Eventide: Difference between revisions
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* '''Enemy-color demigods''' {{-}} Each of these Spirit Avatar creatures has a converted mana cost of {{5}}, made up entirely of [[hybrid mana]] symbols: <c>Divinity of Pride</c>, <c>Nobilis of War</c>, <c>Dominus of Fealty</c>, <c>Overbeing of Myth</c>, <c>Deity of Scars</c>. | * '''Enemy-color demigods''' {{-}} Each of these Spirit Avatar creatures has a converted mana cost of {{5}}, made up entirely of [[hybrid mana]] symbols: <c>Divinity of Pride</c>, <c>Nobilis of War</c>, <c>Dominus of Fealty</c>, <c>Overbeing of Myth</c>, <c>Deity of Scars</c>. | ||
* '''Enemy-color demigod auras''' {{-}} Each of these [[aura]]s grants +1/+1 and one of two bonuses to a creature if it matches one of its colors, or +2/+2 and both bonuses if it matches both: <c>Edge of the Divinity</c>, <c>Scourge of the Nobilis</c>, <c>Clout of the Dominus</c>, <c>Favor of the Overbeing</c>, <c>Gift of the Deity</c>. | * '''Enemy-color demigod auras''' {{-}} Each of these [[aura]]s grants +1/+1 and one of two bonuses to a creature if it matches one of its colors, or +2/+2 and both bonuses if it matches both: <c>Edge of the Divinity</c>, <c>Scourge of the Nobilis</c>, <c>Clout of the Dominus</c>, <c>Favor of the Overbeing</c>, <c>Gift of the Deity</c>. | ||
* '''Enemy-color lieges''' {{-}} Each of these Horror creatures has a mana cost | * '''Enemy-color lieges''' {{-}} Each of these Horror creatures has a mana cost that includes CCC, where C is an enemy-color hybrid mana symbol. Each liege gives +1/+1 bonus to a creature that matches one of its colors or +2/+2 to a creature that matches both, and has an ability that relates to spells or permanents of its colors you own: <c>Mortality Liege</c>, <c>Balefire Liege</c>, <c>Mindwrack Liege</c>, <c>Seedborne Liege</c>, <c>Creakwood Liege</c>. | ||
* '''Hedge-mages''' {{-}} Each of these uncommon creatures, representing a new race native to [[Shadowmoor (plane)|Shadowmoor]], has a comes-into-play ability that is triggered if you control two or more lands of a certain type; if you control two or more lands of two different types, its ability is stronger: <c>Gwyllion Hedge-Mage</c>, <c>Duergar Hedge-Mage</c>, <c>Noggle Hedge-Mage</c>, <c>Selkie Hedge-Mage</c>, <c>Hag Hedge-Mage</c>. | * '''Hedge-mages''' {{-}} Each of these uncommon creatures, representing a new race native to [[Shadowmoor (plane)|Shadowmoor]], has a comes-into-play ability that is triggered if you control two or more lands of a certain type; if you control two or more lands of two different types, its ability is stronger: <c>Gwyllion Hedge-Mage</c>, <c>Duergar Hedge-Mage</c>, <c>Noggle Hedge-Mage</c>, <c>Selkie Hedge-Mage</c>, <c>Hag Hedge-Mage</c>. | ||
* '''Enemy-color hybrid lands''' {{-}} Each of these rare lands can be tapped for {{1}} mana. They also have the ability "C/D, {{T}}: Add CC, CD, or DD to your mana pool." where C and D are enemy colors: <c>Fetid Heath</c>, <c>Scorched Prairie</c>, <c>Ragged Bluffs</c>, <c>Flooded Grove</c>, <c>Twilight Mire</c>. | * '''Enemy-color hybrid lands''' {{-}} Each of these rare lands can be tapped for {{1}} mana. They also have the ability "C/D, {{T}}: Add CC, CD, or DD to your mana pool." where C and D are enemy colors: <c>Fetid Heath</c>, <c>Scorched Prairie</c>, <c>Ragged Bluffs</c>, <c>Flooded Grove</c>, <c>Twilight Mire</c>. |
Revision as of 13:30, 4 July 2008
- For other uses, see Eventide (disambiguation).
Eventide, codenamed "Doughnut", is the forty-sixth Magic expansion and will be released July 25, 2008, as the second set, of two, in the Shadowmoor block. Prerelease Events will be held July 12-13, 2008.
Set details
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Mechanics
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- Chroma - an ability word associated with abilities that count mana symbols of a certain color.
- Retrace - a keyword meaning "You may play this card from your graveyard by discarding a land card in addition to paying its other costs."
Cycles
- Enemy-color demigods — Each of these Spirit Avatar creatures has a converted mana cost of , made up entirely of hybrid mana symbols: Divinity of Pride, Nobilis of War, Dominus of Fealty, Overbeing of Myth, Deity of Scars.
- Enemy-color demigod auras — Each of these auras grants +1/+1 and one of two bonuses to a creature if it matches one of its colors, or +2/+2 and both bonuses if it matches both: Edge of the Divinity, Scourge of the Nobilis, Clout of the Dominus, Favor of the Overbeing, Gift of the Deity.
- Enemy-color lieges — Each of these Horror creatures has a mana cost that includes CCC, where C is an enemy-color hybrid mana symbol. Each liege gives +1/+1 bonus to a creature that matches one of its colors or +2/+2 to a creature that matches both, and has an ability that relates to spells or permanents of its colors you own: Mortality Liege, Balefire Liege, Mindwrack Liege, Seedborne Liege, Creakwood Liege.
- Hedge-mages — Each of these uncommon creatures, representing a new race native to Shadowmoor, has a comes-into-play ability that is triggered if you control two or more lands of a certain type; if you control two or more lands of two different types, its ability is stronger: Gwyllion Hedge-Mage, Duergar Hedge-Mage, Noggle Hedge-Mage, Selkie Hedge-Mage, Hag Hedge-Mage.
- Enemy-color hybrid lands — Each of these rare lands can be tapped for mana. They also have the ability "C/D, : Add CC, CD, or DD to your mana pool." where C and D are enemy colors: Fetid Heath, Scorched Prairie, Ragged Bluffs, Flooded Grove, Twilight Mire.
- Hatchlings — Each of these uncommon 6/6 Elemental creatures comes into play with four -1/-1 counters on it; whenever you play a spell that matches one of its colors you may remove one counter from it, and whenever you play a spel that matches both of its colors you may remove two counters: Voracious Hatchling, Belligerent Hatchling, Shrewd Hatchling, Sturdy Hatchling, Noxious Hatchling.
- Mimics — Each of these common 2/1 Shapeshifter creatures becomes more powerful when you play a spell that matches both of its colors: Nightsky Mimic, Battlegate Mimic, Riverfall Mimic, Shorecrasher Mimic, Woodfall Mimic.
- Skullkin — Each of these common Scarecrow artifact creatures can grant other creatures of a certain color a boon until end of turn for : Antler Skullkin, Shell Skullkin, Fang Skullkin, (red skullkin), Hoof Skullkin.
- Untappers — Each of these common creatures has "Whenever you play a spell of this creature's color, untap this creature": Ballynock Trapper, Merrow Levitator, Merrow Bonegnawer, Cinder Pyromancer, Nettle Sentinel.
Notable cards
Overbeing of Myth: The first Eventide card to be revealed as a preview, the Overbeing is a */* Spirit avatar which continues the cycle started in Shadowmoor. It allows you to draw an extra card in your draw step and its power/toughness is equal to the amount of cards in your hand.
Theme decks
Eventide is the first expansion set with 5 enemy-colored theme decks. The preconstructed theme decks are: Template:Theme decks