Apocalypse: Difference between revisions

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==External links==
==External links==
*{{Prodpage|apocalypse|Apocalypse}}
*{{Prodpage|apocalypse|Apocalypse}}
[[Category:Expansions and sets]]
{{sets}}
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[[Category:Magic expansions and sets]]

Revision as of 15:47, 25 September 2012

For other uses, see Apocalypse (disambiguation).

Template:Expansion

Apocalypse is the twenty-third Magic: The Gathering expansion and was released in 2001 as the third set and second small expansion in the Invasion block.

Set details

The set's theme included enemy color pairs, and expanded on the kicker block mechanic.

Examples of the enemy color theme include:

  • Enemy color painlands
  • Enemy color split cards
  • Cards with enemy color kicker costs (i.e. Orim's Thunder)
    • Cards with two enemy color kicker costs — the Volver cycle (see cycles below)
  • Cards with abilities requiring an enemy color (i.e. Angelfire Crusader)
  • Enchantments which gave bonuses if you controled cards of an enemy color — the Sanctuary cycle (see cycles below)
  • Multicolored cards with enemy color casting costs

Mechanics

Each color contains a few creatures that have a new kind of ability, sometimes forming a vertical cycle. For example, blue gets Whirlpool creatures, red gets Bloodfire creatures, etc.

  • Bloodfire — The ability to pay {R}, sacrifice the card then deal damage to creatures and players. A vertical cycle of creatures were printed with the ability plus an aura that granted a creature the ability. (see cycles)
  • Flagbearer — As long as you have one in play, any spell or ability your opponent plays that can target a Flagbearer must target a Flagbearer. If a spell has multiple targets, only one of the targets needs to be a Flagbearer. There were 2 White Flagbearer creatures (Standard Bearer and Coalition Honor Guard) and an aura (Coalition Flag) that granted a creature the Flagbearer subtype as well as the inherent ability.
  • Penumbra — Which brings a black token creature of the same power/toughness into play whenever the original green creature is put into a graveyard. (see cycles)
  • Syphon — Phyrexian abominations that take some life from their controller in exchange for an equal number of cards (e.g. When Phyrexian Rager comes into play you drew a card and lose 1 life). Phyrexian Gargantua and the enchantment Phyrexian Arena are also considered part of the "syphon" mechanic.
  • Whirlpool — Drake and Merfolk that allow the owner to shuffle cards in their hand into their library, and then draw that many cards. (see cycles)

Creature types

The following creature types are introduced in this expansion: Flagbearer, Volver.

The following creature types are used in this expansion but also appear in previous sets: Angel, Ape, Beast, Cat, Drake, Dwarf, Elf, Giant, Goblin, Golem, Horror, Kavu, Merfolk, Minotaur, Ship (later changed to Metathran), Snake, Soldier, Treefolk, Wall, Wizard, Zombie.

Cycles

Apocalypse has ten cycles and 4 vertical cycles.

Vertical cycles

Bloodfire Cycle

Pairs

Apocalypse has one parallel pair:

Notable cards

Theme decks

The pre-constructed theme decks are: Template:Theme decks

External links