Creature class: Difference between revisions
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|[http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+%5B%22Nomad%22%5D Search] | |[http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+%5B%22Nomad%22%5D Search] | ||
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|'''[[Pilot | |'''[[Pilot]]''' | ||
|Persons who fly a skyship, air balloon or other [[vehicle]]. | |Persons who fly a skyship, air balloon or other [[vehicle]]. | ||
|[http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+%5B%22Pirate%22%5D Search] | |[http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+%5B%22Pirate%22%5D Search] |
Revision as of 17:35, 7 September 2016
In Magic, Class is a subset of the characteristic "Creature type". Most humanoid creatures have at least two creature types: race and class. Whereas race (such as human, elf, or goblin) is a matter of genetics, a creature's class (such as soldier, wizard, or rogue) represents their function, occupation, career or calling in life.
Statistically speaking, as of Commander 2014 the most common class is Wizard (554), followed by Soldier (504) and then Warrior (455).
Class | Description | Gatherer |
---|---|---|
Advisors | Tacticians, courtiers, ministers, and others known for their wisdom. | Search |
People who practice alchemy, a form of chemistry and speculative philosophy. | ||
Allies | People or creatures that have joined together in an association for mutual benefit or to achieve some common purpose. | Search |
Archers | Combatants who specialize in fighting with bow and arrows. | Search |
Artificers | Those who specialize in working with artifacts. | Search |
Assassins | Specialists in targeted killing. | Search |
Barbarians | Unorganized fighters, usually from primitive and/or uncivilized cultures. | Search |
Berserkers | Combatants who enter a frenzy in battle, gaining great speed and battle prowess. | Search |
People employed to guard an individual, often a high official or VIP, from bodily harm. | ||
People who run a government and do everything according to the rules. | ||
Clerics . | Spellcasters who channel the power of their faith in a cause or higher being into potent magic. | Search |
Cowards | People who lack courage in facing danger, difficulty, opposition or pain. | |
Druids | Masters of magic powered by faith, and strongly tied to plants, animals, fertility, the element of earth, and the land about them. | Search |
Flagbearers | Soldiers or civilians who bear a standard or flag, which is used as a formal, visual symbol of a military unit on the battlefield. | Search |
Creatures which guard, protect, or preserve. | ||
Characters who, in the face of danger, display courage and the will for self sacrifice for some greater good. | ||
Knights | Highly-trained combatants who are usually part of a formal army or cavalry, usually specializing in fighting on horseback with a sword or lance. | Search |
Creatures with an occupation of high class or power within a structure or organization. | ||
A magician or learned person. | ||
Mercenaries | Individuals who sell their services in combat for money. | Search |
Minions | Those who work the will of overtly evil forces or organizations. | Search |
Monks | Individuals who have devoted their lives to quiet introspection and meditation, though many monks are skilled at magic, martial arts, or both. | Search |
Mystics | People adept at channeling mana with their faith, learned through careful meditation. | Search |
Ninjas | Masters of both stealth and armed combat who may find employment as spies, warriors, mercenaries and assassins. | Search |
Nomads | Members from uncivilized tribes who wander open spaces in closely-knit groups. | Search |
Pilot | Persons who fly a skyship, air balloon or other vehicle. | Search |
Pirates | Motley fighters and scoundrels who sail the sea and skies to loot and plunder the unexpected. | Search |
Rebels | Individuals who fight against oppression or just to survive. | Search |
Riggers | Creatures that specialize in the lifting and moving of extremely large or heavy objects. | Search |
Rogues | Those who live by their wits, using stealth and cunning to make their way in life. | Search |
Samurai | Warriors who have sworn their service and their lives to a single authority figure, usually a feudal lord. | Search |
Scouts | Individuals who are adept at getting along in the wild, often sharing the benefits of their prowess with others. | Search |
Shamans | Protectors and spiritual leaders among the more primitive races. Their magic comes from rituals, lore, and years of practice. | Search |
Soldiers | Trained combatants who are part of a formal army. They are adept at fighting in concert and overwhelming the enemy. | Search |
Spellshapers | Spellcasters who devote themselves to perfecting a single spell or selection of spells. | Search |
People who are good at making plans in order to achieve particular goals. | ||
Humans without a specific occupation. | ||
Warriors | Combatants who fight alone or in loose hordes. | Search |
Wizards | Masters of channeling mana into powerful spells. | Search |