Untap: Difference between revisions

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==Rules==
==Rules==
{{Keyword CR}}
{{Keyword CR}}
{{CR|glossary|Untapped}}


==Untapping mechanics==
==Untapping mechanics==
===Untapping creatures===
===Untapping creatures===
The [[ability]] to untap [[creature]]s is [[primary]] in [[green]] and [[blue]] and secondary in [[white]].<ref name="Color Pie 2017">{{NewRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> Untapping creatures used to be white's domain, but [[R&D]] has moved individual creature untapping off to green to give it more creature answers. White still can untap all your creatures or an individual creature on a spell that's defined as solely defensive. Blue's ability to untap is usually accompanied by its ability to also tap ([[twiddle]]).
The [[ability]] to untap [[creature]]s is [[primary]] in [[green]] and [[blue]] and secondary in [[white]].<ref name="Color Pie 2017">{{NewRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> Untapping creatures used to be white's domain, but [[R&D]] has moved individual creature untapping off to green to give it more creature answers. White still can untap all your creatures or an individual creature on a spell that's defined as solely defensive. Blue's ability to untap is usually accompanied by its ability to also tap ([[twiddle]]).
===Untapping lands===
===Untapping lands===
[[Green]], as the color most in tune with lands and acquiring mana, is the color that most often untaps [[land]]s.<ref name="Color Pie 2017"/> Blue also does this a little.
[[Green]], as the color most in tune with lands and acquiring mana, is the color that most often untaps [[land]]s.<ref name="Color Pie 2017"/> Blue also does this a little.
===Untapping itself===
===Untapping itself===
Some creatures have an [[activated ability]] (or sometimes a [[triggered ability]]) to untap itself. This is [[primary]] used in [[blue]], but occasionally in white when R&D wants to simulate [[vigilance]] because actual vigilance is problematic due to timing.<ref name="Color Pie 2017"/>
Some creatures have an [[activated ability]] (or sometimes a [[triggered ability]]) to untap itself. This is [[primary]] used in [[blue]], but occasionally in white when R&D wants to simulate [[vigilance]] because actual vigilance is problematic due to timing.<ref name="Color Pie 2017"/>
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==Untap symbol==
==Untap symbol==
The untap symbol {{Q}} was introduced in ''[[Shadowmoor]]'' where "untapping" was a [[mechanic]] of the set.<ref>{{NewRef|making-magic/shadowmoor-meets-eye-part-iii-2008-04-14|''Shadowmoor'' than Meets The Eye, Part III|[[Mark Rosewater]]|April 14, 2008}}</ref><ref>{{NewRef|day-cards-tapped-backwards-2008-04-11|The Day the Cards Tapped Backwards|Devin Low|April 11, 2008}}</ref> By 2010, the introduction of the symbol was considered a failure; players just read the untap symbol as a [[tap symbol]].<ref>{{NewRef|making-magic/essay-what-2010-11-08|Essay What|[[Mark Rosewater]]|November 8, 2010}}</ref>
The untap symbol {{Q}} was introduced in ''[[Shadowmoor]]'' where "untapping" was a [[mechanic]] of the set.<ref>{{NewRef|making-magic/shadowmoor-meets-eye-part-iii-2008-04-14|''Shadowmoor'' than Meets The Eye, Part III|[[Mark Rosewater]]|April 14, 2008}}</ref><ref>{{NewRef|day-cards-tapped-backwards-2008-04-11|The Day the Cards Tapped Backwards|Devin Low|April 11, 2008}}</ref> By 2010, the introduction of the symbol was considered a failure; players just read the untap symbol as a [[tap symbol]].<ref>{{NewRef|making-magic/essay-what-2010-11-08|Essay What|[[Mark Rosewater]]|November 8, 2010}}</ref>
 
{{CR|glossary|Untap Symbol}}
{{CR|107.6}}
{{CR|107.6}}
{{CR|302.6}}
{{CR|302.6}}

Revision as of 10:45, 7 July 2018

Untap
[[File:{{#setmainimage:Q.svg}}|70x70px]]
Keyword Action
Introduced Alpha
Last used Evergreen
Reminder Text No official reminder text
Scryfall Search
keyword:"Untap"

Untap is a keyword action that happens during the untap step. It is the process of rotating a permanent back to the upright position from a sideways position.

Rules

Template:Keyword CR

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Untapped
A default status a permanent may have. See rule 110.5 and rule 701.21, “Tap and Untap.” See also Tapped.

Untapping mechanics

Untapping creatures

The ability to untap creatures is primary in green and blue and secondary in white.[1] Untapping creatures used to be white's domain, but R&D has moved individual creature untapping off to green to give it more creature answers. White still can untap all your creatures or an individual creature on a spell that's defined as solely defensive. Blue's ability to untap is usually accompanied by its ability to also tap (twiddle).

Untapping lands

Green, as the color most in tune with lands and acquiring mana, is the color that most often untaps lands.[1] Blue also does this a little.

Untapping itself

Some creatures have an activated ability (or sometimes a triggered ability) to untap itself. This is primary used in blue, but occasionally in white when R&D wants to simulate vigilance because actual vigilance is problematic due to timing.[1]

Untap symbol

The untap symbol {Q} was introduced in Shadowmoor where "untapping" was a mechanic of the set.[2][3] By 2010, the introduction of the symbol was considered a failure; players just read the untap symbol as a tap symbol.[4]

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Untap Symbol
The untap symbol {Q} in an activation cost means “Untap this permanent.” See rule 107.6.

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 107.6. The untap symbol is {Q}. The untap symbol in an activation cost means “Untap this permanent.” A permanent that’s already untapped can’t be untapped again to pay the cost. A creature’s activated ability with the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. See rule 302.6.

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 302.6. A creature’s activated ability with the tap symbol or the untap symbol in its activation cost can’t be activated unless the creature has been under its controller’s control continuously since their most recent turn began. A creature can’t attack unless it has been under its controller’s control continuously since their most recent turn began. This rule is informally called the “summoning sickness” rule.

Rulings

  • The untap symbol is the analog of the tap symbol. Represented as {Q} in rules documents, it looks like a white J-shaped arrow (with the arrowhead pointing up) on a black circle {Q}.
  • The untap symbol appears only in the costs of activated abilities. It means "Untap this permanent."
  • If the permanent is already untapped, you can't play its {Q} ability. That's because you can't pay the "Untap this permanent" cost.
  • The "summoning sickness" rule applies to {Q}. If a creature with an {Q} ability hasn't been under your control since your most recent turn began, you can't play that ability. Ignore this rule if the creature also has haste.
  • When you play an {Q} ability, you untap the creature with that ability as a cost. The untap can't be responded to. (The actual ability can be responded to, of course.)

Trivia

References

External links

Template:Keywords and abilities