Legends/Trivia: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
No edit summary
>Hunterofsalvation
Line 95: Line 95:


=== Colorless ===
=== Colorless ===
*<c>Alchor's Tomb</c> was originally designed as Alchor's Tome, but somewhere along the line it was misspelled at Tomb. The error was not discovered until after the art of a tomb was commissioned. Alchor was the name of [[Peter Adkison|Peter Adkison's]] main ''[[Dungeons & Dragons]]'' character, and this card was designed by [[Steve Conard]] to pay homage to Adkison. Also, a tome was fitting because Alchor was a powerful magician.<ref>{{DailyRef|arcana/tome-or-tomb-2002-03-05|Tome... or Tomb?|[[Magic Arcana]]|March 5, 2002}}</ref>
*<c>Alchor's Tomb</c> was originally designed as Alchor's Tome, but somewhere along the line it was misspelled at Tomb. The error was not discovered until after the art of a tomb was commissioned. Alchor was the name of [[Peter Adkison|Peter Adkison's]] main ''[[Dungeons & Dragons]]'' character, and this card was designed by [[Steve Conard]] to pay homage to Adkison. Also, a tome was fitting because Alchor was a powerful magician.<ref>{{DailyRef|arcana/tome-or-tomb-2002-03-05|Tome... or Tomb?|[[Magic Arcana]]|March 5, 2002}}</ref><ref name="Trivial Pursuit">{{DailyRef|making-magic/trivial-pursuit-whats-in-a-name|Trivial Pursuit: What's in a Name?|[[Mark Rosewater]]|January 9, 2023}}</ref>
*<c>Arena of the Ancients</c>, like the "[[hoser|expansion hosing]]" cards <c>City in a Bottle</c> and <c>Golgothian Sylex</c>, was created as a way to "hose" legendary creatures in case they proved to be too powerful.
*<c>Arena of the Ancients</c>, like the "[[hoser|expansion hosing]]" cards <c>City in a Bottle</c> and <c>Golgothian Sylex</c>, was created as a way to "hose" legendary creatures in case they proved to be too powerful.
*<c>Mirror Universe</c> introduced exchange of life totals. Until the ''[[Sixth Edition]]'' rules update, a player only lost the game at the end of a [[phase]], allowing a player to reach zero life during his or her [[upkeep]] (perhaps by using a <c>City of Brass</c>) and using the effect of Mirror Universe, killing the opponent. <c>Psychic Transfer</c> and the more recent <c>Soul Conduit</c> are the only other cards to use this type of exchange (excluding [[Unglued]], of course).
*<c>Mirror Universe</c> introduced exchange of life totals. Until the ''[[Sixth Edition]]'' rules update, a player only lost the game at the end of a [[phase]], allowing a player to reach zero life during his or her [[upkeep]] (perhaps by using a <c>City of Brass</c>) and using the effect of Mirror Universe, killing the opponent. <c>Psychic Transfer</c> and the more recent <c>Soul Conduit</c> are the only other cards to use this type of exchange (excluding [[Unglued]], of course).

Revision as of 09:58, 13 January 2023

Legends/Trivia
 
 
 

Trivia by color

White

  • Cleanse inspired the ability of Major Teroh.
  • Clergy of the Holy Nimbus is the first white creature printed with regeneration.
  • Divine Intervention is one of only two cards ever printed intended to cause the game to end in a drawn game. It was banned from sanctioned play for a period of years because the DCI wanted to discourage games from ending in a draw.[2] It inspired the creation of Celestial Convergence, the other game-drawing card, which otherwise would end in a win for the highest life total.
  • Divine Offering was originally to be named "Divine Sacrifice", but it was changed when the term sacrifice was given rules significance.[3]
  • Divine Transformation was designed to have a dramatic effect on the creature it enchants by giving it the largest single power and toughness boost without a drawback. It inspired the Embrace cycle of Auras in Urza's Saga.
  • Elder Land Wurm was designed based on a specific flavor. According to Steve Conard, "once there were multitudes of Elder Dragons in Dominia. After the Elder Dragon War, many were beaten to the ground, stripped of their title, never to fly again.",[4] on Elder Land Wurm flavor.
  • Kismet did not inspire the creation of Root Maze (it evolved from a different but similar idea instead).
  • Moat was called "Chasm" in playtesting and had a cost of {4}{W} and "only flying creatures can damage the caster". It inspired the creation of Teferi's Moat.
  • Petra Sphinx is the first card to ask a player to name a card and rewarded players for having large amounts of information about the game. It inspired the creation of Scrying Glass.
  • Presence of the Master depicts Albert Einstein and is one of only a few cards that depicts a real-world figure in its art. Modern cards purposefully avoid real-world names, symbols, events, and figures.
  • Righteous Avengers is the first of only a handful of creatures with Plainswalk, the rarest of the basic landwalk abilities. Ironically, two cards, Great Wall and Lord Magnus, were also printed in Legends with the ability to negate the Plainswalk ability.
  • Seeker was originally designed to make the creature it enchanted completely unblockable, but was later changed to mirror Fear.[5]
  • Spirit Link depicts a character which was later chosen to be the reference for Jolrael, Empress of Beasts. Jolrael played a big part in the Mirage block, and was made into a card in Prophecy.[6] It inspired the creation of Celestial Convergence.
  • Thunder Spirit likely would have been reprinted at some point if it hadn't been added to the Reserved List on the merits of being a rare card from an early expansion. It inspired the creation of Sky Spirit to serve as its "reprint".

Blue

Black

Red

Green

Colorless

Multicolor

Top power & toughness

Sorted by decreasing combined power and toughness:

References

  1. Wizards of the Coast (July 11, 2002). "Card of the Day - July 2002". magicthegathering.com. Wizards of the Coast.
  2. Wizards of the Coast (May 13, 2003). "Card of the Day - May 2003". magicthegathering.com. Wizards of the Coast.
  3. Wizards of the Coast (June 28, 2002). "Card of the Day - June 2002". magicthegathering.com. Wizards of the Coast.
  4. Wizards of the Coast (April 29, 2003). "Card of the Day - April 2003". magicthegathering.com. Wizards of the Coast.
  5. Wizards of the Coast (May 9, 2003). "Card of the Day - May 2003". magicthegathering.com. Wizards of the Coast.
  6. Wizards of the Coast (June 24, 2002). "Card of the Day - June 2002". magicthegathering.com. Wizards of the Coast.
  7. Mark Rosewater (June 4, 2003). "Ask Wizards". magicthegathering.com. Wizards of the Coast.
  8. Mark Rosewater (July 18, 2022). "Magic Design from A to Z, Part 2". magicthegathering.com. Wizards of the Coast.
  9. Wizards of the Coast (August 12, 2002). "Card of the Day - August 2002". magicthegathering.com. Wizards of the Coast.
  10. Wizards of the Coast (May 1, 2002). "Card of the Day - May 2002". magicthegathering.com. Wizards of the Coast.
  11. Mark Rosewater (October 13, 2014). "Team Building". magicthegathering.com. Wizards of the Coast.
  12. Magic Arcana (July 11, 2002). "Legends of Chess". magicthegathering.com. Wizards of the Coast.
  13. Magic Arcana (March 5, 2002). "Tome... or Tomb?". magicthegathering.com. Wizards of the Coast.
  14. Mark Rosewater (January 9, 2023). "Trivial Pursuit: What's in a Name?". magicthegathering.com. Wizards of the Coast.
  15. Wizards of the Coast (June 3, 2002). "Card of the Day - June 2002". magicthegathering.com. Wizards of the Coast.
  16. Julie Baroh on Facebook
  17. Magic Arcana (March 8, 2002). "Magic meets D&D". magicthegathering.com. Wizards of the Coast.
  18. Magic Arcana (March 6, 2002). "A real legend". magicthegathering.com. Wizards of the Coast.
  19. Wizards of the Coast (March 6, 2002). "Card of the Day - March 2002". magicthegathering.com. Wizards of the Coast.
  20. Mark Rosewater (March 21, 2015). "Trivia answer: Rubinia Soulsinger". Blogatog. Tumblr.