Evergreen: Difference between revisions
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*[[Flying]] | *[[Flying]] | ||
*[[Haste]] | *[[Haste]] | ||
*[[Hexproof]] | *[[Hexproof]] | ||
*[[Intimidate]] (replaced [[Fear]]) | *[[Intimidate]] (replaced [[Fear]]) | ||
*[[Landwalk]] | *[[Landwalk]] | ||
Line 19: | Line 19: | ||
*[[Regeneration]] | *[[Regeneration]] | ||
*[[Reach]] | *[[Reach]] | ||
*[[Shroud]] | |||
*[[Trample]] | *[[Trample]] | ||
*[[Vigilance]] | *[[Vigilance]] | ||
==Evergreen keywords by color== | ==Evergreen keywords by color== |
Revision as of 16:25, 14 April 2012
The term "evergreen", as in the context of "an evergreen keyword", refers to keywords that can be used in any set.[1]
List of evergreen keywords
- Deathtouch
- Defender
- Double strike
- Enchant
- Equip
- Fight
- First strike
- Flash
- Flying
- Haste
- Hexproof
- Intimidate (replaced Fear)
- Landwalk
- Lifelink
- Protection
- Regeneration
- Reach
- Shroud
- Trample
- Vigilance
Evergreen keywords by color
- White: First Strike, Defender, Flying, Protection, Vigilance, Lifelink, Plainswalk
- Blue: Flash, Flying, Islandwalk, Shroud, Hexproof
- Black: Deathtouch, Intimidate, Lifelink, Swampwalk, Regeneration
- Red: Double strike, First Strike, Haste, Mountainwalk, Trample
- Green: Shroud, Defender, Forestwalk, Hexproof, Regeneration, Trample, Reach