Animate: Difference between revisions

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{{columns-list|colwidth=15em|
{{columns-list|colwidth=15em|
*<c>Angel's Tomb</c>
*<c>Angel's Tomb</c>
*<c>Cursed Mirror</c>
*<c>Dancing Sword</c>
*<c>Dancing Sword</c>
*<c>Darksteel Brute</c>
*<c>Darksteel Brute</c>
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*<c>Animate Artifact</c>
*<c>Animate Artifact</c>
*<c>Animating Faerie</c>
*<c>Animating Faerie</c>
*<c>Armed and Armored</c> ([[Vehicle]]s)
*<c>Bloodbat Summoner</c> ([[Blood]])
*<c>Bloodbat Summoner</c> ([[Blood]])
*<c>Cyberdrive Awakener</c>
*<c>Cyberdrive Awakener</c>
Line 93: Line 95:
*<c>Saheeli, Sublime Artificer</c>
*<c>Saheeli, Sublime Artificer</c>
*<c>Skilled Animator</c>
*<c>Skilled Animator</c>
*<c>Start Your Engines</c> ([[Vehicle]]s)
*<c>Suit Up</c> ([[Vehicle]]s)
*<c>Suit Up</c> ([[Vehicle]]s)
*<c>Sydri, Galvanic Genius</c>
*<c>Sydri, Galvanic Genius</c>
Line 122: Line 125:
{{columns-list|colwidth=15em|
{{columns-list|colwidth=15em|
*<c>Answered Prayers</c>
*<c>Answered Prayers</c>
*<c>Crystalline Resonance</c>
*<c>Daxos's Torment</c>
*<c>Daxos's Torment</c>
*<c>Halcyon Glaze</c>
*<c>Halcyon Glaze</c>
*<c>Myth Realized</c>
*<c>Myth Realized</c>
*<c>Obscuring Aether</c>
*<c>Obscuring Aether</c>
*<c>Reptilian Reflection</c>
*<c>Riddleform</c>
*<c>Riddleform</c>
*<c>Still Life</c>
*<c>Still Life</c>
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*<c>Elemental Uprising</c>
*<c>Elemental Uprising</c>
*<c>Elvish Branchbender</c> ([[Forest]])
*<c>Elvish Branchbender</c> ([[Forest]])
*<c>Embodiment of Fury</c>
*<c>Embodiment of Insight</c>
*<c>Emergent Sequence</c>
*<c>Emergent Sequence</c>
*<c>Genju of the Cedars</c>
*<c>Genju of the Cedars</c>
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*<c>Lifespark Spellbomb</c>
*<c>Lifespark Spellbomb</c>
*<c>Mishra's Groundbreaker</c>
*<c>Mishra's Groundbreaker</c>
*<c>Nissa of Shadowed Boughs</c>
*<c>Nissa, Vital Force</c>
*<c>Nissa, Vital Force</c>
*<c>Nissa, Who Shakes the World</c>
*<c>Nissa, Who Shakes the World</c>

Revision as of 15:15, 6 May 2022

An animate effect or spell is one that turns a non-creature into a creature, most of the times for a certain amount of time. The mechanic was first introduced in Alpha with Animate Artifact and Animate Dead.[1]

Examples

Animated Artifacts

Self-animating
Chimeric artifacts
Keyrune megacycle from Return to Ravnica block
Totem cycle from Time Spiral
Monument cycle from Dragons of Tarkir
Animate others

Animating artifacts (target/all non-creature artifact(s) you control becomes an artifact creature) is primary in Blue and secondary in Green.[2]

Animated creature cards in the graveyard

This category is thin due to the inability of the rules engine to handle such effects - simple under game actions, but messy in order to preserve the rules of card types. Effects of this type are unlikely to be printed going forward.

Animated Enchantments

Self-animating
Sleeping enchantments
Animate others

Animating enchantments (target/all non-aura enchantment(s) you control becomes an enchantment creature) is primary in White and secondary in Blue.[2]

Animated Instants and Sorceries

Animated Lands

Land is the most popular card type to be animated. Green, as the color connected most closely to lands and creatures, is the color most likely to turn lands into creatures — usually still keeping them lands. The mechanic is secondary in red and tertiary in all other colors.[3][4]

All cards with Awaken

If the land is self-animating, it is called a manland.

Animated Planeswalkers

Gideon Juras

Animated Library

Variants

"Enchantment-ize"

There are spells or effects that turn non-enchantments into enchantments.

"Artifact-ize"

There are spells or effects that turn non-artifacts into artifacts.

References

  1. Magic Arcana (June 17, 2004). "The animating principle". magicthegathering.com. Wizards of the Coast.
  2. a b Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021 Changes". magicthegathering.com. Wizards of the Coast.
  5. Mark Rosewater (November 27, 2017). "Unstable Scraps, Part 1". magicthegathering.com. Wizards of the Coast.