Talk:Bloomburrow

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Colour Pair Typals Speculation in Bloomburrow.

Confirmed: Red manaWhite mana=Mice

Hinted: Blue manaRed mana=Otters & Green manaWhite mana=Rabbits as per the Starter Kit face cards.

Educated Guess: Raccoons are featured in the Gruul commander deck and are on the collector boosters packaging: https://magic.wizards.com/en/products/bloomburrow. Ergo, Red manaGreen mana=Raccoon. Similarly, Squirrels are Golgari in the commander deck and mentioned in the WPN page: https://wpn.wizards.com/en/news/magic-at-gencon-celebrating-30-years-and-casting-foresee-on-years-ahead. Therefore, Black manaGreen mana=Squirrel. Birds are Azorius via process of elimination in the Jeskai colour pairs in the commander deck (Izzet and Boros are already taken with stronger evidence). Thus, White manaBlue mana=Birds.

Blind Guesswork: Bats based on the many Bat Orzhov cards in WOE onwards likely suggest White manaBlack mana=Bats. Frogs are mentioned in the WPN page cited earlier, are on the collector boosters, and have been in just Green last year. We're going with Green manaBlue mana=Frogs due to Glarb's colouration from Magiccon.

Blindest Guesswork: The above cited WPN page also mentions Rats. Rats have been Black in the last few sets and the remaining black-inclusive colour pair is Rakdos or Dimir. There have been no Lizards in the last year. Snakes can possibly be in Rakdos because the only two snakes in the last year were Black and Red. However, Gev, despite the fact that Mabel's party does not guarantee you a spot, is either Rakdos coloured or Gruul coloured and Gruul is taken. Also, Snakes don't fit the small little critter vibes most of the other animals are aiming for, though this is subjective since I could say the same for Lizards. Nonetheless, Black manaRed mana=Lizards. Leaving Blue manaBlack mana=Rats.

Lots of this speculation depends on Outlaw at Thunder Junction animals. Hopefully will get a better idea of animals then. One of the leaked cards, Magebane Lizard (Red mana) and Ankle Biter (Green mana) further suggest that Rakdos is Lizards and not Snakes.

Overall:

Nera Buvelle (talk) 07:57, 9 March 2024 (UTC)


I politely agree on many points of the guesswork. Likewise, I consider the official reveals and hints, Commander Decks speculations, previous sets animal "seeding" or "sprinkling" and the color identity of an animal throughout Magic. Another bit of speculation is color coding of character art we get for spoilers.

Thusly, my list is as follows:

Bats as Blue manaBlack mana or White manaBlack mana is a tricky one. Zoraline is certainly more Dimir-colored, but Ixalan bats are rather Orzhov-leaning. I would rather go with White manaBlack mana Bats. For me, Blue manaBlack mana asks for a) nocturnal, b) flying, c) amphibious, and d) possibly ‘non-friendly shaped’ animal. Snails (coupled with Slugs?), featured in LCI may see wider support. My other guess is Turtle.

Hugs, a badger from Mabel’s party gives off White manaBlack mana or Black manaGreen mana vibes, but all along Badgers were Red manaGreen mana; badgers are generally bigger than typical Bloomburrow denizens, and MaRo mentioned that Mabel’s party doesn’t necessarily represent the tribes.

I don’t believe rats will make a showing, as they had already had a typal support in WOE, we haven’t seen any spoilers, and, finally, the rats do not strike me as ‘forest’ animals.

There are also several animals shown recently that do not often make it into the speculations lists: Moles, Boars, and Wolverines (will likely see the latter two among Calamity Beasts). Earlier still: Sable, Beaver and Porcupine. Some of them will probably appear. I also expect some type of coupling for some bigger backward compatibility.

UrusSh (talk) 19:31, 12 March 2024 (UTC)

Confirmed color pairs

As is shown by Bria, Riptide Rogue and Byrke, Long Ear of the Law, Otters and Rabbits have confirmed color pairs and are not speculation.

This assumes they are in the set and not made for the Starter Kit. I would wait and see if this is the case or not before putting them on the main page.Neoheart (talk) 12:33, 13 March 2024 (UTC)
Since those races have been mentioned as being in the set it makes no kind of sense for them to have a different color pairing on the cards in the starter set than in the main set, especially given the set's focus on typals and that the starter decks specifically have those typals as their themes. {{SUBST:User:Varghedin/SigX}} 11:59, 14 March 2024 (UTC)

Leaked Poster Further Confirms Guesses at Bloomburrow Typal Archetypes

As shown to the right, a Bloomburrow poster has been prematurely leaked, and it depicts 10 different animal species. These species correlate to the guessed typal draft archetypes shown above, further confirming our suspicions on the possible typal draft archetypes. While the colors are still uncertain from this picture alone, we can at least put a better-formed hypothesis about what typals are actually in the set.

In other words, the following should be even more likely to be the typal draft archetypes:

CALLED IT!

That is all. Nera Buvelle (talk) 12:34, 28 June 2024 (UTC)

The Leaf

We should reach a consensus and sort out what the Set symbol represents. This is the second time it has been changed, and I assume not in malice. It has gone back and forth between Maple and Holly leaves. I am not well-versed in leaf taxonomy, so I am bringing it to the talk page Neoheart (talk) 16:21, 12 July 2024 (UTC)

I'm just summarizing the discussion we had on the topic in the Wiki Discord (come join us!).
Based on the symbol design having three strokes running out of the leaf stem, representing the primary veins of the leaf, they symbol is likely one of the verities of maple leaf. Holly leaves, by comparison, are generally longer/taller than they are wide and usually have more prickles/spines on the leaf edge. They also have a single, prominent midrib. The confusion is understandable because of the lore association with the Order of the Holly Leaf but without a Wizards of the Coast source saying otherwise, they symbol falls on the maple side for now. -- RivalRowan (talk) 22:41, 12 July 2024 (UTC)

Hybrid Mana symbols for limited archetypes' creature types in Cycles

I was wondering if we could add hybrid mana symbols next to the creature types in the cycles, so that it's easier for readers to know which cards fit into which two colored limited archetypes are, since it's a bit of a headache to go back and forth to match the color pairs with the creature types for those unfamiliar with the connection. It also makes it more visually clear since right now the creature types form a wall of text that makes it hard to discern one creature type from another (e.g. Bat vs. Rat)

There is the concern that the hybrid mana symbols indicates to readers that there is some mechanical relevance to the color on the card when there isn't. However, I think this can be resolved by putting a small blurb at the top that goes something like "Cards in typal cycles (see Lorwyn#Typal_cycles) are annotated with the creature type the card is associated with and the limited archetype color pair the card is in via a hybrid mana symbol."

This also has the bonus of indicating which cycles are also typal cycles (since typal cycles and color cycles overlap in Bloomburrow). Nera Buvelle (talk) 02:37, 16 July 2024 (UTC)

I originally removed the above proposed changes from the article table for four reasons:
  1. The Wiki is not a limited format guide. It's purpose is to document, archive, and explain Magic: The Gathering-related content in a format that is understandable to readers both enfranchised and not. While the change might make it easier for limited players, I believe that function falls outside the scope of Wiki.
  2. The hybrid mana symbols imply to readers that there is some mechanical relevance to the color on the card when there isn't. The color relates to the draft archetype of the creature type but the actual cards don't care about that. While useful for limited, it is misleading for readers who are looking at what can go in their typal deck, especially where those creature types are in other colors (e.g. Birds are in all five colors, Lizard are in green and blue as well as black and red, etc.)
  3. Previous set articles have used hybrid mana symbols to indicate a color quality to the cards being listed. Regular readers coming into the Bloomburrow article have a preconcieved expecation that hybrid = color-related. Using hybrid mana symbols for this purposes sets up a false understanding of what the table is explaining.
  4. I, personally, don't think the change helps readability. I think it makes it harder for a reader to understand.
I understand the issue about the cycle tables becoming a wall of text. I agree that we should try to break it up so it's more readable, especially on mobile. I do not agree that adding hybrid mana symbols is the way to do this, nor that it should be the reason they are included.
For reference, below is the table with the hybrid mana symbols. The corresponding table without symbols is on the Bloomburrow article. -- RivalRowan (talk) 03:28, 16 July 2024 (UTC)
Cycle name White mana Blue mana Black mana Red mana Green mana
Valley Callers Valley Questcaller
(W/B Bat, W/U Bird, R/W Mouse, & G/W Rabbit)
Valley Floodcaller
(W/U Bird, G/U Frog, U/R Otter, & U/B Rat)
Valley Rotcaller
(W/B Bat, B/R Lizard, U/B Rat, & B/G Squirrel)
Valley Flamecaller
(B/R Lizard, R/W Mouse, U/R Otter, & R/G Raccoon)
Valley Mightcaller
(G/U Frog, G/W Rabbit, R/G Raccoon, & B/G Squirrel)
Five rare typal creatures that reference the four creature types associated with that color. Though they have only one of the four creature types, the other three are depicted in the art as background characters. They follow the naming scheme 'Valley X-caller'.
Villages Lupinflower Village
(W/B Bat, W/U Bird, R/W Mouse, & G/W Rabbit)
Lilypad Village
(W/U Bird, G/U Frog, U/R Otter, & U/B Rat)
Mudflat Village
(W/B Bat, B/R Lizard, U/B Rat, & B/G Squirrel)
Rockface Village
(B/R Lizard, R/W Mouse, U/R Otter, & R/G Raccoon)
Oakhollow Village
(G/U Frog, G/W Rabbit, R/G Raccoon, & B/G Squirrel)
Five uncommon typal utility lands that enter untapped, tap for Colorless mana or their respective color (but only to cast creature spells), and have an ability that references the four creature types associated with that color.
Uncommon Typal Creatures Harvestrite Host
(G/W Rabbit)
Knightfisher
(W/U Bird)
Persistent Marshstalker
(U/B Rat)
Reptilian Recruiter
(B/R Lizard)
Brambleguard Veteran
(R/G Raccoon)
Flowerfoot Swordmaster
(R/W Mouse)
Long River Lurker
(G/U Frog)
Moonstone Harbinger
(W/B Bat)
Harnesser of Storms
(U/R Otter)

(B/G Squirrel)
Ten monocolored uncommon creatures that refer to one of the ten creature types in the draft archetypes and have that subtype.
Common Typal Spells
(G/W Rabbit)

(TBA)
Scales of Shale
(B/R Lizard)
Take Out the Trash
(R/G Raccoon)
Polliwallop
(G/U Frog)

(TBA)
Pearl of Wisdom
(U/R Otter)

(TBA)
Might of the Meek
(R/W Mouse)
Cache Grab
(B/G Squirrel)
Ten monocolored common instants/sorceries that refer to one of the ten creature types in the draft archetypes.
Duos Lifecreed Duo
(W/B Bat & W/U Bird)

(W/U Bird & G/U Frog)

(U/B Rat & B/G Squirrel)
Kindlespark Duo
(B/R Lizard & U/R Otter)
Bakersbane Duo
(G/W Rabbit & G/U Frog)
Brave-Kin Duo
(G/W Rabbit & R/W Mouse)
Lightshell Duo
(U/B Rat & U/R Otter)
Glidedive Duo
(W/B Bat & B/R Lizard)

(R/G Raccoon & R/W Mouse)

(R/G Raccoon & B/G Squirrel)
Ten common creatures with two of the creature types in the draft archetypes. They act as typal glue, supporting both the typal and non-typal draft archetypes associated with the two creature types. Their flavor text is dialogue between the two creature types.
Cycle name White mana Blue mana Black mana Red mana Green mana
Parents Flowerfoot Swordmaster
(R/W Mouse)
Splash Lasher
(G/U Frog)

(W/B Bat)
Coruscation Mage
(U/R Otter)
Bushy Bodyguard
(B/G Squirrel)

(G/W Rabbit)
Finch Formation
(W/U Bird)
Thornplate Intimidator
(U/B Rat)
Steampath Charger
(B/R Lizard)
Rust-Shield Rampager
(R/G Raccoon)
Ten uncommon and common creatures with offspring. Each has one of the ten creature types in the draft archetypes.
An alternative proposition is to give the option to present the horizontal typal cycles as typal cycles instead of horizontal cycles. This would be done as a collapsible table in a section, as exemplified below. Would love to hear whether the hybrid mana symbols or the collapsible table makes it easier to envision which cards belong to which typal group. Nera Buvelle (talk) 20:06, 18 July 2024 (UTC)

Horizontal typal cycles

The typal cycles overlap with horizontal cycles in Bloomburrow. Thus, the cycles are presented as horizontal cycles with the typal group the card belongs to in brackets below. Alternatively, the cycles are presented as typal cycles underneath the below table. (Insert table from main Bloomburrow page here)

Horizontal typal cycles (above), arranged as typal cycles

This representation repeats the above Valley Callers, Villages, Uncommon Typal Creatures, Common Typal Spells, Duos, and Parents cycles for each applicable typal.

Cycle name Typal cycles
Bird
W/U
Rat
U/B
Lizard
B/R
Raccoon
R/G
Rabbit
G/W
Bat
W/B
Otter
U/R
Squirrel
B/G
Mouse
R/W
Frog
G/U
Valley Callers Valley Questcaller
(White mana)
Valley Floodcaller
(Blue mana)
Valley Rotcaller
(Black mana)
Valley Flamecaller
(Red mana)
Valley Mightcaller
(Green mana)
Valley Questcaller
(White mana)
Valley Floodcaller
(Blue mana)
Valley Rotcaller
(Black mana)
Valley Flamecaller
(Red mana)
Valley Mightcaller
(Green mana)
Valley Floodcaller
(Blue mana)
Valley Rotcaller
(Black mana)
Valley Flamecaller
(Red mana)
Valley Mightcaller
(Green mana)
Valley Questcaller
(White mana)
Valley Rotcaller
(Black mana)
Valley Flamecaller
(Red mana)
Valley Mightcaller
(Green mana)
Valley Questcaller
(White mana)
Valley Floodcaller
(Blue mana)
Five rare typal creatures that reference the four creature types associated with that color. Though they have only one of the four creature types, the other three are depicted in the art as background characters. They follow the naming scheme 'Valley X-caller'.
Villages Lupinflower Village
(White mana)
Lilypad Village
(Blue mana)
Mudflat Village
(Black mana)
Rockface Village
(Red mana)
Oakhollow Village
Green mana)
Lupinflower Village
(White mana)
Lilypad Village
(Blue mana)
Mudflat Village
(Black mana)
Rockface Village
(Red mana)
Oakhollow Village
(Green mana)
Lilypad Village
(Blue mana)
Mudflat Village
(Black mana)
Rockface Village
(Red mana)
Oakhollow Village
(Green mana)
Lupinflower Village
(White mana)
Mudflat Village
(Black mana)
Rockface Village
(Red mana)
Oakhollow Village
(Green mana)
Lupinflower Village
(White mana)
Lilypad Village
(Blue mana)
Five uncommon typal utility lands that enter untapped, tap for Colorless mana or their respective color (but only to cast creature spells), and have an ability that references the four creature types associated with that color.
Uncommon Typal Creatures Knightfisher
(Blue mana)
Persistent Marshstalker
(Black mana)
Reptilian Recruiter
(Red mana)
Brambleguard Veteran
(Green mana)
Harvestrite Host
(White mana)
Moonstone Harbinger
(Black mana)
Harnesser of Storms
(Red mana)
Honored Dreyleader
(Green mana)
Flowerfoot Swordmaster
(White mana)
Long River Lurker
(Blue mana)
Ten monocolored uncommon creatures that refer to one of the ten creature types in the draft archetypes and have that subtype.
Common Typal Spells Dazzling Denial
(Blue mana)
Psychic Whorl
(Black mana)
Scales of Shale
(Black mana)
Take Out the Trash
(Red mana)
Rabbit Response
(White mana)
Sonar Strike
(White mana)
Pearl of Wisdom
(Blue mana)
Cache Grab
(Green mana)
Might of the Meek
(Red mana)
Polliwallop
(Green mana)
Ten monocolored common instants/sorceries that refer to one of the ten creature types in the draft archetypes.
Duos Lifecreed Duo
(White mana)
Lightshell Duo
(Blue mana)
Glidedive Duo
(Black mana)
Roughshod Duo
(Red mana)
Treeguard Duo
Green mana)
Lifecreed Duo
(White mana)
Lightshell Duo
(Blue mana)
Daggerfang Duo
(Black mana)
Roughshod Duo
(Red mana)
Treeguard Duo
(Green mana)
Skyskipper Duo
(Blue mana)
Daggerfang Duo
(Black mana)
Kindlespark Duo
(Red mana)
Bakersbane Duo
(Green mana)
Brave-Kin Duo
(White mana)
Glidedive Duo
(Black mana)
Kindlespark Duo
(Red mana)
Bakersbane Duo
(Green mana)
Brave-Kin Duo
(White mana)
Skyskipper Duo
(Blue mana)
Ten common creatures with two of the creature types in the draft archetypes. They act as typal glue, supporting both the typal and non-typal draft archetypes associated with the two creature types. Their flavor text is dialogue between the two creature types. They have the naming structure of 'X Duo', where X is a compound word (two words as one).
Parents Finch Formation
(Blue mana, )
Thornplate Intimidator
(Black mana, )
Steampath Charger
(Red mana, )
Rust-Shield Rampager
(Green mana), )
Intrepid Rabbit
(White mana), )
Starscape Cleric
(Black mana, )
Coruscation Mage
(Red mana, )
Bushy Bodyguard
(Green mana, )
Flowerfoot Swordmaster
(White mana, )
Splash Lasher
(Blue mana, )
Ten uncommon and common creatures with offspring. Each has one of the ten creature types in the draft archetypes. The creature types associated with allied pairs are common, while the creature types associated with enemy pairs are uncommon.