Planar portal
A planar portal is a way to travel through the aether between planes, without needing a planeswalker's spark. Planar portals can be created by planeswalkers, but the Thran and the Phyrexians also had the technology. Known planar portals include:
- The portals from Dominaria
- The Dwarven Gate on Ulgrotha in the abandoned dwarven city under Castle Sengir. Where it leads is unknown.
- The portals of Rath
- The portals in the skies that captured its citizens from other planes.
- The portal within the throne room of the Stronghold which allowed Yawgmoth to enter Dominaria personally during the Phyrexian Invasion.
- The flying portals, or portal ships, used during that invasion.
- The Erratic Portal between Rath (originally on Phyrexia itself when used by Ramos) and Mercadia, guarded by the Soltari.
- The Soul traps created by Memnarch on Mirrodin.
- The Drownyard temple on Innistrad, used by Nahiri to bring Emrakul to the plane.
- The Riddle Gate on Esper, used by Tezzeret to visit the Metal Island.
- The Planar Bridge created by the inventor Rashmi on Kaladesh.
- The portal from the Meditation Plane to Ravnica, used in the resurrection of Niv-Mizzet.
When the Mending occurred, all existing planar portals stopped working.[2][3] New tech was possible, but so far the only example seen is the Planar Bridge, which has major limitations transporting organic matter.[4]
In-game references
- Belbe's Portal
- Disrupt (Invasion)
- Distorting wake
- Dragon Roost (Onslaught)
- Erratic Portal
- Fold into Aether
- Gate to Phyrexia
- Lightning Dart
- Phyrexian Portal
- Planar Bridge
- Planar Portal
- Soltari Emissary
- Tainted Aether
References
- ↑ Magic Arcana (May 08, 2007). "Sursi Lore". magicthegathering.com. Wizards of the Coast.
- ↑ Kelly Digges on Twitter
- ↑ Magic Story Podcast: The Mending (May 3, 2018)
- ↑ James Wyatt (January 25, 2017). "Puppets". magicthegathering.com. Wizards of the Coast.