Evergreen: Difference between revisions
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>@legacy41917571 No edit summary |
>InThePeachGarden (→Evergreen keywords by color: some of these are a stretch...like green and vigilance (<10% of cards with vigilance)) |
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*[[White]]: Double Strike, First Strike, Flying, Lifelink, Plainswalk, Protection, Vigilance | *[[White]]: Double Strike, First Strike, Flying, Lifelink, Plainswalk, Protection, Vigilance | ||
*[[Blue]]: Flash, Flying, Hexproof, Islandwalk, Shroud | *[[Blue]]: Flash, Flying, Hexproof, Islandwalk, Shroud | ||
*[[Black]]: Deathtouch, | *[[Black]]: Deathtouch, Fear, Intimidate, Lifelink, Regeneration, Swampwalk | ||
*[[Red]]: Double strike, First Strike, Haste | *[[Red]]: Double strike, First Strike, Haste, Mountainwalk, Trample | ||
*[[Green]]: Deathtouch, Flash, Forestwalk, Hexproof, Reach, Regeneration, Shroud, Trample | *[[Green]]: Deathtouch, Flash, Forestwalk, Hexproof, Reach, Regeneration, Shroud, Trample | ||
==References== | ==References== |
Revision as of 21:32, 30 August 2013
The term "evergreen", as in the context of "an evergreen keyword", refers to keywords that can be used in any set.[1]
List of evergreen keywords
- Deathtouch
- Defender
- Double strike
- Enchant
- Equip
- Fight
- First strike
- Flash
- Flying
- Haste
- Hexproof (replaced Shroud)
- Intimidate (replaced Fear)
- Indestructible
- Landwalk
- Lifelink
- Protection
- Regeneration
- Reach
- Trample
- Vigilance
Evergreen keywords by color
- White: Double Strike, First Strike, Flying, Lifelink, Plainswalk, Protection, Vigilance
- Blue: Flash, Flying, Hexproof, Islandwalk, Shroud
- Black: Deathtouch, Fear, Intimidate, Lifelink, Regeneration, Swampwalk
- Red: Double strike, First Strike, Haste, Mountainwalk, Trample
- Green: Deathtouch, Flash, Forestwalk, Hexproof, Reach, Regeneration, Shroud, Trample