Monarch: Difference between revisions

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==Description==
==Description==
[[File:The Monarch.png|right|thumb|<c>The Monarch</c> [[marker]]]]
[[File:The Monarch.png|right|thumb|<c>The Monarch</c> [[marker]]]]
Only one player at a time can be the monarch and has the following ability: "At the beginning of the monarch's end step, that player draws a card." Secondly, several cards in the set get better if you're the monarch.
Only one player at a time can be the monarch. The monarch has the following ability: "At the beginning of the monarch's end step, draw a card." In addition, several cards in ''Conspiracy: Take the Crown'' get better or have an additional ability if you're the monarch.


A special marker may be used to indicate the Monarch on the [[battlefield]]. This is not a [[token]], because it can't be destroyed.
A special marker was included in [[booster pack]]s of ''Conspiracy: Take the Crown'' that can be used to indicate which player is the Monarch. This can be placed on the [[battlefield]] or in the [[command zone]], but is not a [[token]] (because it doesn't represent a permanent) or [[emblem]] but rather a status.


Monarch was inspired by the ''Edge'' mechanic from ''Vampire: the Eternal Struggle'' (another trading card game created by [[Richard Garfield]] and at one point published by [[Wizards of the Coast]]).<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/149641620398/are-you-aware-that-the-monarch-mechanic-functions|title=Are you aware that the Monarch mechanic functions nearly identical from Vampire's the Masquerade mechanism called the Edge?|August 29, 2016}}</ref> A similar mechanic had also been considered for ''[[Ixalan]]''.<ref name="Just for X">{{DailyRef|making-magic/just-ixalan-part-1-2017-09-04|Just for Ix(alan), Part 1|[[Mark Rosewater]]|September 4, 2017}}</ref>
Monarch was inspired by the "Edge" mechanic, a similar mechanic from ''Vampire: the Eternal Struggle'' (another trading card game created by [[Richard Garfield]] and at one point published by [[Wizards of the Coast]]).<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/149641620398/are-you-aware-that-the-monarch-mechanic-functions|title=Are you aware that the Monarch mechanic functions nearly identical from Vampire's the Masquerade mechanism called the Edge?|August 29, 2016}}</ref> A similar mechanic had also been considered for ''[[Ixalan]]''.<ref name="Just for X">{{DailyRef|making-magic/just-ixalan-part-1-2017-09-04|Just for Ix(alan), Part 1|[[Mark Rosewater]]|September 4, 2017}}</ref>


==Becoming the Monarch==
===Becoming the Monarch===
There are various ways a player becomes the monarch:
At the start of the game, no player is the monarch. The monarch status only enters the game through a [[card]]'s [[ability]] that causes a player to become the monarch.
# Playing a [[card]] that makes someone the monarch.
 
# [[Deal]]ing [[combat damage]] with a [[creature]] to the monarch.
Once a player is the monarch, they remain the monarch until another player's [[creature]] deals [[combat damage]] to them, at which point that creature's controller becomes the new monarch.
# Being the active player when the monarch leaves the game.
 
# Being the next player in turn order, when the monarch is the active player and leaves the game.
If the monarch leaves the game, the turn player becomes the new monarch. If the turn player was the monarch, the next player in turn order becomes the new monarch.


==Rules==
==Rules==

Revision as of 03:28, 3 June 2020

Monarch
Mechanic
Introduced Conspiracy: Take the Crown
Last used Conspiracy: Take the Crown
Text At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.
Statistics
15 cards
{W} 20% {U} 13.3% {B} 20% {R} 13.3% {G} 13.3% {W/B} 6.7% {M} 6.7% {land symbol} 6.7%
Scryfall Search
fulloracle:"you become the monarch"

Monarch is a player's designation that was introduced for multiplayer games in Conspiracy: Take the Crown.[1][2][3][4][5]

Description

The Monarch marker

Only one player at a time can be the monarch. The monarch has the following ability: "At the beginning of the monarch's end step, draw a card." In addition, several cards in Conspiracy: Take the Crown get better or have an additional ability if you're the monarch.

A special marker was included in booster packs of Conspiracy: Take the Crown that can be used to indicate which player is the Monarch. This can be placed on the battlefield or in the command zone, but is not a token (because it doesn't represent a permanent) or emblem but rather a status.

Monarch was inspired by the "Edge" mechanic, a similar mechanic from Vampire: the Eternal Struggle (another trading card game created by Richard Garfield and at one point published by Wizards of the Coast).[6] A similar mechanic had also been considered for Ixalan.[7]

Becoming the Monarch

At the start of the game, no player is the monarch. The monarch status only enters the game through a card's ability that causes a player to become the monarch.

Once a player is the monarch, they remain the monarch until another player's creature deals combat damage to them, at which point that creature's controller becomes the new monarch.

If the monarch leaves the game, the turn player becomes the new monarch. If the turn player was the monarch, the next player in turn order becomes the new monarch.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Monarch
A designation a player can have. Some effects instruct a player to become the monarch. The monarch draws a card at the beginning of their end step. Dealing combat damage to the monarch steals the title from that player. See rule 722, “The Monarch.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 722. The Monarch
    • 722.1. The monarch is a designation a player can have. There is no monarch in a game until an effect instructs a player to become the monarch.
    • 722.2. There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. This is an exception to rule 113.8. The full texts of these abilities are “At the beginning of the monarch’s end step, that player draws a card” and “Whenever a creature deals combat damage to the monarch, its controller becomes the monarch.”
    • 722.3. Only one player can be the monarch at a time. As a player becomes the monarch, the current monarch ceases to be the monarch.
    • 722.4. If the monarch leaves the game, the active player becomes the monarch at the same time as that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order becomes the monarch. If no player still in the game can become the monarch, the game continues with no monarch.
    • 722.5. If the result of a continuous effect generated by a static ability is determined based on who is currently the monarch, but there is no monarch in the game as that effect begins to apply, that effect does nothing until a player becomes the monarch. See rule 613, “Continuous Effects.”

Rulings

  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
  • Abilities that trigger whenever you "become the monarch" trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
  • If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

Monarch interaction cards

References