Beginning of combat step
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In Magic: The Gathering, the beginning of combat step is the first step of the combat phase.
Description
Players receive priority in APNAP (Active Player, Nonactive Player Order), having the right to cast a spell, activate an ability, or take a special action. This step is the last chance for a player to tap or otherwise prevent an opponent's creature from being identified as an attacker.
Rulings
From the glossary of the Comprehensive Rules (July 25, 2025—Edge of Eternities)
- Beginning of Combat Step
- Part of the turn. This step is the first step of the combat phase. See rule 507, “Beginning of Combat Step.”
From the Comprehensive Rules (July 25, 2025—Edge of Eternities)
- 507. Beginning of Combat Step
- 507.1. First, if the game being played is a multiplayer game in which the active player’s opponents don’t all automatically become defending players, the active player chooses one of their opponents. That player becomes the defending player. This turn-based action doesn’t use the stack. (See rule 506.2.)
- 507.2. Second, the active player gets priority. (See rule 117, “Timing and Priority.”)