Worldwake: Difference between revisions
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A variant of [[Kicker]] called [[Multikicker]] is introduced. This variation allows for the kicker cost to be played multiple times with the repeated effect. [[Landfall]] also returns but does not solely mark triggered abilities anymore. Now some cards do additional static effects if a land came into play this turn. [[Ally|Allies]], [[Vampires]] with their [[bloodied]] mechanic and the [[equipment]] theme to the [[Kor]] also return, as do [[Quest|Quests]] and [[Trap|Traps]]. New traps have new alternative costs; some decrease their costs depending on the magnitude of a certain event. | |||
The set will has a cycle of [[Dual lands|dual]] [[Manland|man-land]]s: Lands that can produce one mana of either of two [[Color Pie|allied colors]] and can be activated for one mana of each of those colors and an amount of unspecified mana to become a Elemental creature until end of turn. These lands come into play [[tapped]]. | |||
The set also contains a new Planeswalker card representing [[Jace Beleren]] called <c>Jace, the Mind Sculptor</c>. The first planeswalker to have four abilities rather than the usual three and the first Planeswalker to have an ability that costs no loyalty to be added or subtracted to be activated. There will be no other Planeswalkers in the set. | The set also contains a new Planeswalker card representing [[Jace Beleren]] called <c>Jace, the Mind Sculptor</c>. The first planeswalker to have four abilities rather than the usual three and the first Planeswalker to have an ability that costs no loyalty to be added or subtracted to be activated. There will be no other Planeswalkers in the set. |
Revision as of 13:58, 24 January 2010
Worldwake is the second set in the Zendikar block and is the fifty-second Magic expansion. Prerelease events will be held January 30-31, 2010. Launch parties will be held February 5-7, 2010.
Set Details
Worldwake is like its predecessor Zendikar centered around lands. Thematically it emphasizes Manlands and cards that turn lands into creatures.[1]
The promotional card given to participants at the Pre-release is Comet Storm, at the Release event is Joraga Warcaller, both highlighting multikicker.
Mechanics
A variant of Kicker called Multikicker is introduced. This variation allows for the kicker cost to be played multiple times with the repeated effect. Landfall also returns but does not solely mark triggered abilities anymore. Now some cards do additional static effects if a land came into play this turn. Allies, Vampires with their bloodied mechanic and the equipment theme to the Kor also return, as do Quests and Traps. New traps have new alternative costs; some decrease their costs depending on the magnitude of a certain event.
The set will has a cycle of dual man-lands: Lands that can produce one mana of either of two allied colors and can be activated for one mana of each of those colors and an amount of unspecified mana to become a Elemental creature until end of turn. These lands come into play tapped.
The set also contains a new Planeswalker card representing Jace Beleren called Jace, the Mind Sculptor. The first planeswalker to have four abilities rather than the usual three and the first Planeswalker to have an ability that costs no loyalty to be added or subtracted to be activated. There will be no other Planeswalkers in the set.
Flavor
“ | A World Enraged[2] | ” |
Cycles
Worldwake has five cycles:
- Zendikon Cycle: A cycle of common Auras that turn lands into creatures and return the land to its owner's hand if it is put into a graveyard (as to not cause card disadvantage). — Guardian Zendikon, Wind Zendikon, Corrupted Zendikon Crusher Zendikon, Vastwood Zendikon.
- Quests: A cycle of rare Quests. — Quest for Ula's Temple, Quest for the Nihil Stone, Quest for the Goblin Lord.
- Allied Beneficiaries: Five creatures that get better if their controller also controlls a land of the in the Color Wheel preceding colors land type — Loam Lion, Sejiri Merfolk, Shoreline Salvager, Slavering Nulls, Summit Apes.
- Common Spell lands: Each of these common lands enter the battlefield tapped, taps for a color and has an appropriate enter-the-battlefield ability. — Sejiri Steppe, Halimar Depths, Bojuka Bog, Smoldering Spires, Khalni Garden.
- Tapland Manlands: Six lands that can turn into creatures until end of turn. One rare for each allied color pair, able to produce either color and enters the Battlefield tapped. There is also one outlying uncommon land that turns into an artifact creature and produces colorless mana, Dread Statuary. — Celestial Colonnade, Creeping Tar Pits, Lavaclaw Reaches, Raging Ravine.
Reprinted Cards
The following cards have been reprinted from previous sets and included in Worldwake:
- Quicksand was last seen in 10th Edition.
- Smother was last seen in Onslaught.
- Twitch was last seen in 10th Edition.
Intro packs
References
- ↑ Worldwake Mechanics, Wizards of the Coast, January 13, 2010.
- ↑ "Magic Arcana" (Monday, August 03, 2009). "Worldwake". magicthegathering.com. Wizards of the Coast.