Historic: Difference between revisions

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==Examples==
==Examples==
{{examples|<c>Jhoira's Familiar</c> {{4}}<br/>Artifact Creature — Bird<br/>Flying<br/>Historic spells you cast cost {{1}} less to cast. ''(Artifacts, legendaries, and Sagas are historic.)''<br/>2/2)}}
{{examples|<c>Jhoira's Familiar</c> {{4}}<br/>Artifact Creature — Bird<br/>Flying<br/>Historic spells you cast cost {{1}} less to cast. ''(Artifacts, legendaries, and Sagas are historic.)''<br/>2/2}}


==References==
==References==

Revision as of 07:30, 2 September 2020

Historic
Mechanic
Introduced Dominaria
Last used Dominaria
Reminder Text (Artifacts, legendaries, and Sagas are historic.)
Scryfall Search
fulloracle:"Historic"
This page is about the game term. For the format, see Historic (format).

Historic is a game term introduced in Dominaria.[1] It is a way to collectively refer to artifacts, anything with the legendary supertype, and Sagas.

Description

Taking various game (preexisting) components and then connecting them into a larger group with a new word is a feature in Magic, with historic being the first example of this. Mark Rosewater refers to this as "batching".[2] Historic is a mechanic unique to Dominaria, and not meant to be evergreen.[3]

Historic matters

Cards can interact in several ways with historic cards:

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Historic
An object is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. See rule 700.6.

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 700.6. The term historic refers to an object that has the legendary supertype, the artifact card type, or the Saga subtype.

Rulings

  • A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus — an object either is historic or it isn't.
  • Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast.
  • Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a legendary land, as the Ixalan and Rivals of Ixalan double-faced cards do.

Examples

Example

Jhoira's Familiar {4}
Artifact Creature — Bird
Flying
Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)
2/2

References

  1. Matt Tabak (March 21, 2018). "Dominaria mechanics". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (April 9, 2018). "A Historic Story". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (March 10, 2018). "Is the "historic" term a new evergreen thing, or just a Dominaria thing?". Blogatog. Tumblr.