Menace: Difference between revisions

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(Updated the number of cards with menace or that can give other cards menace, but color-specific statistics need to be updated.)
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| last = Evergreen
| last = Evergreen
| reminder = This creature can't be blocked except by two or more creatures.
| reminder = This creature can't be blocked except by two or more creatures.
| stats = 31 cards<br/>
| stats = 99 cards<br/>
* {{r}}70.9%
(Statistics need update)
* {{g}}9.7%
* multicolor 9.7%
* {{b}}6.4%
* {{u}}3.2%
}}
}}
'''Menace''' is an [[evergreen]] [[keyword ability]] which was introduced in ''[[Magic Origins]]'' to replace [[Intimidate]] which had turned out to be too "swingy". The Menace mechanic had existed since <c>Goblin War Drums</c> from ''[[Fallen Empires]]'' and used to be [[primary]] in [[black]] and secondary in [[red]].<ref>{{NewRef|making-magic/evergreen-eggs-ham-2015-06-08|Evergreen Eggs & Ham|[[Mark Rosewater]]|June 8, 2015}}</ref><ref>{{NewRef|feature/magic-origins-mechanics-article-2015-06-22|''Magic Origins'' Mechanics Article|[[Matt Tabak]]|June 22, 2015}}</ref><ref>{{NewRef|feature/magic-origins-release-notes-2015-07-08|''Magic Origins'' Release Notes|[[Wizards of the Coast]]|July 8, 2015}}</ref> Nowadays menace is primary in both black and red. There's been some talk that a third color should be secondary or tertiary.<ref name="Color Pie 2017">{{NewRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref>
'''Menace''' is an [[evergreen]] [[keyword ability]] which was introduced in ''[[Magic Origins]]'' to replace [[Intimidate]] which had turned out to be too "swingy". The Menace mechanic had existed since <c>Goblin War Drums</c> from ''[[Fallen Empires]]'' and used to be [[primary]] in [[black]] and secondary in [[red]].<ref>{{NewRef|making-magic/evergreen-eggs-ham-2015-06-08|Evergreen Eggs & Ham|[[Mark Rosewater]]|June 8, 2015}}</ref><ref>{{NewRef|feature/magic-origins-mechanics-article-2015-06-22|''Magic Origins'' Mechanics Article|[[Matt Tabak]]|June 22, 2015}}</ref><ref>{{NewRef|feature/magic-origins-release-notes-2015-07-08|''Magic Origins'' Release Notes|[[Wizards of the Coast]]|July 8, 2015}}</ref> Nowadays menace is primary in both black and red. There's been some talk that a third color should be secondary or tertiary.<ref name="Color Pie 2017">{{NewRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref>

Revision as of 22:08, 1 January 2018

Menace
Keyword Ability
Type Evasion
Introduced Fallen Empires (mechanic)
Magic Origins (keyword)
Last used Evergreen
Reminder Text Menace (This creature can't be blocked except by two or more creatures.)
Statistics

99 cards

(Statistics need update)
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keyword:"Menace"

Menace is an evergreen keyword ability which was introduced in Magic Origins to replace Intimidate which had turned out to be too "swingy". The Menace mechanic had existed since Goblin War Drums from Fallen Empires and used to be primary in black and secondary in red.[1][2][3] Nowadays menace is primary in both black and red. There's been some talk that a third color should be secondary or tertiary.[4]

Some older cards with this ability received errata so they now have menace.

Rules

Template:Keyword CR

Rulings

  • Once a creature with menace is legally blocked by two or more creatures, removing those blockers from combat won't change or undo the block.

Example

References

Template:Keywords and abilities