Flash: Difference between revisions

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| <c>Scout's Warning</c> || {{W}} || Next creature you play this turn
| <c>Scout's Warning</c> || {{W}} || Next creature you play this turn
|- style="background-color:#DDD"
|- style="background-color:#DDD"
| <c> Savage summoning </c> || {{G}} || Next creature you cast this turn
| <c> Savage Summoning </c> || {{G}} || Next creature you cast this turn
|- style="background-color:#DDD"
|- style="background-color:#DDD"
| style="background-color:#EEE" | '''[[Artifact]]s''' || <c>Vedalken Orrery</c> || {{4}} || Nonland cards
| style="background-color:#EEE" | '''[[Artifact]]s''' || <c>Vedalken Orrery</c> || {{4}} || Nonland cards

Revision as of 17:49, 2 November 2015

Flash
Keyword Ability
Type Static
Introduced Time Spiral
Last used Magic 2015
Reminder Text Flash (You may play this card any time you could cast an instant)
Statistics 164 cards
{U}23% {W}19% {G}18% {R}7% {B}6%
Multicolor 13%, Artifact 6%, Land 1%
Scryfall Search
keyword:"Flash"

Flash is a keyword ability which allows the card it is printed on to be played at any time you could play an Instant.

Description

Flash first appeared in the Time Spiral expansion, [1] its first appearance in a core set was in Tenth Edition. [2] Although this ability existed before Time Spiral, this is the first time it was used a keyword. The earliest card with Flash is King Cheetah from Visions. Older cards with this ability have received errata to give them Flash.[3]

Rules

Template:CRTemp

Reminder text

The latest reminder text for flash reads "You may cast this spell any time you could cast an instant."

Examples

Cards that grant Flash

Cardtype Name Manacost Grants flash to
Creatures Hypersonic Dragon {3}{U}{R} Sorceries
Quick Sliver {1}{G} Slivers (any player)
Rootwater Shaman {2}{U} Auras with enchant creature
Shimmer Myr {3} Artifacts
Teferi, Mage of Zhalfir {2}{U}{U}{U} Creatures you own that aren't on the battlefield
Yeva, Nature's Herald {2}{G}{G} Green creatures
Prophet of Kruphix {3}{G}{U} Creatures
Enchantments Aluren {2}{G}{G} Creatures with converted mana cost 3 or less (any player)
Leyline of Anticipation {2}{U}{U} Nonland cards
Vernal Equinox {3}{G} Creatures and enchantments (any player)
Instants Quicken {U} Next sorcery you cast this turn
Scout's Warning {W} Next creature you play this turn
Savage Summoning {G} Next creature you cast this turn
Artifacts Vedalken Orrery {4} Nonland cards
Lands Alchemist's Refuge Nonland cards
Winding Canyons {2}, {T} (activation) Creatures (until end of turn)
Planes Akoum Enchantments (any player)

References

  1. Mark Rosewater (September 18, 2006). "Plenty of Time". magicthegathering.com. Wizards of the Coast.
  2. Template:NewRef
  3. Magic Arcana (November 30, 2006). "Got Flash?". magicthegathering.com. Wizards of the Coast.