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*<c>Clergy of the Holy Nimbus</c> is the first white creature printed with [[regeneration]].
*<c>Clergy of the Holy Nimbus</c> is the first white creature printed with [[regeneration]].
*<c>D'Avenant Archer</c> is strictly worse than <c>Crossbow Infantry</c>, first printed in ''[[Mercadian Masques]]''.
*<c>D'Avenant Archer</c> is strictly worse than <c>Crossbow Infantry</c>, first printed in ''[[Mercadian Masques]]''.
*<c>Divine Intervention</c> is the only card ever printed with the sole purpose of causing the game to end in a [[drawn game]]. It was banned from sanctioned play for a period of years because the [[DCI]] wanted to discourage games from ending in a draw.<ref>{{NewRef|card-day-may-2003-2003-05-01|Card of the Day - May 2003|[[Wizards of the Coast]]|May 13, 2003}}</ref>
*<c>Divine Intervention</c> is the only card ever printed with the sole purpose of causing the game to end in a [[drawn game]]. It was banned from sanctioned play for a period of years because the [[DCI]] wanted to discourage games from ending in a draw.<ref>{{NewRef|card-day-may-2003-2003-05-01|Card of the Day - May 2003|[[Wizards of the Coast]]|May 13, 2003}}</ref> It inspired the creation of <c>Celestial Convergence</c>.
*<c>Divine Offering</c> was originally to be named "Divine Sacrifice", but it was changed when the term [[sacrifice]] was given rules significance.<ref>{{NewRef|card-day-june-2002-2002-06-03|Card of the Day - June 2002|[[Wizards of the Coast]]|June 28, 2002}}</ref> It inspired the creation of <c>Celestial Convergence</c>.
*<c>Divine Offering</c> was originally to be named "Divine Sacrifice", but it was changed when the term [[sacrifice]] was given rules significance.<ref>{{NewRef|card-day-june-2002-2002-06-03|Card of the Day - June 2002|[[Wizards of the Coast]]|June 28, 2002}}</ref>  
*<c>Divine Transformation</c> was designed to have a dramatic effect on the creature it enchants by giving it the largest single power and toughness boost without a drawback. It inspired the Embrace cycle of [[Aura|Auras]] in ''[[Urza's Saga]]''.
*<c>Divine Transformation</c> was designed to have a dramatic effect on the creature it enchants by giving it the largest single power and toughness boost without a drawback. It inspired the Embrace cycle of [[Aura|Auras]] in ''[[Urza's Saga]]''.
*<c>Elder Land Wurm</c> was designed based on a specific flavor. According to Steve Conard, "once there were multitudes of Elder Dragons in [[Dominia]]. After the [[Dragon War|Great War of the dragons]], many were beaten to the ground, stripped of their title, never to fly again."<ref>{{NewRef|card-day-april-2003-2003-04-01|Card of the Day - April 2003|[[Wizards of the Coast]]|April 29, 2003}}</ref>, on Elder Land Wurm flavor.
*<c>Elder Land Wurm</c> was designed based on a specific flavor. According to Steve Conard, "once there were multitudes of Elder Dragons in [[Dominia]]. After the [[Dragon War|Great War of the dragons]], many were beaten to the ground, stripped of their title, never to fly again."<ref>{{NewRef|card-day-april-2003-2003-04-01|Card of the Day - April 2003|[[Wizards of the Coast]]|April 29, 2003}}</ref>, on Elder Land Wurm flavor.

Revision as of 10:49, 7 May 2017

Main article: Legends

Trivia by color

White

Blue

Black

Red

Green

Colorless

Multicolor

Top power & toughness

Sorted by decreasing combined power and toughness:

References