Generic mana cost: Difference between revisions
>Tuamir mNo edit summary |
>Yandere-sliver m (better not invoking modules directly) |
||
Line 3: | Line 3: | ||
A generic mana cost is represented by a number or an X in a gray circle ({{x}}, {{1}}, {{2}}, {{3}}, {{4}}, and so on). | A generic mana cost is represented by a number or an X in a gray circle ({{x}}, {{1}}, {{2}}, {{3}}, {{4}}, and so on). | ||
==Rules== | ==Rules== | ||
{{ | {{CR|107.4b}} | ||
===Difference with colorless=== | ===Difference with colorless=== | ||
There is no such thing as "generic mana". <ref>{{NewRef|making-magic/solemn-oath-part-1-2015-12-28|A Solemn Oath, Part 1|[[Mark Rosewater]]|December 28, 2015 }}</ref> Though you can use [[colorless]] [[mana]] to pay for generic mana costs, they are not the same thing. "Generic" is a type of cost. "Colorless" is a type of mana. You can't produce generic mana, but you can produce colorless mana and have a colorless cost (first introduced with ''[[Oath of the Gatewatch]]''). | There is no such thing as "generic mana". <ref>{{NewRef|making-magic/solemn-oath-part-1-2015-12-28|A Solemn Oath, Part 1|[[Mark Rosewater]]|December 28, 2015 }}</ref> Though you can use [[colorless]] [[mana]] to pay for generic mana costs, they are not the same thing. "Generic" is a type of cost. "Colorless" is a type of mana. You can't produce generic mana, but you can produce colorless mana and have a colorless cost (first introduced with ''[[Oath of the Gatewatch]]''). | ||
[[R&D]] came to the conclusion that they had to stop using the mana circle with a number to represent both generic and colorless mana. Changing the representation of colorless mana was easier, as it's represented far less, so they to made the new mana symbol {{C}}. | [[R&D]] came to the conclusion that they had to stop using the mana circle with a number to represent both generic and colorless mana. Changing the representation of colorless mana was easier, as it's represented far less, so they to made the new mana symbol {{C}}. | ||
{{ | {{CR|106.10}} | ||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
{{Colors}} | {{Colors}} | ||
[[Category:Miscellaneous mechanics]] | [[Category:Miscellaneous mechanics]] | ||
[[Category:Parts of a card]] | [[Category:Parts of a card]] |
Revision as of 00:10, 27 January 2016
A generic mana cost is a mana cost that can be paid with mana of any type; meaning mana of any color, as well as colorless mana.
A generic mana cost is represented by a number or an X in a gray circle (, , , , , and so on).
Rules
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 107.4b Numerical symbols (such as {1}) and variable symbols (such as {X}) represent generic mana in costs. Generic mana in costs can be paid with any type of mana. For more information about {X}, see rule 107.3.
Difference with colorless
There is no such thing as "generic mana". [1] Though you can use colorless mana to pay for generic mana costs, they are not the same thing. "Generic" is a type of cost. "Colorless" is a type of mana. You can't produce generic mana, but you can produce colorless mana and have a colorless cost (first introduced with Oath of the Gatewatch).
R&D came to the conclusion that they had to stop using the mana circle with a number to represent both generic and colorless mana. Changing the representation of colorless mana was easier, as it's represented far less, so they to made the new mana symbol .
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 106.10. If an effect would add mana represented by a generic mana symbol to a player’s mana pool, that much colorless mana is added to that player’s mana pool.