Hand: Difference between revisions
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* <c>Tamiyo, the Moon Sage</c> ({{3}}{{u}}{{u}}). Granted as an emblem. | * <c>Tamiyo, the Moon Sage</c> ({{3}}{{u}}{{u}}). Granted as an emblem. | ||
==Looking at opponent's hand== | ===Putting cards from hand onto the battlefield=== | ||
The [[ability]] to look at an [[opponent]]'s hand is [[primary]] in [[blue]] and secondary in black. The latter does it only in conjunction with [[discard]]ing where it has to choose what gets discarded. [[R&D]] has been scaling back on this effect, as it tends to slow down gameplay. This has had the effect of making the ability appear more in black than blue, as they still make the discard spells.<ref name="Color Pie 2017">{{NewRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> | Putting unspecified [[card]]s from hand onto the battlefield isn't an [[effect]] that is used all that often, but it is [[primary]] [[green]].<ref name="Color Pie 2017"/> | ||
===Putting artifacts from hand onto the battlefield=== | |||
Putting [[artifact]]s from hand onto the battlefield is [[primary]] [[blue]], as it is the "friendly to artifacts" color. [[White]] will do it when it involves [[Equipment]].<ref name="Color Pie 2017"/> | |||
===Putting creatures from hand onto the battlefield=== | |||
Putting [[creature]]s from hand onto the battlefield is [[primary]] [[green]], secondary in blue and red and tertiary in white and black.<ref name="Color Pie 2017"/> Green does this effect the most often. Blue will do it usually flavored as [[transform]]ation, and will return one its creatures to its owner's hand. When red does this the creature is most often [[sacrificed]] or returned to hand at end of turn. | |||
===Putting enchantments from hand onto the battlefield=== | |||
Putting [[enchantment]]s from hand onto the battlefield is primary [[white]], secondary green and tertiary in blue.<ref name="Color Pie 2017"/> White and blue tend to do this tied to [[Aura]]s, while green will put out any enchantment. | |||
===Putting lands from hand onto the battlefield=== | |||
Putting [[land]]s from hand onto the battlefield is essentailly only a green mechanic. Green used to do this all the time. It still does it, but not as often as it used to.<ref name="Color Pie 2017"/> | |||
===Looking at opponent's hand=== | |||
The [[ability]] to look at an [[opponent]]'s hand is [[primary]] in [[blue]] and secondary in black.<ref name="Color Pie 2017"/> The latter does it only in conjunction with [[discard]]ing where it has to choose what gets discarded. [[R&D]] has been scaling back on this effect, as it tends to slow down gameplay. This has had the effect of making the ability appear more in black than blue, as they still make the discard spells.<ref name="Color Pie 2017">{{NewRef|making-magic/mechanical-color-pie-2017-2017-06-05|Mechanical Color Pie 2017|[[Mark Rosewater]]|June 5, 2017}}</ref> | |||
==References== | ==References== |
Revision as of 11:58, 24 December 2017
A player's hand consists of cards that have been drawn, but not played. It is one of six zones of the game. Flavor-wise, the hand represents the conscious mind of the player as a planeswalker[1][2] and the starting hand is the first seven items that occur to you when you begin a duel with another planeswalker.[3] The starting hand may be reduced when a mulligan is performed. After the optional mulligan, it is called your opening hand.[4]
Rules
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 402. Hand
- 402.1. The hand is where a player holds cards that have been drawn. Cards can be put into a player’s hand by other effects as well. At the beginning of the game, each player draws a number of cards equal to that player’s starting hand size, normally seven. (See rule 103, “Starting the Game.”)
- 402.2. Each player has a maximum hand size, which is normally seven cards. A player may have any number of cards in their hand, but as part of their cleanup step, the player must discard excess cards down to the maximum hand size.
- 402.3. A player may arrange their hand in any convenient fashion and look at it at any time. A player can’t look at the cards in another player’s hand but may count those cards at any time.
Mechanics interacting with hands
No maximum hand size
There are some cards that grant you no maximum hand size. Some of them are:
- Spellbook ().
- Graceful Adept ().
- Library of Leng (). Also has "If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard."
- Reliquary Tower. Also has ": Add to your mana pool."
- Thought Vessel (). Also has ": Add to your mana pool."
- Venser's Journal (). Also has "At the beginning of your upkeep, you gain 1 life for each card in your hand."
- Kruphix, God of Horizons (). Also has "Indestructible; If unused mana would empty from your mana pool, that mana becomes colorless instead."
- Tamiyo, the Moon Sage (). Granted as an emblem.
Putting cards from hand onto the battlefield
Putting unspecified cards from hand onto the battlefield isn't an effect that is used all that often, but it is primary green.[5]
Putting artifacts from hand onto the battlefield
Putting artifacts from hand onto the battlefield is primary blue, as it is the "friendly to artifacts" color. White will do it when it involves Equipment.[5]
Putting creatures from hand onto the battlefield
Putting creatures from hand onto the battlefield is primary green, secondary in blue and red and tertiary in white and black.[5] Green does this effect the most often. Blue will do it usually flavored as transformation, and will return one its creatures to its owner's hand. When red does this the creature is most often sacrificed or returned to hand at end of turn.
Putting enchantments from hand onto the battlefield
Putting enchantments from hand onto the battlefield is primary white, secondary green and tertiary in blue.[5] White and blue tend to do this tied to Auras, while green will put out any enchantment.
Putting lands from hand onto the battlefield
Putting lands from hand onto the battlefield is essentailly only a green mechanic. Green used to do this all the time. It still does it, but not as often as it used to.[5]
Looking at opponent's hand
The ability to look at an opponent's hand is primary in blue and secondary in black.[5] The latter does it only in conjunction with discarding where it has to choose what gets discarded. R&D has been scaling back on this effect, as it tends to slow down gameplay. This has had the effect of making the ability appear more in black than blue, as they still make the discard spells.[5]