Keyword ability: Difference between revisions

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==List==
==List==


{{CR|Magic Origins|*'''702.''' Keyword Abilities
{{CRTemp|toc=true|lookup=702}}
**'''702.1.''' Most abilities describe exactly what they do in the card’s rules text. Some, though, are very common or would require too much space to define on the card. In these cases, the object lists only the name of the ability as a “keyword”; sometimes reminder text summarizes the game rule.
**'''702.2.''' [[Deathtouch]]
**'''702.3.''' [[Defender]]
**'''702.4.''' [[Double strike|Double Strike]]
**'''702.5.''' [[Enchant]]
**'''702.6.''' [[Equip]]
**'''702.7.''' [[First strike|First Strike]]
**'''702.8.''' [[Flash]]
**'''702.9.''' [[Flying]]
**'''702.10.''' [[Haste]]
**'''702.11.''' [[Hexproof]]
**'''702.12.''' [[Indestructible]]
**'''702.13.''' [[Intimidate]]
**'''702.14.''' [[Landwalk]]
**'''702.15.''' [[Lifelink]]
**'''702.16.''' [[Protection]]
**'''702.17.''' [[Reach]]
**'''702.18.''' [[Shroud]]
**'''702.19.''' [[Trample]]
**'''702.20.''' [[Vigilance]]
**'''702.21.''' [[Banding]]
**'''702.22.''' [[Rampage]]
**'''702.23.''' [[Cumulative upkeep|Cumulative Upkeep]]
**'''702.24.''' [[Flanking]]
**'''702.25.''' [[Phasing]]
**'''702.26.''' [[Buyback]]
**'''702.27.''' [[Shadow]]
**'''702.28.''' [[Cycling]]
**'''702.29.''' [[Echo]]
**'''702.30.''' [[Horsemanship]]
**'''702.31.''' [[Fading]]
**'''702.32.''' [[Kicker]]
**'''702.33.''' [[Flashback]]
**'''702.34.''' [[Madness]]
**'''702.35.''' [[Fear]]
**'''702.36.''' [[Morph]]
**'''702.37.''' [[Amplify]]
**'''702.38.''' [[Provoke]]
**'''702.39.''' [[Storm]]
**'''702.40.''' [[Affinity]]
**'''702.41.''' [[Entwine]]
**'''702.42.''' [[Modular]]
**'''702.43.''' [[Sunburst]]
**'''702.44.''' [[Bushido]]
**'''702.45.''' [[Soulshift]]
**'''702.46.''' [[Splice]]
**'''702.47.''' [[Offering]]
**'''702.48.''' [[Ninjutsu]]
**'''702.49.''' [[Epic]]
**'''702.50.''' [[Convoke]]
**'''702.51.''' [[Dredge]]
**'''702.52.''' [[Transmute]]
**'''702.53.''' [[Bloodthirst]]
**'''702.54.''' [[Haunt]]
**'''702.55.''' [[Replicate]]
**'''702.56.''' [[Forecast]]
**'''702.57.''' [[Graft]]
**'''702.58.''' [[Recover]]
**'''702.59.''' [[Ripple]]
**'''702.60.''' [[Split second|Split Second]]
**'''702.61.''' [[Suspend]]
**'''702.62.''' [[Vanishing]]
**'''702.63.''' [[Absorb]]
**'''702.64.''' [[Aura Swap]]
**'''702.65.''' [[Delve]]
**'''702.66.''' [[Fortify]]
**'''702.67.''' [[Frenzy]]
**'''702.68.''' [[Gravestorm]]
**'''702.69.''' [[Poisonous]]
**'''702.70.''' [[Transfigure]]
**'''702.71.''' [[Champion]]
**'''702.72.''' [[Changeling]]
**'''702.73.''' [[Evoke]]
**'''702.74.''' [[Hideaway]]
**'''702.75.''' [[Prowl]]
**'''702.76.''' [[Reinforce]]
**'''702.77.''' [[Conspire]]
**'''702.78.''' [[Persist]]
**'''702.79.''' [[Wither]]
**'''702.80.''' [[Retrace]]
**'''702.81.''' [[Devour]]
**'''702.82.''' [[Exalted]]
**'''702.83.''' [[Unearth]]
**'''702.84.''' [[Cascade]]
**'''702.85.''' [[Annihilator]]
**'''702.86.''' [[Level up|Level Up]]
**'''702.87.''' [[Rebound]]
**'''702.88.''' [[Totem armor|Totem Armor]]
**'''702.89.''' [[Infect]]
**'''702.90.''' [[Battle cry|Battle Cry]]
**'''702.91.''' [[Living weapon|Living Weapon]]
**'''702.92.''' [[Undying]]
**'''702.93.''' [[Miracle]]
**'''702.94.''' [[Soulbond]]
**'''702.95.''' [[Overload]]
**'''702.96.''' [[Scavenge]]
**'''702.97.''' [[Unleash]]
**'''702.98.''' [[Cipher]]
**'''702.99.''' [[Evolve]]
**'''702.100.''' [[Extort]]
**'''702.101.''' [[Fuse]]
**'''702.102.''' [[Bestow]]
**'''702.103.''' [[Tribute]]
**'''702.104.''' [[Dethrone]]
**'''702.105.''' [[Hidden agenda|Hidden Agenda]]
**'''702.106.''' [[Outlast]]
**'''702.107.''' [[Prowess]]
**'''702.108.''' [[Dash]]
**'''702.109.''' [[Exploit]]
**'''702.110.''' [[Menace]]
**'''702.111.''' [[Renown]]
}}


==See also==
==See also==

Revision as of 02:35, 17 August 2015

Template:Navigation CR A keyword ability is a word or words that substitutes for a piece of rules text. Many keywords are summarized in reminder text, especially in core sets.

Keyword abilities are somewhat different from keyword actions, and both are distinct from ability words.

Differences between keyword abilities, keyword actions, and ability words

Keywords abilities and keyword actions are closely related. Both represent a longer segment of rules text and may allow variable costs and effects. Because they have a specific rules meaning and are listed in the Comprehensive Rules, keywords of either type can be referenced from other cards. They differ in that keyword abilities are either characteristics of objects or are objects themselves, whereas keyword actions describe game-related actions.

For example, the keyword ability enchant, as in Enchant creature, states a restriction on the valid targets for an aura. The related keyword action attach describes the process of physically putting such an aura onto its target.

Ability words have no rules meaning, but exist to name and flavorfully link otherwise unnamed mechanics. Like flavor text, ability words are italicized. Because they are have no rules meaning, and are not listed in the Comprehensive Rules, ability words are never referenced on other cards.[1]

List

Template:CRTemp

See also

General

Obsolete or Un-sets Keywords

External links

  1. Mark Rosewater (July 28 2008). "Ability Word To Your Mother". magicthegathering.com. Wizards of the Coast.