Landhome: Difference between revisions

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{|class="wikitable sortable"
{|class="wikitable sortable"
! Set !! Name !! Type !! CMC !! P/T !! D !!width=40%| Further abilities
! Set !! Name !! Type !! CMC !! P/T !! D !! Further abilities
|-
|-
| [[Alpha|LEA]] ||''' <c>Sea Serpent</c>           '''|| [[Serpent]]           || 6 || 5/5 || 1 || -
| {{set symbols|LEA}} || <c>Sea Serpent</c>|| [[Serpent]] || 6 || 5/5 || 1 || -
|-
|-
| [[Alpha|LEA]] ||''' <c>Pirate Ship</c>         '''|| [[Human]] [[Pirate]] ([[Ship]]) || 5 || 4/3 || 1 || {{T}}: it deals 1 damage to target creature or player.
| {{set symbols|LEA}} || <c>Pirate Ship</c> || [[Human]] [[Pirate]] ([[Ship]]) || 5 || 4/3 || 1 || {{T}}: it deals 1 damage to target creature or player.
|-
|-
| [[Arabian Nights|ARN]] ||''' <c>Merchant Ship</c>         '''|| Human (Ship)       || 1 || 0/2 || 0 || Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.
| {{set symbols|ARN}} || <c>Merchant Ship</c> || Human (Ship) || 1 || 0/2 || 0 || Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.
|-
|-
| [[Arabian Nights|ARN]] ||''' <c>Island Fish Jasconius</c> '''|| [[Fish]] ([[Island-Fish]]) || 7 || 6/8 || 0 || It doesn't untap during your untap step. <br>At the beginning of your upkeep, you may pay {{U}}{{U}}{{U}}; if you do, untap it.
| {{set symbols|ARN}}  || <c>Island Fish Jasconius</c> || [[Fish]] ([[Island-Fish]]) || 7 || 6/8 || 0 || It doesn't untap during your untap step. <br>At the beginning of your upkeep, you may pay {{U}}{{U}}{{U}}; if you do, untap it.
|-
|-
| [[Arabian Nights|ARN]] ||''' <c>Dandân</c>               '''|| Fish ([[Dandân]])     || 2 || 4/1 || -1 || -
| {{set symbols|ARN}} || <c>Dandân</c> || Fish ([[Dandân]]) || 2 || 4/1 || -1 || -
|-
|-
|       [[The Dark|DRK]] ||''' <c>Giant Shark</c>           '''|| Fish ([[Shark]])      || 6 || 4/4 || 2 || Whenever it blocks or is blocked by a creature that has been dealt damage this turn, it gets +2/+0 and gains trample until end of turn.
| {{set symbols|DRK}} || <c>Giant Shark</c> || Fish ([[Shark]])      || 6 || 4/4 || 2 || Whenever it blocks or is blocked by a creature that has been dealt damage this turn, it gets +2/+0 and gains trample until end of turn.
|-
|-
|     [[Homelands|HML]] ||''' <c>Marjhan</c>               '''|| Serpent           || 7 || 8/8 || -1 || It doesn't untap during your untap step. <br>{{U}}{{U}}, Sacrifice a creature: untap it. Activate this ability only during your upkeep. <br>{{U}}{{U}}: it gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
| {{set symbols|HML}} || <c>Marjhan</c> || Serpent || 7 || 8/8 || -1 || It doesn't untap during your untap step. <br>{{U}}{{U}}, Sacrifice a creature: untap it. Activate this ability only during your upkeep. <br>{{U}}{{U}}: it gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
|-
|-
| [[Fallen Empires|FEM]] ||''' <c>Vodalian Knights</c>     '''|| [[Merfolk]] [[Knight]]     || 3 || 2/2 || 1 || First strike <br> {{U}}: it gains flying until end of turn.
| {{set symbols|FEM}} || <c>Vodalian Knights</c> || [[Merfolk]] [[Knight]] || 3 || 2/2 || 1 || First strike <br> {{U}}: it gains flying until end of turn.
|-
|-
| [[Fallen Empires|FEM]] ||''' <c>Seasinger</c>             '''|| Merfolk           || 3 || 0/1 || 2 || '''Partial islandhome:''''' free to attack.'' <br>{{T}}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. <br>You may choose not to untap Seasinger during your untap step.
| {{set symbols|FEM}} || <c>Seasinger</c> || Merfolk || 3 || 0/1 || 2 || '''Partial islandhome:''''' free to attack.'' <br>{{T}}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. <br>You may choose not to untap Seasinger during your untap step.
|-
|-
|       [[Ice Age|ICE]] ||''' <c>Skeleton Ship</c>         '''|| [[Legendary]] [[Skeleton]] ([[Legend]]) || 5 || 0/3 || 3 || '''Partial islandhome:''''' free to attack.'' <br>{{T}}: Put a -1/-1 counter on target creature.
| {{set symbols|ICE}} || <c>Skeleton Ship</c> || [[Legendary]] [[Skeleton]] ([[Legend]]) || 5 || 0/3 || 3 || '''Partial islandhome:''''' free to attack.'' <br>{{T}}: Put a -1/-1 counter on target creature.
|-
|-
|       [[Ice Age|ICE]] ||''' <c>Gorilla Pack</c>         '''|| [[Ape]] ([[Gorilla-Pack]]) || 2 || 3/3 || -1 || '''Foresthome''''' instead of Islandhome.
| {{set symbols|ICE}} || <c>Gorilla Pack</c> || [[Ape]] ([[Gorilla-Pack]]) || 2 || 3/3 || -1 || '''Foresthome''''' instead of Islandhome.
|-
|-
|         [[Mirage|MIR]] ||''' <c>Kukemssa Serpent</c>     '''|| Serpent           || 4 || 4/3 || 0 || {{U}}, Sacrifice an Island: target land an opponent controls becomes an Island until end of turn.
| {{set symbols|MIR}} || <c>Kukemssa Serpent</c> || Serpent || 4 || 4/3 || 0 || {{U}}, Sacrifice an Island: target land an opponent controls becomes an Island until end of turn.
|-
|-
|   [[Weatherlight|WTH]] ||''' <c>Manta Ray</c>             '''|| Fish               || 3 || 3/3 || 0 || It can't be blocked except by blue creatures.
| {{set symbols|WTH}} || <c>Manta Ray</c> || Fish || 3 || 3/3 || 0 || It can't be blocked except by blue creatures.
|-
|-
|   [[Time Spiral|TSP]] ||''' <c>Slipstream Serpent</c>   '''|| Serpent           || 8 || 6/6 || 2 || Morph {{5}}{{U}}
| {{set symbols|TSP}} || <c>Slipstream Serpent</c> || Serpent || 8 || 6/6 || 2 || Morph {{5}}{{U}}
|-
|-
|       [[Torment|TOR]] ||''' <c>Barbarian Outcast</c>     '''|| [[Barbarian]] [[Beast]]   || 2 || 2/2 || 0 || '''Partial swamphome''''' instead of Islandhome.
| {{set symbols|TOR}} || <c>Barbarian Outcast</c> || [[Barbarian]] [[Beast]] || 2 || 2/2 || 0 || '''Partial swamphome''''' instead of Islandhome.
|-
|-
|   [[Planar Chaos|PLC]] ||''' <c>Bog serpent</c>           '''|| Serpent           || 6 || 5/5 || 1 || '''Swamphome''''' instead of Islandhome.
| {{set symbols|PLC}} || <c>Bog serpent</c> || Serpent || 6 || 5/5 || 1 || '''Swamphome''''' instead of Islandhome.
|}
|}



Revision as of 19:07, 29 March 2019

Landhome
Keyword Ability
Type Static
Introduced Fifth Edition
Last used Fifth Edition
Reminder Text Landhome (If defending player controls no [Island], this creature cannot attack. If you control no [Island], bury this creature.)
Statistics 26 cards
{U}88% {R}4% {B}4% {G}4%
Scryfall Search
keyword:"Landhome"

Landhome is an obsolete generic keyword ability used in conjunction with a quality such as land type. It captures the flavor of things that require a certain environment.[1][2] The mechanic is still used occasionally, but it is now written out in the card text.

Description

Landhome was originally a group of abilities (islandhome, mountainhome, and so on) that prevent the creature with the ability from being declared an attacker if the defending player controlled no lands of the appropriate type. Additionally, creatures with landhome are sacrificed if their controller doesn't control any lands of the appropriate type.

It is now printed as two abilities:

  • "<This creature> can't attack unless defending player controls a <land type>."
  • "When you control no <land type>, sacrifice <this creature>."

Like Haste and Vigilance, Landhome was not originally keyworded, but unlike those abilities, it lost its keyword after WotC decided it was 'uninteresting,' and appeared on too few cards.[3] Although only Islandhome was ever printed on a card (and on only five cards at that), other cards have abilities that are functionally identical.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Islandhome (Obsolete)
An obsolete keyword ability that meant “This creature can’t attack unless defending player controls an Island” and “When you control no Islands, sacrifice this creature.” Cards printed with this ability have been given errata in the Oracle card reference.

Examples

Using current oracle text.

Example

Gorilla Pack {2}{G}
Creature — Ape
3/3
Gorilla Pack can't attack unless defending player controls a Forest.
When you control no Forests, sacrifice Gorilla Pack.

Card list

The following is a list of cards with landhome. Default sorting is chronologically by set. Unless otherwise specified, all cards in table have Islandhome. "D" is the difference between converted mana cost and the average of power an toughness; it gives a numeric value for the importance of the "further abilities".

Set Name Type CMC P/T D Further abilities
Sea Serpent Serpent 6 5/5 1 -
Pirate Ship Human Pirate (Ship) 5 4/3 1 {T}: it deals 1 damage to target creature or player.
Merchant Ship Human (Ship) 1 0/2 0 Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.
Island Fish Jasconius Fish (Island-Fish) 7 6/8 0 It doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {U}{U}{U}; if you do, untap it.
Dandân Fish (Dandân) 2 4/1 -1 -
Giant Shark Fish (Shark) 6 4/4 2 Whenever it blocks or is blocked by a creature that has been dealt damage this turn, it gets +2/+0 and gains trample until end of turn.
Marjhan Serpent 7 8/8 -1 It doesn't untap during your untap step.
{U}{U}, Sacrifice a creature: untap it. Activate this ability only during your upkeep.
{U}{U}: it gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
Vodalian Knights Merfolk Knight 3 2/2 1 First strike
{U}: it gains flying until end of turn.
Seasinger Merfolk 3 0/1 2 Partial islandhome: free to attack.
{T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
You may choose not to untap Seasinger during your untap step.
Skeleton Ship Legendary Skeleton (Legend) 5 0/3 3 Partial islandhome: free to attack.
{T}: Put a -1/-1 counter on target creature.
Gorilla Pack Ape (Gorilla-Pack) 2 3/3 -1 Foresthome instead of Islandhome.
Kukemssa Serpent Serpent 4 4/3 0 {U}, Sacrifice an Island: target land an opponent controls becomes an Island until end of turn.
Manta Ray Fish 3 3/3 0 It can't be blocked except by blue creatures.
Slipstream Serpent Serpent 8 6/6 2 Morph {5}{U}
Barbarian Outcast Barbarian Beast 2 2/2 0 Partial swamphome instead of Islandhome.
Bog serpent Serpent 6 5/5 1 Swamphome instead of Islandhome.

References

Template:Keywords and abilities