Talk:Radiation
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Radiation as inherent Rad counter ability
The Fallout Release Notes article indicates that despite the name of the helper card, Radiation isn't its own mechanic but the inherent ability of Rad counters. Assuming the next Comprehensive Rules update spells out the details of this, should we merge the contents of this article with the Rad counter article and leave Radiation as a redirect? -- RivalRowan (talk) 00:00, 28 February 2024 (UTC)
- There seems to be a large overlap, so I wouldn't mind. Although we had the precedent en Energy and Energy counters. --Hunterofsalvation (talk) 10:15, 28 February 2024 (UTC)
- Ok, now we have the official CR update for Fallout, this article should stay. 725.1a defines radiation as referring to life lost as a result of the triggered ability associated with rad counters. I'll try and re-jig the two articles when I have time. -- RivalRowan (talk) 07:17, 7 March 2024 (UTC)
- I came to the opposite conclusion and had changed this article to a redirect, but I'm not a rules wizards. I've now reversed my edit and leave it up to you. --Hunterofsalvation (talk) 07:42, 7 March 2024 (UTC)
- Hahaha, I saw you're edit and reversed my position. It's ok, I'll fix it up. -- RivalRowan (talk) 07:53, 7 March 2024 (UTC)
- I came to the opposite conclusion and had changed this article to a redirect, but I'm not a rules wizards. I've now reversed my edit and leave it up to you. --Hunterofsalvation (talk) 07:42, 7 March 2024 (UTC)
- Ok, now we have the official CR update for Fallout, this article should stay. 725.1a defines radiation as referring to life lost as a result of the triggered ability associated with rad counters. I'll try and re-jig the two articles when I have time. -- RivalRowan (talk) 07:17, 7 March 2024 (UTC)