Evergreen: Difference between revisions
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>@DeletedUser40397020 ("regeneration" isn't a keyword, but "regenerate" is) |
>@DeletedUser40397020 (note about Walls / defender) |
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| [[Defender]] | | [[Defender]] | ||
| [[Walls]] in all colors | | [[Walls]] in all colors<ref>Originally the creature type "Wall" carried the special rule that the creature couldn't attack. This was removed sometime around ''[[Betrayers of Kamigawa]]''. Walls printed prior to that set have received errata giving them defender.</ref> | ||
| ''[[Alpha]]'' | | ''[[Alpha]]'' | ||
| ''[[Betrayers of Kamigawa]]'' | | ''[[Betrayers of Kamigawa]]'' |
Revision as of 22:21, 16 July 2015
The term "evergreen", as in the context of "an evergreen keyword", refers to keywords or keyword actions that can be used in any set.[1] As the core set has always been the place for new players to start, as of Eighth Edition it was decided to include reminder text with the evergreen creature keywords.[2]
Current evergreen keywords
Former evergreen keywords
Keyword | Found in | First used in | First keyworded in | First core set | First core set as a keyword | Last used in | Supplanted by |
Cards in core sets with this |
Cards in all sets with this |
---|---|---|---|---|---|---|---|---|---|
Ante | Artifacts, black, red, green | Alpha | Alpha | Alpha | Alpha | Homelands | 6 | 9 | |
Banding | White | Alpha | Alpha | Alpha | Alpha | Weatherlight | 12 | 41 | |
Fear | Black | Alpha | Onslaught | Alpha | Eighth Edition | Alara Reborn | Intimidate | 4 | 77 |
Shroud | Blue, Green | Legends | Future Sight | Fifth Edition | Tenth Edition | Mirrodin Besieged | Hexproof | 8 | 116 |
Intimidate | Black, Red | Zendikar | Zendikar | Magic 2010 | Magic 2010 | Commander 2014 | Menace | 6 | 31 |
Landwalk | White (Plainswalk) Blue (Islandwalk) Black (Swampwalk) Red (Mountainwalk) Green (Forestwalk) |
Alpha | Alpha | Alpha | Alpha | Khans of Tarkir | 44 | 186 | |
Protection | All colors against their enemy, White | Alpha | Alpha | Alpha | Alpha | Modern Masters 2015 | 25 | 273 |
Evergreen keywords by color
- White: Banding, Double Strike, First Strike, Flash, Flying, Lifelink, Plainswalk, Protection, Vigilance, Prowess
- Blue: Flash, Flying, Hexproof, Islandwalk, Protection, Shroud, Prowess, Scry
- Black: Deathtouch, Fear, First Strike, Intimidate, Lifelink, Regeneration, Swampwalk, Menace
- Red: Haste, Double strike, First Strike, Intimidate, Mountainwalk, Trample, Prowess, Menace, Scry
- Green: Deathtouch, Flash, Forestwalk, Haste, Hexproof, Reach, Regeneration, Shroud, Trample, Vigilance
- Colorless: Indestructible, Equip
- All: Enchant, Defender (mainly walls), Protection (against enemy)
Notes and references
- ↑ Mark Rosewater (June 18, 2007). "Keyword Play". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 05, 2013). "Twenty Things That Were Going To Kill Magic". magicthegathering.com. Wizards of the Coast.
- ↑ Originally the creature type "Wall" carried the special rule that the creature couldn't attack. This was removed sometime around Betrayers of Kamigawa. Walls printed prior to that set have received errata giving them defender.
- ↑ By errata as of Ninth Edition. Originally cards that now have the subtype Aura were "local enchantments", with a type including what it could enchant, such as "Enchant Creature" or "Enchant Land".
- ↑ Template:NewRef