Batching
- Not to be confused with Batch.
Batching is R&D slang term used for the action of taking various (preexisting) game components and then connecting them into a larger group with a new word.[1] Mark Rosewater sees batching as a design tool with interesting design space.[2]
- Historic was the first example of batching.[3] It collectively refers to artifacts, anything with the legendary supertype, and sagas.
- An unreleased example of batching is Mystical, a word that bundled artifacts, enchantments, and Faeries. This was a mechanic considered for Throne of Eldraine.[4]
References
- ↑ Mark Rosewater (April 9, 2018). "A Historic Story". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (December 2, 2019). "More Maro on Maro". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (March 21, 2018). "Dominaria mechanics". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (November 18, 2019). "Throne of Eldraine Vision Designg Handoff, Part 2". magicthegathering.com. Wizards of the Coast.