Modal/Commands

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Commands
 
 
 

The Commands are a group of card cycles featuring instants and sorceries that offer four modes of which you can pick two while casting. For this reason, each command can be cast as six different spells.

Description

The first cycle of commands was mono-colored and was printed in Lorwyn. Since then, an enemy-colored cycle, an allied-colored cycle, and another mono-colored cycle have been printed in Dragons of Tarkir, Strixhaven: School of Mages, and The Brothers' War, respectively.

List

Cycle name White mana Blue mana Black mana Red mana Green mana
Original Commands Austere Command Cryptic Command Profane Command Incendiary Command Primal Command
The original cycle of commands featured the art of various containers breaking open and releasing symbols made of arcane energy. The cycle was illustrated by Wayne England. This would be the only cycle to not use a character's name as part of the card name.
Brothers' War Commands Kayla's Command Urza's Command Gix's Command Mishra's Command Titania's Command
Each command in the Brothers' War cycle featured an important character from Dominaria's history. The cycle was illustrated by Dominik Mayer.
Cycle name White manaBlue mana Blue manaBlack mana Black manaRed mana Red manaGreen mana Green manaWhite mana
Dragonlord Commands Ojutai's Command Silumgar's Command Kolaghan's Command Atarka's Command Dromoka's Command
The second cycle of commands features the Dragonlords of Tarkir and are all instants. The top two abilities are from the color pie of the first color and the second two are from the second.
Cycle name White manaBlack mana Black manaGreen mana Green manaBlue mana Blue manaRed mana Red manaWhite mana
Strixhaven Commands Silverquill Command Witherbloom Command Quandrix Command Prismari Command Lorehold Command
The enemy-colored cycle of commands featured students of the different Strixhaven schools, named after their founding Dragon, gathering together.

Non-cycles

Other Commands

Command Creatures

Trivia

  • While matching the naming scheme of the commands and even being an instant, Gerrard's Command is not a command as it is not modal. Krenko's Command is similar.
  • Very Cryptic Command was printed in Unstable. Like the other commands, it has four modes to pick two from- however, Very Cryptic Command has six different variants for a total of twenty-four different modes across the six variants. An alternate art for Very Cryptic Command was even illustrated by Wayne England who illustrated the original cycle.
  • Command Performance was printed in Unfinity, using tickets and attractions to produce a common-rarity Command.