}}, {{t}}: Search your library for a [Creature type] card and put that card into play. Shuffle your library". The blue <c>Seahunter</c> searching for [[Merfolk]], the red <c>Moggcatcher</c> searching for [[Goblins]] and the green <c>Skyshroud Poacher</c> searching for [[Elves]].
*'''Common Spellshapers''': Each of these 1/1 creatures have a one-mana activated spellshaper ability (pay mana, {{t}}, discard a card: get an effect) {{-}} <c>Netter en-Dal</c>, <c>Trickster Mage</c>, <c>Plague Witch</c>, <c>Bola Warrior</c>, and <c>Harvest Mage</c>.
*'''Common Spellshapers''': Each of these 1/1 creatures have a one-mana activated spellshaper ability (pay mana, {{t}}, discard a card: get an effect) {{-}} <c>Netter en-Dal</c>, <c>Trickster Mage</c>, <c>Plague Witch</c>, <c>Bola Warrior</c>, and <c>Harvest Mage</c>.
===Vertical cycle===
===Vertical cycle===
*'''Calling creatures''': Each of these green spells allows you to search your library for cards with the same name as a creature you control, representing the creature calling its fellows {{-}} <c>Skyshroud Sentinel</c> (common), <c>Nesting Wurm</c> (uncommon) and <c>Pack Hunt</c> (rare). These cards were heralded by <c>Howling Wolf</c> in ''[[Mercadian Masques]]''.
*'''Calling creatures''': Each of these green spells allows you to search your library for cards with the same name as a creature you control, representing the creature calling its fellows {{-}} <c>Skyshroud Sentinel</c> (common), <c>Nesting Wurm</c> (uncommon) and <c>Pack Hunt</c> (rare). These cards were heralded by <c>Howling Wolf</c> in ''[[Mercadian Masques]]''.
*'''Laccoliths''': When one of these red [[beasts]] become blocked, you may have it deal damage equal to its power to target creature; if you do so, the creature deals no combat damage that turn {{-}} <c>Laccolith Whelp</c> (common), <c>Laccolith Warrior</c> (uncommon) and <c>Laccolith Titan</c> (rare).
*'''Laccoliths''': When one of these red [[beasts]] become blocked, you may have it deal damage equal to its power to target creature; if you do so, the creature deals no combat damage that turn {{-}} <c>Laccolith Whelp</c> (common), <c>Laccolith Warrior</c> (uncommon) and <c>Laccolith Titan</c> (rare).
===Mega-mega cycle===
===Mega-mega cycle===
*'''Legendary land''': <c>Kor Haven</c> is the fourth card in this [[mega-mega cycle]], which also includes <c>Teferi's Isle</c>, <c>Volrath's Stronghold</c>, <c>Yavimaya Hollow</c> and <c>Keldon Necropolis</c>
*'''Legendary land''': <c>Kor Haven</c> is the fourth card in this [[mega-mega cycle]], which also includes <c>Teferi's Isle</c>, <c>Volrath's Stronghold</c>, <c>Yavimaya Hollow</c> and <c>Keldon Necropolis</c>
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*<c>Stronghold Biologist</c> and <c>Stronghold Machinist</c> are both [[Spellshaper|Spellshapers]] having a mana cost of {{2}}{{u}} with an activated ability (costing {{u}}{{u}}) to counter either creature spells or non-creature spells. Their flavor texts also parallel to each other, as well as the card art being a single image divided between the two cards.
*<c>Stronghold Biologist</c> and <c>Stronghold Machinist</c> are both [[Spellshaper|Spellshapers]] having a mana cost of {{2}}{{u}} with an activated ability (costing {{u}}{{u}}) to counter either creature spells or non-creature spells. Their flavor texts also parallel to each other, as well as the card art being a single image divided between the two cards.


==Tournament impact==
==Reprinted cards==
Several cards from the set have made marks on the tournament scene, including <c>Blastoderm</c>, <c>Lin Sivvi, Defiant Hero</c>, <c>Parallax Wave</c>, <c>Accumulated Knowledge</c>, <c>Daze</c>, <c>Submerge</c>, <c>Tangle Wire</c> and the five seals (for example, <c>Seal of Fire</c>).
===Functional reprints===
 
==Functional reprints==
''Nemesis'' has one [[functional reprint]]:
''Nemesis'' has one [[functional reprint]]:


*<c>Spineless Thug</c> is a functional reprint of <c>Craven Knight</c> from ''[[Portal]]'' and <c>Young Wei Recruits</c> from ''[[Portal Three Kingdoms]]'', save for creature type.
*<c>Spineless Thug</c> is a functional reprint of <c>Craven Knight</c> from ''[[Portal]]'' and <c>Young Wei Recruits</c> from ''[[Portal Three Kingdoms]]'', save for creature type.


==Other information==
==Preconstructed decks==
A card of note is <c>Ascendant Evincar</c>. It was the first card to represent the same legendary permanent as a previous card following a major change in the character's storyline. The card was not named "Crovax, Ascendant Evincar", in order to avoid confusion over whether the [["Legend rule"|"legend rule"]] came into effect when the Evincar and <c>Crovax The Cursed</c> were both in play. This policy was later dropped with the printing of <c>Ertai, the Corrupted</c> in ''[[Planeshift]]''.
===Theme decks===
 
==Theme decks==
The pre-constructed [[Theme deck (preconstructed)|theme decks]] are:
The pre-constructed [[Theme deck (preconstructed)|theme decks]] are:
{{Theme decks
{{Theme decks

Revision as of 09:37, 30 April 2013

For other uses, see Nemesis (disambiguation).

Template:Infobox expansion Nemesis is the nineteenth Magic expansion and was released in 2000 as the second set and first small expansion in the Masques block. It continued Mercadian Masques's themes of spellshapers, rebels and mercenaries, and cards with alternative casting costs. Nemesis is generally considered to be the most powerful set of the Masques block.

Set details

A card of note is Ascendant Evincar. It was the first card to represent the same legendary permanent as a previous card following a major change in the character's storyline. The card was not named "Crovax, Ascendant Evincar", in order to avoid confusion over whether the "legend rule" came into effect when the Evincar and Crovax The Cursed were both in play. This policy was later dropped with the printing of Ertai, the Corrupted in Planeshift.

Flavor and storyline

Critical reception and tournament impact

Several cards from the set have made marks on the tournament scene, including Blastoderm, Lin Sivvi, Defiant Hero, Parallax Wave, Accumulated Knowledge, Daze, Submerge, Tangle Wire and the five seals (for example, Seal of Fire).

Themes and mechanics

Nemesis introduced the only keyword mechanic of the Masques block, Fading. The only cards in the block with Fading appear in the Nemesis expansion. The keyword meant that cards with the ability only remained in play for a few turns, but were typically heavily discounted as a result. Many cards with fading also had activated abilities that traded the card's fade counters for various effects.

Creature types

No new creature types were introduced in this expansion.

The following creature types are used in this expansion but also appear in previous sets: Angel, Beast, Bird, Cleric, Elephant, Elf, Goblin, Golem, Hound, Hydra, Illusion, Insect, Knight, Mercenary, Merfolk, Rebel, Serpent, Ship (later changed to Human), Soldier, Spellshaper, Wall, Wurm.

Cycles

Nemesis has four cycles and 2 vertical cycles:

Vertical cycle

Mega-mega cycle

Pairs

Nemesis has the following parallel pairs:

  • Lawbringer and Lightbringer are both 2/2 Kor Rebels having a mana cost of {2}{W} with the ability of {T} and sacrificing themselves to exile a target red (Lawbringer) / black (Lightbringer) creature from the game.
  • Rackling and Viseling are both 2/2 artifact creatures having a mana cost of {4} that deal damage to your opponents based on whether they have less than 3 or more than 4 cards in their hand (respectively), which echoes the old artifacts The Rack and Black Vise. Their flavor texts also parallel to each other.
  • Stronghold Biologist and Stronghold Machinist are both Spellshapers having a mana cost of {2}{U} with an activated ability (costing {U}{U}) to counter either creature spells or non-creature spells. Their flavor texts also parallel to each other, as well as the card art being a single image divided between the two cards.

Reprinted cards

Functional reprints

Nemesis has one functional reprint:

Preconstructed decks

Theme decks

The pre-constructed theme decks are: Template:Theme decks

Notes

References

External links