Bloodthirst
Bloodthirst | |
---|---|
Keyword Ability | |
Type | Static |
Introduced | Guildpact |
Last used | Magic 2012 |
Reminder Text | Bloodthirst (Bloodthirst N. If an opponent was dealt damage this turn, this permanent enters the battlefield with N +1/+1 counters on it.) |
Statistics |
22 cards 36% 32% 18% Multicolor 14% |
Scryfall Search | |
keyword:"Bloodthirst" |
Bloodthirst is a keyword ability. It appeared in the Ravnica block as the ability associated with the Gruul guild of the Guildpact set [1], and later also appeared in Magic 2012. [2] [3] It works by putting a number of +1/+1 counters on a permanent (so far only creatures) as it enters the battlefield, if an opponent has been dealt damage that turn.
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Rulings
- Bloodthirst checks for any kind of damage, including combat damage.
- Life loss that isn't caused by damage (for example, the life loss caused by Blood Seeker's ability) doesn't cause a creature with bloodthirst to get counters, but damage from a source with infect (a mechanic from the Scars of Mirrodin block) does, even though it doesn't cause loss of life.
- It doesn't matter who controlled the source of the damage dealt to your opponent. If an opponent was dealt damage by a source he or she controlled (such as Manabarbs, for example), creatures with bloodthirst that enter the battlefield under your control later that turn will get +1/+1 counters.
- The creature with bloodthirst enters the battlefield with the +1/+1 counters already on it. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will enter as a 3/3 creature, not as a 1/1 creature that then becomes 3/3.
- "Bloodthirst X" doesn't appear on any Magic 2012 cards.
Examples
References
- ↑ Aaron Forsythe (February 03, 2006). "Gruuling Workout". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (June 27, 2011). "Putting On a Core Set". magicthegathering.com. Wizards of the Coast.
- ↑ Tom LaPille (July 08, 2011). "Bloodthirst in the Water". magicthegathering.com. Wizards of the Coast.