Helper card
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Helper Card | |
---|---|
Card | |
Introduced | Scars of Mirrodin |
Last used | Innistrad Remastered |
Scryfall Statistics | |
Helper cards or player aids are cards that don't go into a deck but are used by players as a tool to help them with gameplay. These cards often act as markers to highlight game states which are otherwise hard to track.
Examples of a helper card or player aid would be tokens, emblems, or the monarch.[1] Most recent helper cards feature an H in the information below the text box instead of the rarity indicator.
Non-token, non-emblem helper cards
Player counters
- Acorn Stash — Acorn counter
(Silver-bordered)
- Energy Reserve — Energy counter
- Experience — Experience counter
- Poison Counter — Poison counter
- Radiation — Rad counter
- Ticket Bucket-Bot — Ticket counter
(Silver-bordered)
Overlays
Zones
- Companion — Companion (Sideboard)
- Foretell — Foretell (Exile)
- On an Adventure — Adventure (Exile)
- Plot — Plot (Exile)
Others
- City's Blessing — Ascend (City's Blessing)
- Day // Night — Day and night
- Start Your Engines! // Max Speed — Speed and Max speed
- The Initiative — Initiative
- The Monarch — Monarch
- The Ring — The Ring Tempts You
See also
Gallery
References
- ↑ Mark Rosewater (January 10, 2022). "Even More Words From R&D". magicthegathering.com. Wizards of the Coast.